Player Matchup

Bacchus
Bacchus
Silver I
Darckdream666
Bacchus
Silver I
Level 160
God Stats
0W - 3L
1,282 SR
Queue Stats
72W - 86L
1,086 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Raze I Styx
Ah Muzen Cab
Silver II
Level 101
God Stats
5W - 4L
1,415 SR
Queue Stats
78W - 92L
1,106 MMR
Solo
Cabrakan
Cabrakan
Silver II
Uprise Rampage
Cabrakan
Silver II
Level 144
God Stats
3W - 5L
1,246 SR
Queue Stats
132W - 130L
1,049 MMR
Solo
Nike
Nike
Silver II
VxXTheBigOXxV
Nike
Silver II
Level 80
God Stats
13W - 16L
1,428 SR
Queue Stats
462W - 464L
1,070 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
chonamertr
Baron Samedi
Silver II
Level 128
God Stats
6W - 5L
1,700 SR
Queue Stats
448W - 444L
1,117 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,414 SR
1,085 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,623 SR
1,086 MMR
Merlin
Merlin
Silver III
By__JoKeR
Merlin
Silver III
Level 124
God Stats
6W - 6L
1,572 SR
Queue Stats
28W - 35L
1,185 MMR
Party 1
Izanami
Izanami
Silver II
N4RUTOUN
Izanami
Silver II
Level 145
God Stats
10W - 10L
1,741 SR
Queue Stats
255W - 260L
1,174 MMR
Solo
Ymir
Ymir
Silver II
Ruben_vkr14
Ymir
Silver II
Level 97
God Stats
8W - 7L
1,534 SR
Queue Stats
60W - 65L
1,106 MMR
Solo
Ne Zha
Ne Zha
Silver III
SeBa7ZaMoRa
Ne Zha
Silver III
Level 140
God Stats
5W - 3L
1,600 SR
Queue Stats
32W - 42L
898 MMR
Party 1
Osiris
Osiris
Silver I
chekdjo
Osiris
Silver I
Level 147
God Stats
11W - 7L
1,667 SR
Queue Stats
363W - 379L
1,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
1 / 2 / 4
9,887
430
7,426
13,491
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Raze I Styx
Ah Muzen Cab
18
3 / 7 / 3
11,325
492
13,709
16,991
5,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
19
8 / 6 / 0
11,972
521
14,275
21,195
13,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 7 / 5
9,794
426
10,754
19,650
20,187
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
chonamertr
Baron Samedi
17
2 / 6 / 2
10,510
457
8,525
13,838
6,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SkadiArachneCliodhnaThoth

VS

Bans
BastetNeithChaacKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
By__JoKeR
Merlin
20
5 / 2 / 9
13,326
579
12,139
12,203
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
N4RUTOUN
Izanami
20
6 / 1 / 7
14,074
612
10,678
11,684
5,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 4 / 19
12,149
528
7,847
23,995
27,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
19
7 / 3 / 13
12,875
560
14,637
17,421
8,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Osiris
chekdjo
Osiris
20
8 / 4 / 7
14,083
612
17,089
23,472
20,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
14
Kills
28
28
Deaths
14
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
By__JoKeR
Merlin
5
2
9
4.75
L
Bacchus
1
2
4
1.5
W
Izanami
N4RUTOUN
Izanami
6
1
7
9.5
L
Ah Muzen Cab
Raze I Styx
Ah Muzen Cab
3
7
3
0.64
W
2
4
19
2.88
W
Ne Zha
7
3
13
4.5
L
Cabrakan
8
6
0
1.33
L
0
7
5
0.36
W
Osiris
chekdjo
Osiris
8
4
7
2.88
L
Baron Samedi
chonamertr
Baron Samedi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,689
Damage
62,390
85,165
Taken
88,775
63,651
Mitigated
66,413
21,159
Healing
30,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
By__JoKeR
Merlin
12,139
593
276
3,540
12,203
5,352
966
6,871
5,209
105,934
0
L
Bacchus
7,426
1,193
253
1,816
13,491
17,640
32
3,887
9,604
40,453
0
W
Izanami
N4RUTOUN
Izanami
10,678
6,218
0
5,137
11,684
5,183
5,324
2,823
8,857
0
127,688
L
Ah Muzen Cab
Raze I Styx
Ah Muzen Cab
13,709
8,441
0
5,858
16,991
5,694
659
3,557
13,434
0
85,892
W
7,847
992
895
3,231
23,995
27,031
159
8,236
15,601
36,555
237
W
Ne Zha
14,637
5,042
0
6,527
17,421
8,424
2,061
5,108
12,187
0
81,409
L
Cabrakan
14,275
3,035
0
6,908
21,195
13,875
0
4,858
16,337
79,271
0
L
10,754
1,855
207
2,563
19,650
20,187
188
3,095
16,555
0
47,321
W
Osiris
chekdjo
Osiris
17,089
7,430
0
11,275
23,472
20,423
4,063
6,739
16,695
0
87,601
L
Baron Samedi
chonamertr
Baron Samedi
8,525
665
1,072
2,482
13,838
6,255
0
4,352
9,486
79,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,488
Gold Earned
66,507
537
Minions Killed
710
0
Camps Cleared
0
1,912,900
Distance Traveled
2,107,152
24
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,326
579
174
8
0
436,104
7
L
Bacchus
9,887
430
49
2
0
348,569
6
W
Izanami
14,074
612
227
10
0
421,070
13
L
Ah Muzen Cab
11,325
492
143
6
0
393,244
7
W
Ymir
12,149
528
51
2
0
411,295
10
W
Ne Zha
12,875
560
107
5
0
458,453
5
L
Cabrakan
11,972
521
105
5
0
405,119
3
L
Nike
9,794
426
83
4
0
405,501
2
W
Osiris
14,083
612
151
7
0
380,230
2
L
Baron Samedi
10,510
457
157
7
0
360,467
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role