Player Matchup

Sol
Sol
Akashi972
Sol
Level 124
God Stats
3W - 1L
1,709 SR
Queue Stats
138W - 118L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
Blaze x Impulse
Ao Kuang
Level 125
God Stats
23W - 21L
1,287 SR
Queue Stats
351W - 311L
1,539 Elo+
Party 1
Apollo
Apollo
KGMONEY2218
Apollo
Level 122
God Stats
15W - 21L
1,585 SR
Queue Stats
237W - 234L
1,468 Elo+
Party 1
Susano
Susano
SSAAIIKKOOKKAA
Susano
Level 98
God Stats
10W - 12L
1,509 SR
Queue Stats
87W - 84L
1,521 Elo+
Solo
Sylvanus
Sylvanus
Weasel061
Sylvanus
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
310W - 286L
1,520 Elo+
Solo
Team Averages
Level 119
1,518 SR
1,512 Elo+

VS

Team Averages
Level 75
1,621 SR
1,517 Elo+
Jormungandr
Jormungandr
KyleIsAPerson
Jormungandr
Level 101
God Stats
0W - 2L
1,695 SR
Queue Stats
267W - 294L
1,505 Elo+
Party 2
Freya
Freya
STANTHEMAN7272
Freya
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 285L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
X360dogescopeX
Erlang Shen
Level 52
God Stats
19W - 13L
1,575 SR
Queue Stats
131W - 146L
1,490 Elo+
Party 2
He Bo
He Bo
Yo_Im_Alpha
He Bo
Level 69
God Stats
6W - 2L
1,971 SR
Queue Stats
66W - 73L
1,564 Elo+
Party 2
Ra
Ra
evanleah101
Ra
Level 74
God Stats
3W - 6L
1,363 SR
Queue Stats
127W - 135L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,555
617
3,788
3,108
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
9
2 / 1 / 0
5,350
594
3,366
4,921
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
8
1 / 0 / 1
4,917
546
1,423
5,811
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 0 / 1
5,434
604
3,649
5,426
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Weasel061
Sylvanus
9
1 / 0 / 3
5,342
594
1,879
5,119
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KyleIsAPerson
Jormungandr
7
0 / 1 / 0
4,262
474
2,915
4,621
1,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,460
496
764
5,079
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
X360dogescopeX
Erlang Shen
6
0 / 2 / 1
4,153
461
2,620
4,528
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 3 / 1
5,128
570
3,617
4,300
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 0
5,165
574
4,071
4,409
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
2
2
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Ao Kuang
2
1
0
2
W
Apollo
1
0
1
1.5
L
Jormungandr
KyleIsAPerson
Jormungandr
0
1
0
0
W
4
0
1
4.5
L
0
3
0
0
W
Sylvanus
Weasel061
Sylvanus
1
0
3
2.5
L
Erlang Shen
X360dogescopeX
Erlang Shen
0
2
1
0.25
L
1
3
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,105
Damage
13,987
24,385
Taken
22,937
10,005
Mitigated
6,838
8,462
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,788
1,711
0
1,212
3,108
1,111
1,170
2,115
993
24,641
4,469
W
Ao Kuang
3,366
1,034
0
1,940
4,921
3,020
189
747
4,174
17,468
4,033
W
Apollo
1,423
1,007
0
1,599
5,811
1,710
195
4,204
1,607
0
26,976
L
Jormungandr
KyleIsAPerson
Jormungandr
2,915
567
0
1,488
4,621
1,845
0
1,565
3,056
11,461
0
W
3,649
641
55
2,019
5,426
1,533
0
2,270
3,156
0
25,197
L
764
324
0
1,496
5,079
1,325
0
2,162
2,917
21,378
0
W
Sylvanus
Weasel061
Sylvanus
1,879
308
45
1,592
5,119
2,631
0
2,031
3,088
13,695
0
L
Erlang Shen
X360dogescopeX
Erlang Shen
2,620
1,319
0
1,482
4,528
1,608
0
2,793
1,735
0
10,319
L
3,617
456
0
982
4,300
950
0
704
3,596
25,934
0
L
4,071
415
137
1,166
4,409
1,110
0
700
3,709
33,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,598
Gold Earned
23,168
237
Minions Killed
208
0
Camps Cleared
0
865,664
Distance Traveled
826,586
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,555
617
64
7
0
155,272
1
W
Ao Kuang
5,350
594
40
4
0
156,263
2
W
Apollo
4,917
546
57
6
0
166,287
3
L
Jormungandr
4,262
474
8
1
0
185,396
2
W
Susano
5,434
604
56
6
0
220,782
2
L
Freya
4,460
496
42
5
0
157,089
0
W
Sylvanus
5,342
594
20
2
0
167,060
4
L
Erlang Shen
4,153
461
22
2
0
141,114
2
L
He Bo
5,128
570
56
6
0
164,763
0
L
Ra
5,165
574
80
9
0
178,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role