Player Matchup

Hachiman
Hachiman
KevinBillyBush
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,401 Elo+
Party 2
Anubis
Anubis
fhjksvbcjkews
Anubis
Level 28
God Stats
2W - 3L
1,323 SR
Queue Stats
23W - 25L
1,393 Elo+
Party 2
Sylvanus
Sylvanus
slayer-_-2023
Sylvanus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,490 Elo+
Party 2
Team Averages
Level 48
1,441 SR
1,428 Elo+

VS

Team Averages
Level 32
1,517 SR
1,389 Elo+
Fenrir
Fenrir
God_Knucks
Fenrir
Level 49
God Stats
7W - 6L
1,416 SR
Queue Stats
74W - 102L
1,379 Elo+
Party 1
Poseidon
Poseidon
NoseeToes
Poseidon
Level 18
God Stats
4W - 3L
1,690 SR
Queue Stats
31W - 38L
1,429 Elo+
Party 1
Bellona
Bellona
Queenabbie
Bellona
Level 29
God Stats
63W - 88L
1,445 SR
Queue Stats
125W - 188L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
1 / 6 / 8
12,630
632
6,612
14,664
4,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 5 / 4
14,471
724
23,947
19,577
10,542
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
slayer-_-2023
Sylvanus
14
3 / 4 / 7
12,389
619
4,867
20,340
20,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
God_Knucks
Fenrir
19
6 / 5 / 7
13,613
681
13,617
15,642
8,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
NoseeToes
Poseidon
20
8 / 5 / 6
14,929
746
20,845
14,997
4,682
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Queenabbie
Bellona
18
1 / 3 / 13
12,946
647
11,403
19,202
15,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
11
Kills
15
15
Deaths
13
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
God_Knucks
Fenrir
6
5
7
1.9
L
Hachiman
1
6
8
0.83
W
Poseidon
NoseeToes
Poseidon
8
5
6
2.2
W
Bellona
Queenabbie
Bellona
1
3
13
2.5
L
7
5
4
1.8
L
Sylvanus
slayer-_-2023
Sylvanus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,426
Damage
45,865
54,581
Taken
49,841
35,343
Mitigated
28,376
16,925
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
God_Knucks
Fenrir
13,617
2,037
0
2,862
15,642
8,654
1,688
10,386
4,812
0
38,521
L
Hachiman
6,612
2,849
0
1,831
14,664
4,449
643
6,614
7,604
0
46,410
W
Poseidon
NoseeToes
Poseidon
20,845
2,644
453
1,959
14,997
4,682
1,086
8,713
6,284
87,369
0
W
Bellona
Queenabbie
Bellona
11,403
2,059
0
3,968
19,202
15,040
689
10,603
8,599
0
29,256
L
23,947
1,504
220
5,613
19,577
10,542
708
6,407
12,702
67,058
0
L
Sylvanus
slayer-_-2023
Sylvanus
4,867
1,865
3,143
6,118
20,340
20,352
585
8,462
11,386
13,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
41,488
203
Minions Killed
208
6
Camps Cleared
11
760,449
Distance Traveled
1,078,626
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,613
681
31
2
4
372,915
3
L
Hachiman
12,630
632
89
4
4
296,128
2
W
Poseidon
14,929
746
143
7
6
329,198
1
W
Bellona
12,946
647
34
2
1
376,513
3
L
Anubis
14,471
724
98
5
0
264,108
3
L
Sylvanus
12,389
619
16
1
2
200,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role