Player Matchup

Fenrir
Fenrir
DenixDaMenace
Fenrir
Level 129
God Stats
56W - 41L
1,582 SR
Queue Stats
124W - 151L
1,472 Elo+
Party 2
Horus
Horus
DuJo311
Horus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 57L
1,383 Elo+
Party 2
Zhong Kui
Zhong Kui
MoonManMikel
Zhong Kui
Level 127
God Stats
9W - 9L
1,419 SR
Queue Stats
127W - 151L
1,511 Elo+
Party 2
Chronos
Chronos
SlyActionPhil
Chronos
Level 39
God Stats
4W - 2L
1,540 SR
Queue Stats
6W - 7L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Thee Gorrila
Morgan Le Fay
Level 132
God Stats
10W - 4L
1,789 SR
Queue Stats
122W - 138L
1,496 Elo+
Party 2
Team Averages
Level 110
1,566 SR
1,468 Elo+

VS

Team Averages
Level 79
1,542 SR
1,392 Elo+
Medusa
Medusa
Capt3Cheeks
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,438 Elo+
Party 1
Hades
Hades
Day In Black
Hades
Level 108
God Stats
0W - 2L
1,805 SR
Queue Stats
5W - 8L
1,232 Elo+
Party 1
Achilles
Achilles
ReaL DragonSin
Achilles
Level 85
God Stats
2W - 2L
1,116 SR
Queue Stats
21W - 23L
1,446 Elo+
Party 1
Thanatos
Thanatos
ReaLGrizzlySin
Thanatos
Level 98
God Stats
4W - 3L
1,553 SR
Queue Stats
28W - 26L
1,468 Elo+
Party 1
Xing Tian
Xing Tian
Thighlander64
Xing Tian
Level 79
God Stats
0W - 1L
1,735 SR
Queue Stats
76W - 99L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 12
11,071
527
13,126
19,770
12,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
DuJo311
Horus
15
3 / 4 / 19
11,104
529
7,184
26,524
21,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
MoonManMikel
Zhong Kui
15
3 / 7 / 8
10,534
502
20,047
24,591
14,311
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
16
4 / 3 / 5
10,391
495
6,908
10,156
3,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Thee Gorrila
Morgan Le Fay
17
14 / 0 / 9
12,323
587
23,958
13,975
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
4 / 6 / 8
9,345
445
12,641
11,226
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 9 / 8
9,300
443
21,053
21,685
10,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
15
8 / 5 / 6
9,882
471
11,938
20,872
17,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
15
6 / 8 / 2
9,676
461
11,907
19,791
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Thighlander64
Xing Tian
13
1 / 4 / 12
9,154
436
7,466
19,950
15,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
56
32
Kills
20
21
Deaths
32
53
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
6
8
1.33
L
1
9
8
0.56
W
8
7
12
2
W
Horus
DuJo311
Horus
3
4
19
3.13
W
Zhong Kui
MoonManMikel
Zhong Kui
3
7
8
1
L
Achilles
8
5
6
2.2
L
Thanatos
6
8
2
0.88
W
Chronos
4
3
5
2.17
W
Morgan Le Fay
Thee Gorrila
Morgan Le Fay
14
0
9
18.5
L
Xing Tian
Thighlander64
Xing Tian
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,223
Damage
65,005
95,016
Taken
93,524
57,114
Mitigated
53,722
32,437
Healing
25,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,641
4,730
0
214
11,226
3,771
1,741
6,967
4,139
0
47,057
L
21,053
1,211
1,310
6,149
21,685
10,793
29
12,635
8,700
74,936
0
W
13,126
3,456
0
3,898
19,770
12,331
0
5,681
14,089
0
66,264
W
Horus
DuJo311
Horus
7,184
3,148
1,898
7,381
26,524
21,732
238
8,189
18,335
0
21,707
W
Zhong Kui
MoonManMikel
Zhong Kui
20,047
1,916
439
8,744
24,591
14,311
1,762
7,864
16,727
70,241
0
L
Achilles
11,938
2,706
0
1,063
20,872
17,212
449
13,096
7,446
0
31,666
L
Thanatos
11,907
3,592
0
14,128
19,791
6,715
0
5,838
13,643
0
54,245
W
Chronos
6,908
2,156
227
2,801
10,156
3,332
2,304
2,229
7,927
50,487
0
W
Morgan Le Fay
Thee Gorrila
Morgan Le Fay
23,958
2,895
322
6,727
13,975
5,408
781
7,059
6,916
78,148
0
L
Xing Tian
Thighlander64
Xing Tian
7,466
478
0
2,793
19,950
15,231
607
10,981
7,663
28,561
6,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,423
Gold Earned
47,357
394
Minions Killed
363
0
Camps Cleared
0
1,974,822
Distance Traveled
1,934,416
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,345
445
84
4
0
371,164
2
L
Hades
9,300
443
110
5
0
359,737
0
W
Fenrir
11,071
527
81
4
0
407,262
5
W
Horus
11,104
529
22
1
0
428,797
1
W
Zhong Kui
10,534
502
129
6
0
317,434
0
L
Achilles
9,882
471
45
2
0
364,509
0
L
Thanatos
9,676
461
75
4
0
439,394
3
W
Chronos
10,391
495
74
4
0
407,924
0
W
Morgan Le Fay
12,323
587
88
4
0
413,405
6
L
Xing Tian
9,154
436
49
2
0
399,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role