Player Matchup

Thanatos
Thanatos
Er_Supremo12
Thanatos
Level 122
God Stats
10W - 11L
1,139 SR
Queue Stats
208W - 211L
1,481 Elo+
Party 2
Poseidon
Poseidon
Juilyanus12
Poseidon
Level 120
God Stats
12W - 8L
1,590 SR
Queue Stats
283W - 284L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
RobyTza33
Aphrodite
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 79L
1,396 Elo+
Party 2
Tyr
Tyr
fomega
Tyr
Level 86
God Stats
2W - 2L
1,285 SR
Queue Stats
227W - 253L
1,415 Elo+
Solo
Heimdallr
Heimdallr
luigul
Heimdallr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,358 Elo+
Party 2
Team Averages
Level 87
1,403 SR
1,419 Elo+

VS

Team Averages
Level 69
1,338 SR
1,268 Elo+
Achilles
Achilles
 
Achilles
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Azaroth97
Raijin
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
593W - 596L
1,466 Elo+
Solo
Bakasura
Bakasura
DanielNahmas
Bakasura
Level 25
God Stats
1W - 9L
1,199 SR
Queue Stats
163W - 223L
1,206 Elo+
Party 1
Xbalanque
Xbalanque
Gabrielicoco
Xbalanque
Level 23
God Stats
1W - 7L
1,134 SR
Queue Stats
126W - 155L
1,016 Elo+
Party 1
Cerberus
Cerberus
pepenixes18
Cerberus
Level 32
God Stats
2W - 4L
1,356 SR
Queue Stats
188W - 225L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Er_Supremo12
Thanatos
19
13 / 2 / 6
12,848
584
14,074
20,098
6,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Juilyanus12
Poseidon
20
11 / 3 / 3
13,192
600
18,784
16,480
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
RobyTza33
Aphrodite
16
3 / 4 / 8
10,526
478
6,297
11,944
6,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
fomega
Tyr
20
2 / 1 / 8
12,520
569
16,447
20,369
17,397
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
luigul
Heimdallr
15
0 / 6 / 15
9,219
419
10,377
16,843
4,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
2 / 1 / 0
10,568
480
9,891
13,745
18,956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Azaroth97
Raijin
17
3 / 6 / 3
10,688
486
12,198
15,042
6,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
DanielNahmas
Bakasura
16
2 / 7 / 7
9,933
452
6,908
19,036
8,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Gabrielicoco
Xbalanque
17
5 / 9 / 6
11,045
502
15,740
18,491
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
pepenixes18
Cerberus
14
4 / 6 / 8
9,589
436
11,977
26,067
26,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
29
Kills
16
16
Deaths
29
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
0
2
L
Raijin
Azaroth97
Raijin
3
6
3
0.75
L
Bakasura
DanielNahmas
Bakasura
2
7
7
0.79
W
Thanatos
Er_Supremo12
Thanatos
13
2
6
8
L
Xbalanque
Gabrielicoco
Xbalanque
5
9
6
0.89
W
Poseidon
Juilyanus12
Poseidon
11
3
3
4.17
W
Aphrodite
RobyTza33
Aphrodite
3
4
8
1.75
W
Tyr
fomega
Tyr
2
1
8
6
W
Heimdallr
luigul
Heimdallr
0
6
15
1.25
L
Cerberus
pepenixes18
Cerberus
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,979
Damage
56,714
85,734
Taken
92,381
39,010
Mitigated
67,387
41,160
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,891
1,176
0
1,827
13,745
18,956
580
2,889
10,856
9,769
63,785
L
Raijin
Azaroth97
Raijin
12,198
868
0
845
15,042
6,072
379
7,914
7,128
78,463
0
L
Bakasura
DanielNahmas
Bakasura
6,908
4,410
282
4,162
19,036
8,782
162
3,299
15,737
0
58,114
W
Thanatos
Er_Supremo12
Thanatos
14,074
4,724
0
13,011
20,098
6,567
0
5,983
13,965
0
92,034
L
Xbalanque
Gabrielicoco
Xbalanque
15,740
5,899
555
4,522
18,491
6,580
939
5,396
13,095
0
68,392
W
Poseidon
Juilyanus12
Poseidon
18,784
2,728
134
8,077
16,480
4,040
214
6,771
9,671
110,961
0
W
Aphrodite
RobyTza33
Aphrodite
6,297
1,361
4,793
5,629
11,944
6,030
357
5,387
6,411
29,403
4,423
W
Tyr
fomega
Tyr
16,447
1,931
338
6,162
20,369
17,397
1,000
3,617
16,332
17,689
79,509
W
Heimdallr
luigul
Heimdallr
10,377
5,108
0
3,016
16,843
4,976
805
5,361
11,112
0
57,058
L
Cerberus
pepenixes18
Cerberus
11,977
787
934
8,856
26,067
26,997
0
8,967
17,100
30,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,305
Gold Earned
51,823
630
Minions Killed
514
0
Camps Cleared
0
2,167,282
Distance Traveled
2,025,233
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,568
480
133
6
0
406,508
1
L
Raijin
10,688
486
137
6
0
393,281
4
L
Bakasura
9,933
452
104
5
0
426,757
2
W
Thanatos
12,848
584
104
5
0
470,075
3
L
Xbalanque
11,045
502
109
5
0
386,070
3
W
Poseidon
13,192
600
186
8
0
433,830
5
W
Aphrodite
10,526
478
74
3
0
405,885
7
W
Tyr
12,520
569
180
8
0
462,177
4
W
Heimdallr
9,219
419
86
4
0
395,315
3
L
Cerberus
9,589
436
31
1
0
412,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role