Player Matchup

Xing Tian
Xing Tian
Diamond IV
Pandanman
Xing Tian
Diamond IV
Level 158
God Stats
4W - 8L
1,524 SR
Queue Stats
179W - 174L
2,012 MMR
Solo
Medusa
Medusa
Platinum I
QuesadiIIa
Medusa
Platinum I
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 212L
2,009 MMR
Party 1
Susano
Susano
Gold II
SDuy
Susano
Gold II
Level 157
God Stats
1W - 2L
1,747 SR
Queue Stats
25W - 33L
1,645 MMR
Party 1
Thoth
Thoth
Platinum I
Sony25I
Thoth
Platinum I
Level 160
God Stats
5W - 4L
1,854 SR
Queue Stats
94W - 80L
2,091 MMR
Solo
Chaac
Chaac
Platinum II
momomomomomomomo
Chaac
Platinum II
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
204W - 184L
1,935 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,625 SR
1,938 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,616 SR
1,933 MMR
Hera
Hera
Platinum IV
DudeGuyAForsaken
Hera
Platinum IV
Level 136
God Stats
4W - 2L
1,588 SR
Queue Stats
44W - 42L
1,800 MMR
Solo
Khepri
Khepri
Platinum I
GojoSempai
Khepri
Platinum I
Level 117
God Stats
11W - 11L
1,580 SR
Queue Stats
424W - 403L
1,956 MMR
Solo
Odin
Odin
Platinum IV
RangerBoots
Odin
Platinum IV
Level 154
God Stats
2W - 0L
1,774 SR
Queue Stats
109W - 101L
1,875 MMR
Solo
Artemis
Artemis
Diamond III
loveofmine
Artemis
Diamond III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
2,176 MMR
Solo
Kali
Kali
Platinum I
touchiii
Kali
Platinum I
Level 159
God Stats
22W - 17L
1,637 SR
Queue Stats
505W - 479L
1,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Pandanman
Xing Tian
13
0 / 5 / 4
8,804
419
5,253
17,400
19,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
QuesadiIIa
Medusa
17
2 / 5 / 1
10,810
515
9,463
14,470
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
SDuy
Susano
16
1 / 8 / 2
9,419
449
7,311
15,868
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Sony25I
Thoth
15
2 / 7 / 3
9,703
462
13,955
12,285
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 4 / 1
11,751
560
12,423
16,578
13,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AtlasBakasura

VS

Bans
BastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 10
12,730
606
12,654
10,197
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
GojoSempai
Khepri
15
0 / 1 / 23
10,900
519
6,388
15,801
17,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
1 / 0 / 11
11,631
554
8,963
14,313
16,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
loveofmine
Artemis
18
4 / 2 / 6
12,227
582
12,335
16,620
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
20
17 / 2 / 7
14,505
691
16,255
23,282
13,383
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
8
Kills
29
29
Deaths
8
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
W
Khepri
GojoSempai
Khepri
0
1
23
11.5
L
Xing Tian
Pandanman
Xing Tian
0
5
4
0.4
L
Medusa
QuesadiIIa
Medusa
2
5
1
0.5
W
1
0
11
6.5
L
Susano
SDuy
Susano
1
8
2
0.25
L
Thoth
Sony25I
Thoth
2
7
3
0.5
W
Artemis
loveofmine
Artemis
4
2
6
3.5
L
3
4
1
0.88
W
Kali
17
2
7
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,405
Damage
56,595
76,601
Taken
80,213
50,090
Mitigated
55,762
15,628
Healing
33,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,654
2,904
40
2,435
10,197
3,073
1,353
3,275
6,734
89,450
0
W
Khepri
GojoSempai
Khepri
6,388
505
0
3,691
15,801
17,265
136
4,000
10,606
19,931
1,663
L
Xing Tian
Pandanman
Xing Tian
5,253
424
0
1,059
17,400
19,368
0
5,582
11,818
21,396
0
L
Medusa
QuesadiIIa
Medusa
9,463
4,129
0
4,474
14,470
5,989
5,115
2,010
12,460
0
88,100
W
8,963
1,789
0
4,451
14,313
16,364
292
3,071
11,152
0
69,414
L
Susano
SDuy
Susano
7,311
1,102
0
3,673
15,868
6,226
0
4,218
11,650
0
67,283
L
Thoth
Sony25I
Thoth
13,955
0
0
1,066
12,285
4,601
0
3,382
8,903
69,908
0
W
Artemis
loveofmine
Artemis
12,335
7,836
0
10,436
16,620
5,677
3,696
2,237
14,297
0
101,531
L
12,423
2,871
0
5,356
16,578
13,906
0
3,428
13,150
0
83,424
W
Kali
16,255
7,949
0
12,302
23,282
13,383
1,934
7,550
15,360
0
118,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,487
Gold Earned
61,993
588
Minions Killed
591
0
Camps Cleared
0
1,949,425
Distance Traveled
2,174,205
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,730
606
157
7
0
432,551
2
W
Khepri
10,900
519
17
1
0
454,379
11
L
Xing Tian
8,804
419
24
1
0
411,411
10
L
Medusa
10,810
515
151
7
0
328,591
3
W
Odin
11,631
554
121
6
0
434,738
8
L
Susano
9,419
449
102
5
0
400,590
4
L
Thoth
9,703
462
147
7
0
385,394
3
W
Artemis
12,227
582
143
7
0
364,060
7
L
Chaac
11,751
560
164
8
0
423,439
9
W
Kali
14,505
691
153
7
0
488,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role