Player Matchup

Gilgamesh
Gilgamesh
Az0rd
Gilgamesh
Level 159
God Stats
15W - 0L
1,985 SR
Queue Stats
321W - 34L
2,172 Elo+
Party 1
Sol
Sol
Elhegost
Sol
Level 157
God Stats
8W - 0L
1,500 SR
Queue Stats
502W - 82L
2,120 Elo+
Party 1
Ganesha
Ganesha
Raec
Ganesha
Level 160
God Stats
38W - 1L
1,938 SR
Queue Stats
517W - 101L
2,280 Elo+
Party 1
Team Averages
Level 159
1,808 SR
2,191 Elo+

VS

Team Averages
Level 118
1,515 SR
1,578 Elo+
Horus
Horus
DaidalosSvK
Horus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,591 Elo+
Solo
Medusa
Medusa
EsmirPickogriz
Medusa
Level 68
God Stats
2W - 2L
1,448 SR
Queue Stats
18W - 24L
1,533 Elo+
Solo
Discordia
Discordia
GravyStain
Discordia
Level 128
God Stats
13W - 14L
1,595 SR
Queue Stats
513W - 484L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Az0rd
Gilgamesh
14
4 / 3 / 12
9,721
884
11,620
17,528
14,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
12 / 0 / 2
10,295
936
12,352
5,552
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Raec
Ganesha
13
0 / 2 / 13
9,063
824
4,950
15,891
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
6,934
630
4,912
12,919
6,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 6 / 3
7,461
678
8,847
10,578
3,404
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
GravyStain
Discordia
13
3 / 3 / 2
8,350
759
12,761
9,312
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
16
Kills
5
5
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Az0rd
Gilgamesh
4
3
12
3.33
L
0
7
5
0.36
W
12
0
2
13
L
2
6
3
0.58
L
Discordia
GravyStain
Discordia
3
3
2
1.33
W
Ganesha
Raec
Ganesha
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,922
Damage
26,520
38,971
Taken
32,809
29,418
Mitigated
13,103
14,403
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Az0rd
Gilgamesh
11,620
4,094
787
5,090
17,528
14,910
222
5,371
11,991
0
31,737
L
4,912
2,668
805
1,586
12,919
6,717
0
5,389
7,530
0
9,548
W
12,352
3,658
0
3,215
5,552
1,849
2,816
2,699
2,853
43,934
4,753
L
8,847
4,621
0
500
10,578
3,404
0
5,495
5,083
0
23,638
L
Discordia
GravyStain
Discordia
12,761
1,308
0
1,040
9,312
2,982
0
5,605
3,707
51,169
0
W
Ganesha
Raec
Ganesha
4,950
285
528
4,783
15,891
12,659
193
5,322
10,312
24,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,079
Gold Earned
22,745
144
Minions Killed
105
9
Camps Cleared
2
687,318
Distance Traveled
602,411
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,721
884
43
4
4
238,230
3
L
Horus
6,934
630
14
1
1
175,729
1
W
Sol
10,295
936
97
9
4
219,721
3
L
Medusa
7,461
678
28
3
1
203,537
5
L
Discordia
8,350
759
63
6
0
223,145
2
W
Ganesha
9,063
824
4
0
1
229,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role