Player Matchup

Chaac
Chaac
Aleziuo
Chaac
Level 108
God Stats
11W - 8L
1,568 SR
Queue Stats
35W - 27L
1,500 Elo+
Solo
Bakasura
Bakasura
DanielNahmas
Bakasura
Level 25
God Stats
1W - 9L
1,099 SR
Queue Stats
163W - 223L
1,181 Elo+
Party 1
Xbalanque
Xbalanque
Gabrielicoco
Xbalanque
Level 23
God Stats
1W - 7L
1,066 SR
Queue Stats
126W - 155L
1,002 Elo+
Party 1
Baron Samedi
Baron Samedi
pepenixes18
Baron Samedi
Level 32
God Stats
2W - 10L
1,079 SR
Queue Stats
188W - 225L
1,133 Elo+
Party 1
Ymir
Ymir
stroZ23
Ymir
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
19W - 30L
1,249 Elo+
Solo
Team Averages
Level 47
1,263 SR
1,213 Elo+

VS

Team Averages
Level 77
1,502 SR
1,389 Elo+
Achilles
Achilles
 
Achilles
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
LordSauron17
Atlas
Level 47
God Stats
32W - 26L
1,546 SR
Queue Stats
172W - 185L
1,425 Elo+
Solo
Izanami
Izanami
LousyyTiger
Izanami
Level 47
God Stats
2W - 5L
1,352 SR
Queue Stats
8W - 10L
1,250 Elo+
Party 2
Nu Wa
Nu Wa
abiiengel
Nu Wa
Level 67
God Stats
10W - 11L
1,493 SR
Queue Stats
59W - 74L
1,348 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fomega
Cu Chulainn
Level 86
God Stats
11W - 10L
1,618 SR
Queue Stats
227W - 253L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aleziuo
Chaac
18
4 / 4 / 2
11,668
507
14,230
24,136
24,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
DanielNahmas
Bakasura
15
1 / 6 / 2
9,712
422
5,165
17,809
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
Gabrielicoco
Xbalanque
15
5 / 10 / 3
10,139
441
15,874
21,950
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
pepenixes18
Baron Samedi
18
2 / 4 / 4
10,997
478
14,296
15,245
5,714
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
stroZ23
Ymir
15
0 / 5 / 6
9,848
428
10,638
28,225
23,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
2 / 2 / 9
11,957
520
12,775
17,940
24,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 1 / 11
11,819
514
8,318
23,878
25,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
LousyyTiger
Izanami
20
8 / 4 / 4
13,053
568
12,548
17,386
7,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nu Wa
abiiengel
Nu Wa
20
10 / 2 / 11
13,542
589
25,391
10,621
4,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
fomega
Cu Chulainn
19
5 / 3 / 16
12,435
541
18,721
23,330
18,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
12
Kills
29
29
Deaths
12
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
9
3.25
L
Chaac
Aleziuo
Chaac
4
4
2
1.25
L
Bakasura
DanielNahmas
Bakasura
1
6
2
0.33
L
Xbalanque
Gabrielicoco
Xbalanque
5
10
3
0.65
W
4
1
11
9.5
W
Izanami
LousyyTiger
Izanami
8
4
4
2.5
W
Nu Wa
abiiengel
Nu Wa
10
2
11
7.75
W
Cu Chulainn
fomega
Cu Chulainn
5
3
16
4.33
L
Baron Samedi
pepenixes18
Baron Samedi
2
4
4
1
L
Ymir
stroZ23
Ymir
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,203
Damage
77,753
107,365
Taken
93,155
67,489
Mitigated
80,693
28,887
Healing
21,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,775
2,632
1
1,558
17,940
24,680
980
2,094
15,626
10,648
61,319
L
Chaac
Aleziuo
Chaac
14,230
1,482
0
5,814
24,136
24,883
288
7,512
16,302
0
78,816
L
Bakasura
DanielNahmas
Bakasura
5,165
2,927
236
4,408
17,809
7,020
1,102
3,994
13,595
0
52,255
L
Xbalanque
Gabrielicoco
Xbalanque
15,874
7,365
514
4,412
21,950
6,737
1,353
6,667
15,155
0
64,077
W
8,318
2,197
3,618
4,948
23,878
25,979
1,103
9,197
14,681
23,556
0
W
Izanami
LousyyTiger
Izanami
12,548
7,673
578
6,032
17,386
7,090
3,241
6,482
10,694
0
112,042
W
Nu Wa
abiiengel
Nu Wa
25,391
4,974
291
2,175
10,621
4,823
3,033
2,662
7,959
91,836
0
W
Cu Chulainn
fomega
Cu Chulainn
18,721
3,082
641
1,465
23,330
18,121
2,625
4,499
18,691
0
97,455
L
Baron Samedi
pepenixes18
Baron Samedi
14,296
1,044
2,148
4,633
15,245
5,714
0
7,813
7,163
76,600
0
L
Ymir
stroZ23
Ymir
10,638
2,529
0
6,722
28,225
23,135
450
9,309
18,590
53,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,364
Gold Earned
62,806
546
Minions Killed
614
0
Camps Cleared
0
2,045,841
Distance Traveled
2,152,585
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,957
520
140
6
0
451,687
3
L
Chaac
11,668
507
154
7
0
446,037
2
L
Bakasura
9,712
422
105
5
0
448,286
2
L
Xbalanque
10,139
441
98
4
0
351,067
1
W
Atlas
11,819
514
24
1
0
410,009
1
W
Izanami
13,053
568
179
8
0
407,699
3
W
Nu Wa
13,542
589
141
6
0
405,245
0
W
Cu Chulainn
12,435
541
130
6
0
477,945
4
L
Baron Samedi
10,997
478
128
6
0
387,237
5
L
Ymir
9,848
428
61
3
0
413,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role