Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
E4gle of Terror
Odin
Level 109
God Stats
2W - 2L
1,883 SR
Queue Stats
44W - 43L
1,523 Elo+
Party 1
Athena
Athena
King-FallenAngel
Athena
Level 121
God Stats
2W - 5L
1,664 SR
Queue Stats
405W - 412L
1,502 Elo+
Solo
Cupid
Cupid
TrueMatty
Cupid
Level 147
God Stats
1W - 1L
1,428 SR
Queue Stats
38W - 48L
1,487 Elo+
Party 1
Sol
Sol
YoungBlood1714
Sol
Level 117
God Stats
11W - 10L
1,504 SR
Queue Stats
74W - 91L
1,453 Elo+
Solo
Team Averages
Level 129
1,596 SR
1,493 Elo+

VS

Team Averages
Level 111
1,460 SR
1,485 Elo+
Cthulhu
Cthulhu
A15Stars
Cthulhu
Level 86
God Stats
7W - 8L
1,434 SR
Queue Stats
147W - 172L
1,459 Elo+
Party 3
Chernobog
Chernobog
Akashi972
Chernobog
Level 124
God Stats
3W - 3L
1,503 SR
Queue Stats
138W - 118L
1,502 Elo+
Solo
Cliodhna
Cliodhna
Dan_The_Ok_Man
Cliodhna
Level 97
God Stats
6W - 8L
1,494 SR
Queue Stats
194W - 201L
1,435 Elo+
Party 3
Zhong Kui
Zhong Kui
USA Bizboy
Zhong Kui
Level 107
God Stats
1W - 0L
1,309 SR
Queue Stats
15W - 9L
1,559 Elo+
Party 2
Ravana
Ravana
USAFR3AK
Ravana
Level 142
God Stats
1W - 0L
1,560 SR
Queue Stats
22W - 12L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 5 / 0
5,992
461
1,573
10,445
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 1 / 0
6,451
496
1,642
6,193
4,038
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 1
5,496
423
4,813
11,653
5,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
TrueMatty
Cupid
11
1 / 4 / 1
6,721
517
4,415
9,842
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 0
6,673
513
4,295
7,842
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A15Stars
Cthulhu
11
3 / 1 / 6
6,892
530
7,480
7,065
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chernobog
Akashi972
Chernobog
12
2 / 2 / 9
7,428
571
6,883
8,005
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
15
7 / 0 / 5
8,487
653
10,207
8,461
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
USA Bizboy
Zhong Kui
12
3 / 0 / 2
7,539
580
2,719
6,065
4,274
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
USAFR3AK
Ravana
12
2 / 0 / 2
7,648
588
4,363
3,362
2,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
17
18
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
0
0
W
Cthulhu
A15Stars
Cthulhu
3
1
6
6
W
Chernobog
Akashi972
Chernobog
2
2
9
3.25
W
Cliodhna
7
0
5
9.5
L
0
1
0
0
L
1
4
1
0.38
L
Cupid
TrueMatty
Cupid
1
4
1
0.38
W
Zhong Kui
USA Bizboy
Zhong Kui
3
0
2
4
W
Ravana
USAFR3AK
Ravana
2
0
2
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,738
Damage
31,652
45,975
Taken
32,958
17,327
Mitigated
17,259
12,995
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,573
492
0
2,990
10,445
2,841
0
956
9,452
0
30,882
W
Cthulhu
A15Stars
Cthulhu
7,480
261
56
958
7,065
5,322
99
2,344
4,721
21,421
0
W
Chernobog
Akashi972
Chernobog
6,883
3,813
0
2,759
8,005
2,449
891
2,619
5,386
0
46,871
W
Cliodhna
10,207
2,141
0
4,068
8,461
2,843
0
2,296
6,165
0
54,744
L
1,642
409
0
1,720
6,193
4,038
0
495
5,298
0
35,022
L
4,813
1,302
492
1,705
11,653
5,903
0
2,285
8,998
13,395
667
L
Cupid
TrueMatty
Cupid
4,415
2,691
429
2,722
9,842
2,714
1,050
3,865
5,568
0
37,848
W
Zhong Kui
USA Bizboy
Zhong Kui
2,719
181
0
2,312
6,065
4,274
1,066
1,206
4,859
34,800
0
W
Ravana
USAFR3AK
Ravana
4,363
1,109
0
1,780
3,362
2,371
396
146
3,216
0
45,596
L
4,295
1,110
0
2,937
7,842
1,831
0
1,762
6,015
40,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
37,994
336
Minions Killed
403
0
Camps Cleared
0
1,222,574
Distance Traveled
1,335,541
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,992
461
65
5
0
273,675
0
W
Cthulhu
6,892
530
42
3
0
270,017
1
W
Chernobog
7,428
571
89
7
0
253,488
0
W
Cliodhna
8,487
653
95
7
0
308,269
0
L
Odin
6,451
496
94
7
0
265,695
1
L
Athena
5,496
423
22
2
0
219,632
1
L
Cupid
6,721
517
77
6
0
238,940
0
W
Zhong Kui
7,539
580
77
6
0
244,103
0
W
Ravana
7,648
588
100
8
0
259,664
4
L
Sol
6,673
513
78
6
0
224,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role