Player Matchup

Bellona
Bellona
Itrustn0Body
Bellona
Level 159
God Stats
8W - 3L
1,475 SR
Queue Stats
355W - 382L
1,490 Elo+
Solo
Ne Zha
Ne Zha
JoHnA0310
Ne Zha
Level 104
God Stats
3W - 1L
1,695 SR
Queue Stats
196W - 183L
1,460 Elo+
Solo
Cthulhu
Cthulhu
RedBaren67
Cthulhu
Level 97
God Stats
5W - 11L
1,474 SR
Queue Stats
282W - 305L
1,453 Elo+
Party 3
Set
Set
VS The Abyss
Set
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
355W - 369L
1,479 Elo+
Party 3
Chaac
Chaac
mineeyes04
Chaac
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
310W - 315L
1,444 Elo+
Party 3
Team Averages
Level 120
1,529 SR
1,465 Elo+

VS

Team Averages
Level 107
1,462 SR
1,617 Elo+
Sun Wukong
Sun Wukong
Oopsmehbad
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,750 Elo+
Party 1
Geb
Geb
Senpai_Vi_Bacca
Geb
Level 147
God Stats
0W - 2L
1,301 SR
Queue Stats
41W - 51L
1,413 Elo+
Party 2
Ullr
Ullr
ckobeast00
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 6L
1,750 Elo+
Party 1
Jing Wei
Jing Wei
exstersion
Jing Wei
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,750 Elo+
Party 1
Poseidon
Poseidon
getem_oll
Poseidon
Level 137
God Stats
1W - 2L
1,509 SR
Queue Stats
34W - 43L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Itrustn0Body
Bellona
18
4 / 8 / 16
11,485
676
11,956
30,487
27,830
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
JoHnA0310
Ne Zha
18
3 / 7 / 15
11,511
677
14,440
18,658
14,125
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
RedBaren67
Cthulhu
20
7 / 5 / 16
13,328
784
16,153
17,907
28,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
14 / 5 / 7
13,707
806
19,545
16,267
16,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
20
5 / 4 / 14
13,302
782
9,926
20,877
25,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Oopsmehbad
Sun Wukong
20
5 / 5 / 14
12,858
756
16,907
18,226
10,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 4 / 19
12,730
749
15,537
15,452
20,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 7 / 8
10,407
612
14,323
16,877
6,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
exstersion
Jing Wei
20
9 / 8 / 11
13,269
781
19,792
16,448
6,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
getem_oll
Poseidon
16
5 / 9 / 10
10,689
629
10,633
14,771
4,156
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
87
33
Kills
25
29
Deaths
33
68
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bellona
Itrustn0Body
Bellona
4
8
16
1.5
W
Ne Zha
JoHnA0310
Ne Zha
3
7
15
1.5
L
Sun Wukong
Oopsmehbad
Sun Wukong
5
5
14
2.4
W
Cthulhu
RedBaren67
Cthulhu
7
5
16
3
L
2
4
19
2.88
W
14
5
7
3.5
L
4
7
8
1.14
L
Jing Wei
exstersion
Jing Wei
9
8
11
1.81
L
Poseidon
getem_oll
Poseidon
5
9
10
1.11
W
Chaac
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,020
Damage
77,192
104,196
Taken
81,774
112,115
Mitigated
47,986
39,661
Healing
24,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Itrustn0Body
Bellona
11,956
524
1,016
8,449
30,487
27,830
222
6,637
23,520
0
19,945
W
Ne Zha
JoHnA0310
Ne Zha
14,440
2,587
1,993
6,349
18,658
14,125
1,158
6,149
12,509
0
29,396
L
Sun Wukong
Oopsmehbad
Sun Wukong
16,907
5,759
779
7,493
18,226
10,325
418
2,713
15,181
0
34,112
W
Cthulhu
RedBaren67
Cthulhu
16,153
90
1,460
1,104
17,907
28,242
93
3,827
13,608
33,985
0
L
15,537
507
1,066
4,397
15,452
20,561
244
3,648
11,674
35,163
0
W
19,545
7,448
2,072
4,825
16,267
16,032
2,169
3,917
12,350
0
40,773
L
14,323
9,220
1,143
3,808
16,877
6,608
1,862
3,662
13,106
0
26,265
L
Jing Wei
exstersion
Jing Wei
19,792
12,352
413
1,771
16,448
6,336
1,537
3,057
13,282
0
34,338
L
Poseidon
getem_oll
Poseidon
10,633
420
1,445
2,026
14,771
4,156
0
3,073
11,567
21,419
0
W
Chaac
9,926
968
2,311
10,082
20,877
25,886
1,040
5,640
15,237
0
31,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,333
Gold Earned
59,953
173
Minions Killed
148
0
Camps Cleared
0
1,558,563
Distance Traveled
1,459,001
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,485
676
13
1
0
302,859
0
W
Ne Zha
11,511
677
29
2
0
322,096
1
L
Sun Wukong
12,858
756
45
3
0
298,078
1
W
Cthulhu
13,328
784
49
3
0
291,473
0
L
Geb
12,730
749
21
1
0
326,231
0
W
Set
13,707
806
40
2
0
301,510
0
L
Ullr
10,407
612
18
1
0
283,768
0
L
Jing Wei
13,269
781
37
2
0
275,251
0
L
Poseidon
10,689
629
27
2
0
275,673
0
W
Chaac
13,302
782
42
2
0
340,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role