Player Matchup

Ullr
Ullr
 
Ullr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Lokii I sG
Loki
Level 98
God Stats
4W - 9L
1,500 SR
Queue Stats
167W - 171L
1,467 Elo+
Solo
Shiva
Shiva
barh
Shiva
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
156W - 161L
1,498 Elo+
Solo
Sol
Sol
ejs-_-9
Sol
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
mrpro3621
Erlang Shen
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 228L
1,522 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,511 Elo+

VS

Team Averages
Level 121
1,502 SR
1,512 Elo+
Eset
Eset
 
Eset
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Skitzso420
Jing Wei
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
Taz_Supreme
Kuzenbo
Level 149
God Stats
11W - 6L
1,346 SR
Queue Stats
120W - 106L
1,558 Elo+
Party 1
Achilles
Achilles
jimbo1202
Achilles
Level 117
God Stats
1W - 2L
1,770 SR
Queue Stats
39W - 52L
1,470 Elo+
Solo
Thanatos
Thanatos
robman1206
Thanatos
Level 52
God Stats
1W - 3L
1,391 SR
Queue Stats
262W - 313L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
9 / 2 / 2
10,070
592
10,961
11,749
4,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 0 / 4
11,015
648
5,407
9,641
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
barh
Shiva
16
2 / 0 / 1
10,037
590
11,711
12,728
9,501
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
14
8 / 1 / 6
9,138
538
12,324
10,697
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
mrpro3621
Erlang Shen
14
1 / 1 / 15
9,366
551
12,760
19,970
16,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 9 / 0
9,015
530
10,773
12,298
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Skitzso420
Jing Wei
12
0 / 6 / 3
7,255
427
10,524
15,470
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Taz_Supreme
Kuzenbo
10
0 / 6 / 3
6,728
396
3,352
18,649
14,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
jimbo1202
Achilles
14
0 / 3 / 0
8,068
475
7,893
20,320
18,283
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
robman1206
Thanatos
9
1 / 3 / 0
6,511
383
2,568
7,475
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
27
Kills
4
4
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
2
2
5
L
Eset
 
Eset
3
9
0
0.33
W
7
0
4
9
L
Jing Wei
Skitzso420
Jing Wei
0
6
3
0.25
L
Kuzenbo
Taz_Supreme
Kuzenbo
0
6
3
0.25
W
Shiva
barh
Shiva
2
0
1
2.5
W
Sol
8
1
6
11
L
Achilles
jimbo1202
Achilles
0
3
0
0
W
Erlang Shen
mrpro3621
Erlang Shen
1
1
15
8.5
L
Thanatos
robman1206
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,163
Damage
35,110
64,785
Taken
74,212
38,287
Mitigated
42,624
26,225
Healing
21,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,961
5,112
0
1,575
11,749
4,311
1,841
5,287
6,111
0
54,745
L
Eset
 
Eset
10,773
496
697
1,333
12,298
3,383
0
664
11,634
50,650
0
W
5,407
1,228
0
5,175
9,641
4,049
103
857
8,714
0
82,660
L
Jing Wei
Skitzso420
Jing Wei
10,524
7,385
0
3,380
15,470
4,272
251
2,300
13,170
0
57,084
L
Kuzenbo
Taz_Supreme
Kuzenbo
3,352
1,641
431
3,324
18,649
14,624
0
6,392
12,257
16,082
0
W
Shiva
barh
Shiva
11,711
1,942
294
5,230
12,728
9,501
26
0
12,728
12,984
60,227
W
Sol
12,324
5,480
0
5,363
10,697
4,039
4,006
2,916
7,652
45,056
7,095
L
Achilles
jimbo1202
Achilles
7,893
1,964
0
6,043
20,320
18,283
409
2,443
17,877
0
61,936
W
Erlang Shen
mrpro3621
Erlang Shen
12,760
5,083
2,011
6,577
19,970
16,387
585
4,315
15,455
0
41,363
L
Thanatos
robman1206
Thanatos
2,568
871
0
5,993
7,475
2,062
0
1,261
6,214
0
22,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,626
Gold Earned
37,577
526
Minions Killed
350
0
Camps Cleared
0
1,749,404
Distance Traveled
1,456,274
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,070
592
89
5
0
333,138
1
L
Eset
9,015
530
90
5
0
276,609
2
W
Loki
11,015
648
141
8
0
392,275
4
L
Jing Wei
7,255
427
80
5
0
340,164
2
L
Kuzenbo
6,728
396
15
1
0
310,120
6
W
Shiva
10,037
590
140
8
0
330,885
1
W
Sol
9,138
538
106
6
0
319,321
3
L
Achilles
8,068
475
109
6
0
317,353
0
W
Erlang Shen
9,366
551
50
3
0
373,785
2
L
Thanatos
6,511
383
56
3
0
212,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role