Player Matchup

Izanami
Izanami
Big-Oogs
Izanami
Level 45
God Stats
41W - 14L
1,850 SR
Queue Stats
265W - 206L
1,620 Elo+
Party 4
Khepri
Khepri
GlacierWay
Khepri
Level 47
God Stats
55W - 27L
1,731 SR
Queue Stats
234W - 200L
1,656 Elo+
Party 4
Awilix
Awilix
Jupiuter955
Awilix
Level 95
God Stats
21W - 9L
1,720 SR
Queue Stats
237W - 214L
1,682 Elo+
Party 1
Sol
Sol
Nasty_Nate__42
Sol
Level 25
God Stats
101W - 104L
1,559 SR
Queue Stats
733W - 697L
1,575 Elo+
Party 1
King Arthur
King Arthur
gin_and_subtonic
King Arthur
Level 110
God Stats
3W - 1L
1,872 SR
Queue Stats
335W - 309L
1,590 Elo+
Party 1
Team Averages
Level 64
1,746 SR
1,624 Elo+

VS

Team Averages
Level 81
1,656 SR
1,614 Elo+
Olorun
Olorun
LiLEvilestDruid
Olorun
Level 31
God Stats
4W - 2L
1,957 SR
Queue Stats
9W - 7L
1,632 Elo+
Party 3
Thanatos
Thanatos
Pearl985
Thanatos
Level 41
God Stats
1W - 1L
1,828 SR
Queue Stats
36W - 23L
1,674 Elo+
Party 2
Loki
Loki
RVCAProdigy1
Loki
Level 126
God Stats
2W - 5L
1,497 SR
Queue Stats
118W - 108L
1,605 Elo+
Party 2
Fafnir
Fafnir
TeGanesha
Fafnir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 125L
1,594 Elo+
Party 2
Chiron
Chiron
battymarie
Chiron
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
215W - 196L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big-Oogs
Izanami
13
5 / 1 / 1
7,914
660
7,047
7,169
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
GlacierWay
Khepri
11
2 / 1 / 9
7,301
608
3,781
8,168
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
14
6 / 0 / 1
7,622
635
9,544
9,062
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 4
6,111
509
5,289
5,830
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
gin_and_subtonic
King Arthur
11
0 / 2 / 1
6,397
533
3,321
8,670
5,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,365
530
3,942
7,793
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Pearl985
Thanatos
12
2 / 2 / 0
6,873
573
7,820
8,177
7,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 2
6,260
522
5,388
7,104
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
TeGanesha
Fafnir
8
0 / 4 / 2
5,089
424
3,146
9,550
7,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
battymarie
Chiron
11
0 / 3 / 1
6,166
514
5,012
7,894
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
7
7
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Big-Oogs
Izanami
5
1
1
5.5
W
Khepri
GlacierWay
Khepri
2
1
9
6.5
W
Awilix
6
0
1
6.5
L
3
3
1
1.17
W
1
3
4
1
L
Thanatos
Pearl985
Thanatos
2
2
0
1
L
2
2
2
1.5
L
Fafnir
TeGanesha
Fafnir
0
4
2
0.25
L
Chiron
battymarie
Chiron
0
3
1
0.17
W
King Arthur
gin_and_subtonic
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,982
Damage
25,308
38,899
Taken
40,518
19,478
Mitigated
19,786
9,660
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Big-Oogs
Izanami
7,047
3,908
0
3,069
7,169
2,523
1,348
60
7,062
0
65,057
W
Khepri
GlacierWay
Khepri
3,781
348
0
2,423
8,168
6,017
0
2,784
5,207
15,540
2,522
W
Awilix
9,544
4,395
0
1,199
9,062
3,167
0
1,692
7,252
0
48,542
L
3,942
2,317
291
2,711
7,793
2,362
0
2,935
4,571
32,735
0
W
5,289
1,281
0
1,829
5,830
1,806
317
2,181
3,620
27,143
0
L
Thanatos
Pearl985
Thanatos
7,820
2,200
0
6,933
8,177
7,061
0
348
7,816
0
47,451
L
5,388
354
0
1,284
7,104
1,880
0
950
6,137
0
35,969
L
Fafnir
TeGanesha
Fafnir
3,146
1,229
447
2,752
9,550
7,369
0
3,637
5,656
15,757
0
L
Chiron
battymarie
Chiron
5,012
3,024
360
2,555
7,894
1,114
0
277
7,617
0
42,832
W
King Arthur
gin_and_subtonic
King Arthur
3,321
423
0
1,140
8,670
5,965
0
0
8,670
0
33,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
30,753
364
Minions Killed
342
0
Camps Cleared
0
1,149,151
Distance Traveled
1,085,357
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,914
660
140
12
0
212,729
1
W
Khepri
7,301
608
15
1
0
238,647
4
W
Awilix
7,622
635
76
6
0
275,706
6
L
Olorun
6,365
530
75
6
0
178,214
4
W
Sol
6,111
509
60
5
0
201,169
0
L
Thanatos
6,873
573
94
8
0
236,549
5
L
Loki
6,260
522
62
5
0
232,542
0
L
Fafnir
5,089
424
23
2
0
217,789
3
L
Chiron
6,166
514
88
7
0
220,263
5
W
King Arthur
6,397
533
73
6
0
220,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role