Player Matchup

Sol
Sol
HisJane
Sol
Level 14
God Stats
5W - 21L
1,157 SR
Queue Stats
17W - 46L
1,255 Elo+
Party 2
Chaac
Chaac
Ray_The_Mann
Chaac
Level 39
God Stats
5W - 4L
1,666 SR
Queue Stats
189W - 191L
1,378 Elo+
Party 2
Artemis
Artemis
RoyCaballero97
Artemis
Level 62
God Stats
2W - 5L
1,214 SR
Queue Stats
2W - 8L
1,364 Elo+
Solo
Team Averages
Level 38
1,346 SR
1,332 Elo+

VS

Team Averages
Level 30
1,488 SR
1,206 Elo+
Poseidon
Poseidon
CurryHouse
Poseidon
Level 80
God Stats
1W - 0L
1,327 SR
Queue Stats
3W - 2L
1,206 Elo+
Party 1
Ares
Ares
SneakyPandah
Ares
Level 6
God Stats
3W - 2L
1,574 SR
Queue Stats
3W - 2L
1,206 Elo+
Party 1
Neith
Neith
Zfrace
Neith
Level 5
God Stats
3W - 2L
1,562 SR
Queue Stats
3W - 2L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 3 / 2
7,219
656
5,362
4,936
1,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 3
6,916
629
6,993
11,927
6,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 0
7,540
685
5,108
6,646
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CurryHouse
Poseidon
12
1 / 1 / 12
7,928
721
6,576
6,491
2,532
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 1 / 9
8,695
790
4,696
9,764
9,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Zfrace
Neith
14
9 / 1 / 4
9,261
842
9,727
6,236
2,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
13
13
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CurryHouse
Poseidon
1
1
12
7
L
Sol
1
3
2
0.67
L
0
7
3
0.21
L
2
3
0
0.67
W
3
1
9
7.5
W
Neith
Zfrace
Neith
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,463
Damage
20,999
23,509
Taken
22,491
9,766
Mitigated
15,315
3,172
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CurryHouse
Poseidon
6,576
1,407
0
1,140
6,491
2,532
1,137
1,980
4,511
31,662
0
L
Sol
5,362
1,015
114
257
4,936
1,669
0
2,229
2,707
16,144
1,096
L
6,993
1,068
0
2,391
11,927
6,361
0
6,609
5,318
0
22,709
L
5,108
1,192
57
353
6,646
1,736
0
2,631
4,015
0
16,498
W
4,696
732
0
1,620
9,764
9,930
135
2,426
7,338
13,554
0
W
Neith
Zfrace
Neith
9,727
3,711
0
1,460
6,236
2,853
1,197
1,085
5,151
0
28,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,675
Gold Earned
25,884
92
Minions Killed
120
2
Camps Cleared
6
458,410
Distance Traveled
578,469
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,928
721
44
4
4
193,759
1
L
Sol
7,219
656
39
4
1
148,476
0
L
Chaac
6,916
629
33
3
0
168,232
1
L
Artemis
7,540
685
20
2
1
141,702
1
W
Ares
8,695
790
19
2
0
209,877
3
W
Neith
9,261
842
57
5
2
174,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role