Player Matchup

Hel
Hel
Silver IV
Sunjitsu
Hel
Silver IV
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 84L
1,290 MMR
Party 3
Cernunnos
Cernunnos
Silver I
TheAce30
Cernunnos
Silver I
Level 148
God Stats
4W - 6L
1,443 SR
Queue Stats
231W - 250L
1,280 MMR
Solo
Hades
Hades
Gold III
goVarious
Hades
Gold III
Level 138
God Stats
3W - 1L
1,358 SR
Queue Stats
364W - 365L
1,549 MMR
Party 3
Ares
Ares
Silver II
goat_balls001
Ares
Silver II
Level 105
God Stats
0W - 2L
1,212 SR
Queue Stats
412W - 441L
1,239 MMR
Solo
Mercury
Mercury
Bronze IV
xMak0hx
Mercury
Bronze IV
Level 85
God Stats
2W - 3L
1,205 SR
Queue Stats
4W - 13L
1,271 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,344 SR
1,326 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,565 SR
1,329 MMR
Guan Yu
Guan Yu
Gold II
ApoIIoCreed05
Guan Yu
Gold II
Level 159
God Stats
10W - 5L
1,775 SR
Queue Stats
107W - 102L
1,493 MMR
Party 2
Athena
Athena
Silver I
BlondePuccio
Athena
Silver I
Level 67
God Stats
35W - 31L
1,653 SR
Queue Stats
56W - 50L
1,282 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Unfitgalaxy
Cthulhu
Gold V
Level 128
God Stats
8W - 9L
1,601 SR
Queue Stats
223W - 221L
1,238 MMR
Solo
Chiron
Chiron
Silver III
killerdude254
Chiron
Silver III
Level 140
God Stats
14W - 14L
1,596 SR
Queue Stats
52W - 47L
1,285 MMR
Party 1
Olorun
Olorun
Gold IV
xH3RO_OMEGAx
Olorun
Gold IV
Level 157
God Stats
2W - 2L
1,200 SR
Queue Stats
188W - 179L
1,345 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 6
12,287
559
16,128
16,400
8,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TheAce30
Cernunnos
15
0 / 7 / 4
9,204
418
13,214
17,714
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
goVarious
Hades
19
4 / 4 / 6
12,055
548
15,997
22,058
20,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 9 / 5
9,483
431
9,532
27,592
28,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
xMak0hx
Mercury
16
1 / 6 / 6
9,804
446
5,460
15,818
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiBastetArachneFenrir

VS

Bans
GilgameshAtlasThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
8 / 3 / 12
13,518
614
15,007
18,143
10,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
17
2 / 5 / 15
12,603
573
6,063
22,859
23,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Unfitgalaxy
Cthulhu
20
4 / 3 / 6
13,362
607
13,529
17,360
11,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
8 / 1 / 10
14,579
663
19,192
19,319
8,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
20
13 / 3 / 7
14,335
652
25,213
20,395
10,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
14
Kills
35
35
Deaths
15
27
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
8
3
12
4.67
W
Athena
2
5
15
1.9
L
6
9
6
1
L
Cernunnos
TheAce30
Cernunnos
0
7
4
0.29
W
Cthulhu
Unfitgalaxy
Cthulhu
4
3
6
2.33
L
Hades
goVarious
Hades
4
4
6
1.75
L
3
9
5
0.61
W
8
1
10
13
W
Olorun
13
3
7
5.5
L
Mercury
xMak0hx
Mercury
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,331
Damage
79,004
99,582
Taken
98,076
67,023
Mitigated
63,877
23,421
Healing
43,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
15,007
3,535
1,706
7,654
18,143
10,460
1,689
8,495
9,410
0
91,858
W
Athena
6,063
1,801
3,153
4,209
22,859
23,121
506
12,160
10,267
21,242
0
L
16,128
2,478
1,990
4,512
16,400
8,346
0
8,170
8,230
74,096
0
L
Cernunnos
TheAce30
Cernunnos
13,214
5,189
0
4,173
17,714
4,692
1,409
5,569
12,145
0
69,272
W
Cthulhu
Unfitgalaxy
Cthulhu
13,529
685
366
6,027
17,360
11,533
819
6,470
10,608
73,867
0
L
Hades
goVarious
Hades
15,997
2,088
44
8,621
22,058
20,086
0
11,445
10,613
83,214
0
L
9,532
709
0
1,640
27,592
28,456
45
11,142
16,450
24,673
0
W
19,192
7,184
887
9,548
19,319
8,180
7,185
3,583
15,692
0
128,510
W
Olorun
25,213
14,681
281
9,549
20,395
10,583
5,058
11,193
8,766
108,619
11,734
L
Mercury
xMak0hx
Mercury
5,460
2,877
0
2,441
15,818
5,443
0
5,693
10,125
0
63,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,833
Gold Earned
68,397
534
Minions Killed
656
0
Camps Cleared
0
2,019,806
Distance Traveled
2,097,744
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,518
614
133
6
0
474,499
8
W
Athena
12,603
573
28
1
0
435,771
4
L
Hel
12,287
559
134
6
0
393,349
1
L
Cernunnos
9,204
418
120
5
0
390,378
2
W
Cthulhu
13,362
607
157
7
0
407,620
12
L
Hades
12,055
548
164
7
0
390,020
3
L
Ares
9,483
431
18
1
0
358,146
6
W
Chiron
14,579
663
179
8
0
403,621
1
W
Olorun
14,335
652
159
7
0
376,233
1
L
Mercury
9,804
446
98
4
0
487,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role