Player Matchup

Kuzenbo
Kuzenbo
Ale-Blood-Angel
Kuzenbo
Level 86
God Stats
4W - 3L
1,409 SR
Queue Stats
207W - 209L
1,408 Elo+
Solo
Neith
Neith
JAG7368
Neith
Level 145
God Stats
43W - 33L
1,583 SR
Queue Stats
1,728W - 1,820L
1,398 Elo+
Solo
Sylvanus
Sylvanus
PoisedTree1
Sylvanus
Level 99
God Stats
1W - 2L
1,317 SR
Queue Stats
98W - 111L
1,247 Elo+
Solo
Thor
Thor
SwungSpoon3087
Thor
Level 108
God Stats
2W - 0L
1,707 SR
Queue Stats
12W - 18L
1,260 Elo+
Solo
Scylla
Scylla
XIXIHH
Scylla
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
268W - 270L
1,448 Elo+
Solo
Team Averages
Level 108
1,503 SR
1,352 Elo+

VS

Team Averages
Level 83
1,589 SR
1,419 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Chillin_on1HP
Chiron
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,362 Elo+
Party 2
Chang'e
Chang'e
L337-R0Y4L
Chang'e
Level 77
God Stats
6W - 8L
1,750 SR
Queue Stats
845W - 899L
1,429 Elo+
Party 1
Tiamat
Tiamat
phlora999
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,378 Elo+
Party 2
Artio
Artio
varikas_loki
Artio
Level 97
God Stats
2W - 3L
1,693 SR
Queue Stats
1,278W - 1,372L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 14
11,998
667
13,801
28,573
32,307
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
JAG7368
Neith
20
9 / 3 / 13
13,933
774
35,562
19,187
8,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
PoisedTree1
Sylvanus
19
4 / 5 / 12
12,083
671
16,063
21,029
14,509
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 5 / 14
12,722
707
11,153
24,385
16,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
XIXIHH
Scylla
20
6 / 5 / 13
12,680
704
36,374
17,444
7,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
10 / 4 / 12
13,614
756
17,481
37,625
32,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 6 / 10
13,330
741
28,546
23,003
10,807
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
L337-R0Y4L
Chang'e
18
4 / 4 / 15
11,451
636
14,911
18,596
8,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
phlora999
Tiamat
17
2 / 8 / 16
11,249
625
13,786
24,978
15,544
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 4 / 15
11,710
651
13,590
29,220
36,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
95
26
Kills
27
27
Deaths
26
66
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
10
4
12
4
W
3
9
14
1.11
L
6
6
10
1.83
W
Neith
JAG7368
Neith
9
3
13
5.17
L
Chang'e
L337-R0Y4L
Chang'e
4
4
15
2.88
W
Sylvanus
PoisedTree1
Sylvanus
4
5
12
2
W
4
5
14
2.2
W
Scylla
XIXIHH
Scylla
6
5
13
2.5
L
Tiamat
phlora999
Tiamat
2
8
16
1.25
L
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,953
Damage
88,314
110,618
Taken
133,422
79,906
Mitigated
104,533
46,172
Healing
68,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
17,481
1,415
3,073
12,483
37,625
32,981
813
11,710
25,667
37,720
0
W
13,801
3,516
2,456
3,555
28,573
32,307
840
14,275
13,835
25,147
0
L
28,546
9,232
4,270
5,144
23,003
10,807
1,884
14,788
7,733
0
56,841
W
Neith
JAG7368
Neith
35,562
14,685
2,907
5,846
19,187
8,947
2,721
9,314
9,706
0
70,027
L
Chang'e
L337-R0Y4L
Chang'e
14,911
2,687
12,935
7,526
18,596
8,905
217
11,108
7,126
26,946
0
W
Sylvanus
PoisedTree1
Sylvanus
16,063
5,597
8,934
5,713
21,029
14,509
1,006
11,790
8,960
27,205
0
W
11,153
2,923
4,247
7,287
24,385
16,613
703
12,046
11,973
0
20,581
W
Scylla
XIXIHH
Scylla
36,374
284
1,682
3,545
17,444
7,530
604
10,800
6,376
49,261
0
L
Tiamat
phlora999
Tiamat
13,786
2,045
2,478
6,359
24,978
15,544
911
14,309
10,213
30,379
0
L
13,590
1,678
6,329
7,515
29,220
36,296
24
12,385
16,445
20,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,416
Gold Earned
61,354
162
Minions Killed
205
0
Camps Cleared
0
1,545,403
Distance Traveled
1,486,381
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,614
756
46
3
0
269,833
1
W
Kuzenbo
11,998
667
15
1
0
319,658
0
L
Chiron
13,330
741
80
4
0
282,863
0
W
Neith
13,933
774
55
3
0
307,419
1
L
Chang'e
11,451
636
35
2
0
314,276
0
W
Sylvanus
12,083
671
23
1
0
292,536
0
W
Thor
12,722
707
21
1
0
299,103
0
W
Scylla
12,680
704
48
3
0
326,687
0
L
Tiamat
11,249
625
33
2
0
283,468
0
L
Artio
11,710
651
11
1
0
335,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role