Player Matchup

Shiva
Shiva
 
Shiva
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
DezignatedNoob
Thoth
Level 109
God Stats
2W - 18L
1,500 SR
Queue Stats
335W - 321L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FmlFox
Tsukuyomi
Level 123
God Stats
6W - 3L
1,422 SR
Queue Stats
83W - 69L
1,546 Elo+
Party 2
Tyr
Tyr
KvaxiKvaxulesi
Tyr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,404 Elo+
Solo
Zeus
Zeus
Th3RizingBirch
Zeus
Level 157
God Stats
4W - 4L
1,748 SR
Queue Stats
281W - 250L
1,597 Elo+
Party 2
Team Averages
Level 128
1,534 SR
1,514 Elo+

VS

Team Averages
Level 105
1,421 SR
1,494 Elo+
Poseidon
Poseidon
Bellabooty
Poseidon
Level 67
God Stats
0W - 2L
1,319 SR
Queue Stats
18W - 23L
1,523 Elo+
Solo
Ne Zha
Ne Zha
IsamuDUDE
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 213L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
SMOK3Y420B3AR
Gilgamesh
Level 153
God Stats
0W - 1L
1,314 SR
Queue Stats
27W - 21L
1,704 Elo+
Solo
Fafnir
Fafnir
Thunderoller
Fafnir
Level 106
God Stats
29W - 26L
1,541 SR
Queue Stats
241W - 284L
1,427 Elo+
Party 1
Neith
Neith
diegito640
Neith
Level 90
God Stats
4W - 8L
1,432 SR
Queue Stats
88W - 87L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
5 / 1 / 16
9,979
587
10,588
12,894
13,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 2 / 5
9,413
554
5,616
6,882
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
FmlFox
Tsukuyomi
16
7 / 3 / 6
9,815
577
13,102
12,695
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 1 / 3
9,992
588
10,681
14,334
13,879
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
10 / 4 / 2
10,589
623
11,188
10,417
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bellabooty
Poseidon
12
1 / 7 / 6
7,940
467
7,048
10,162
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
IsamuDUDE
Ne Zha
15
6 / 4 / 3
9,632
567
8,437
13,118
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SMOK3Y420B3AR
Gilgamesh
12
0 / 6 / 0
7,778
458
7,581
18,288
9,684
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
11
3 / 7 / 3
8,147
479
5,741
13,560
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
11
1 / 6 / 3
6,913
407
6,673
11,637
3,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
30
Kills
11
11
Deaths
30
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
16
13
L
Poseidon
Bellabooty
Poseidon
1
7
6
0.57
W
4
2
5
3.25
W
Tsukuyomi
FmlFox
Tsukuyomi
7
3
6
3.33
L
Ne Zha
IsamuDUDE
Ne Zha
6
4
3
1.88
W
4
1
3
5.5
L
Gilgamesh
SMOK3Y420B3AR
Gilgamesh
0
6
0
0
W
10
4
2
2.75
L
Fafnir
3
7
3
0.64
L
Neith
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,175
Damage
35,480
57,222
Taken
66,765
37,714
Mitigated
30,932
20,752
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,588
1,440
879
3,211
12,894
13,857
369
3,909
8,985
0
29,296
L
Poseidon
Bellabooty
Poseidon
7,048
1,312
0
1,090
10,162
2,216
1,454
2,114
8,048
41,005
0
W
5,616
0
0
1,430
6,882
2,121
0
1,711
5,171
60,666
0
W
Tsukuyomi
FmlFox
Tsukuyomi
13,102
4,261
0
4,922
12,695
4,658
1,848
3,929
8,515
0
64,488
L
Ne Zha
IsamuDUDE
Ne Zha
8,437
2,397
0
5,246
13,118
3,984
0
3,098
10,020
0
51,392
W
10,681
949
0
6,783
14,334
13,879
120
2,021
12,313
1,485
56,330
L
Gilgamesh
SMOK3Y420B3AR
Gilgamesh
7,581
2,421
0
969
18,288
9,684
0
1,620
16,668
1,852
42,151
W
11,188
3,922
0
3,527
10,417
3,199
1,207
1,750
8,667
81,609
0
L
Fafnir
5,741
1,418
0
3,125
13,560
11,877
104
5,780
7,780
16,736
0
L
Neith
6,673
2,461
0
3,376
11,637
3,171
2,076
4,571
7,066
0
31,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,788
Gold Earned
40,410
518
Minions Killed
328
0
Camps Cleared
0
1,696,519
Distance Traveled
1,540,615
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,979
587
24
1
0
365,805
6
L
Poseidon
7,940
467
72
4
0
283,127
5
W
Thoth
9,413
554
131
8
0
331,640
6
W
Tsukuyomi
9,815
577
103
6
0
393,254
2
L
Ne Zha
9,632
567
91
5
0
381,583
2
W
Tyr
9,992
588
131
8
0
313,575
0
L
Gilgamesh
7,778
458
96
6
0
301,054
0
W
Zeus
10,589
623
129
8
0
292,245
2
L
Fafnir
8,147
479
23
1
0
313,493
3
L
Neith
6,913
407
46
3
0
261,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role