Player Matchup

Shiva
Shiva
Djali-Keq
Shiva
Level 87
God Stats
2W - 3L
1,832 SR
Queue Stats
252W - 238L
1,525 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GildedTeaCup
Morgan Le Fay
Level 89
God Stats
9W - 4L
1,636 SR
Queue Stats
344W - 307L
1,558 Elo+
Party 2
Discordia
Discordia
Superphrodite
Discordia
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,284 Elo+
Party 2
Ganesha
Ganesha
xI MG2 Ix BUNN
Ganesha
Level 145
God Stats
5W - 3L
1,564 SR
Queue Stats
150W - 136L
1,355 Elo+
Party 3
Chiron
Chiron
xl MG2 lx DEB0
Chiron
Level 125
God Stats
7W - 7L
1,349 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 3
Team Averages
Level 121
1,576 SR
1,445 Elo+

VS

Team Averages
Level 102
1,493 SR
1,548 Elo+
He Bo
He Bo
Baroness01
He Bo
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 346L
1,540 Elo+
Party 1
Set
Set
BrenTheSlayer
Set
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 40L
1,586 Elo+
Party 1
Loki
Loki
SirShoeStrings
Loki
Level 64
God Stats
1W - 2L
1,753 SR
Queue Stats
86W - 84L
1,566 Elo+
Solo
Awilix
Awilix
SuperMegaHenti
Awilix
Level 65
God Stats
10W - 13L
1,480 SR
Queue Stats
223W - 225L
1,512 Elo+
Party 1
Anubis
Anubis
yungdovahkiin
Anubis
Level 111
God Stats
13W - 16L
1,231 SR
Queue Stats
193W - 186L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Djali-Keq
Shiva
15
3 / 0 / 4
8,312
594
8,323
8,703
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
GildedTeaCup
Morgan Le Fay
15
11 / 2 / 5
9,244
660
10,362
10,641
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Superphrodite
Discordia
11
2 / 5 / 3
6,896
493
5,031
8,658
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 8
7,104
507
3,684
9,537
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 3 / 4
8,332
595
5,560
6,354
1,587
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
4 / 4 / 3
7,570
541
6,849
10,846
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
0 / 3 / 0
6,359
454
5,957
10,151
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 7 / 0
6,796
485
8,332
9,774
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 6 / 2
6,171
441
3,107
9,467
2,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 3
6,489
464
4,326
6,980
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
22
Kills
11
11
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
4
4
3
1.38
L
0
3
0
0
W
Shiva
Djali-Keq
Shiva
3
0
4
5
W
Morgan Le Fay
GildedTeaCup
Morgan Le Fay
11
2
5
6.75
L
6
7
0
0.86
L
1
6
2
0.33
W
Discordia
Superphrodite
Discordia
2
5
3
0.7
W
0
1
8
4
W
6
3
4
2.67
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,960
Damage
28,571
43,893
Taken
47,218
17,706
Mitigated
17,237
10,795
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
6,849
410
93
2,871
10,846
3,337
44
4,164
6,513
40,575
0
L
5,957
2,076
0
3,546
10,151
5,912
0
2,131
7,495
0
30,770
W
Shiva
Djali-Keq
Shiva
8,323
1,352
0
2,172
8,703
4,723
942
0
8,703
0
45,664
W
Morgan Le Fay
GildedTeaCup
Morgan Le Fay
10,362
933
0
3,069
10,641
3,465
277
4,045
6,443
53,561
4,376
L
8,332
1,929
0
888
9,774
2,853
0
4,500
4,943
0
31,165
L
3,107
900
0
1,194
9,467
2,589
18
4,057
5,336
0
28,912
W
Discordia
Superphrodite
Discordia
5,031
618
0
950
8,658
2,006
81
1,940
6,678
35,972
0
W
3,684
596
0
2,035
9,537
5,925
34
2,728
6,626
19,174
0
W
5,560
1,608
939
1,630
6,354
1,587
421
1,935
4,268
0
43,266
L
4,326
113
0
3,641
6,980
2,546
0
3,289
3,617
39,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,888
Gold Earned
33,385
326
Minions Killed
310
0
Camps Cleared
0
1,401,957
Distance Traveled
1,292,357
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,570
541
82
6
0
257,444
0
L
Set
6,359
454
67
5
0
253,454
5
W
Shiva
8,312
594
75
5
0
265,882
5
W
Morgan Le Fay
9,244
660
89
6
0
296,878
4
L
Loki
6,796
485
41
3
0
274,775
4
L
Awilix
6,171
441
43
3
0
295,930
1
W
Discordia
6,896
493
58
4
0
262,727
4
W
Ganesha
7,104
507
12
1
0
281,544
3
W
Chiron
8,332
595
92
7
0
294,926
5
L
Anubis
6,489
464
77
6
0
210,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role