Player Matchup

Cthulhu
Cthulhu
DarkFeuer
Cthulhu
Level 157
God Stats
3W - 4L
1,255 SR
Queue Stats
266W - 280L
1,404 Elo+
Party 3
Gilgamesh
Gilgamesh
Diamondboii117
Gilgamesh
Level 101
God Stats
3W - 3L
1,505 SR
Queue Stats
219W - 226L
1,510 Elo+
Solo
King Arthur
King Arthur
Goldkin0150
King Arthur
Level 116
God Stats
5W - 6L
1,697 SR
Queue Stats
276W - 311L
1,414 Elo+
Party 1
Chang'e
Chang'e
Tragul
Chang'e
Level 129
God Stats
2W - 1L
1,502 SR
Queue Stats
216W - 245L
1,436 Elo+
Party 1
Anubis
Anubis
vicente29
Anubis
Level 122
God Stats
6W - 2L
1,703 SR
Queue Stats
85W - 109L
1,323 Elo+
Party 3
Team Averages
Level 125
1,532 SR
1,417 Elo+

VS

Team Averages
Level 52
1,458 SR
1,406 Elo+
Terra
Terra
 
Terra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Drackovian
Ratatoskr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Persephone
Persephone
Icey Snipes
Persephone
Level 88
God Stats
0W - 2L
1,291 SR
Queue Stats
70W - 69L
1,491 Elo+
Solo
Xbalanque
Xbalanque
RushyRush
Xbalanque
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Shadow1118
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkFeuer
Cthulhu
14
3 / 2 / 14
9,014
901
10,584
16,343
12,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Diamondboii117
Gilgamesh
14
2 / 2 / 17
8,288
829
4,640
12,596
11,477
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Goldkin0150
King Arthur
14
5 / 4 / 11
8,695
870
6,074
14,164
15,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Tragul
Chang'e
15
3 / 1 / 19
8,719
872
5,563
13,000
5,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
vicente29
Anubis
19
15 / 1 / 12
10,780
1,078
21,551
13,453
7,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 5 / 8
6,897
690
9,347
11,136
9,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Drackovian
Ratatoskr
12
2 / 6 / 5
6,881
688
7,665
11,606
7,456
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Icey Snipes
Persephone
13
3 / 6 / 6
7,718
772
14,973
9,227
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
RushyRush
Xbalanque
13
2 / 5 / 7
7,078
708
13,231
11,371
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
Shadow1118
Izanami
14
3 / 6 / 3
8,058
806
10,213
9,577
3,066
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
28
Kills
10
10
Deaths
28
73
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
8
0.8
W
Cthulhu
DarkFeuer
Cthulhu
3
2
14
5
W
Gilgamesh
Diamondboii117
Gilgamesh
2
2
17
5.25
L
Ratatoskr
Drackovian
Ratatoskr
2
6
5
0.75
W
King Arthur
Goldkin0150
King Arthur
5
4
11
2.63
L
Persephone
Icey Snipes
Persephone
3
6
6
1
L
Xbalanque
RushyRush
Xbalanque
2
5
7
1.1
L
Izanami
Shadow1118
Izanami
3
6
3
0.75
W
Chang'e
Tragul
Chang'e
3
1
19
12.5
W
Anubis
vicente29
Anubis
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,412
Damage
55,429
69,556
Taken
52,917
52,888
Mitigated
27,496
31,328
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,347
614
3,718
2,585
11,136
9,574
0
7,726
3,410
17,323
0
W
Cthulhu
DarkFeuer
Cthulhu
10,584
250
2,106
5,510
16,343
12,474
212
5,074
11,173
18,853
0
W
Gilgamesh
Diamondboii117
Gilgamesh
4,640
464
1,107
1,444
12,596
11,477
812
5,458
7,081
0
10,845
L
Ratatoskr
Drackovian
Ratatoskr
7,665
1,652
759
2,371
11,606
7,456
0
8,277
3,329
0
10,339
W
King Arthur
Goldkin0150
King Arthur
6,074
761
936
851
14,164
15,121
325
4,481
9,589
0
11,643
L
Persephone
Icey Snipes
Persephone
14,973
933
548
1,324
9,227
2,880
0
7,138
2,083
25,309
0
L
Xbalanque
RushyRush
Xbalanque
13,231
7,840
0
2,032
11,371
4,520
284
7,264
4,107
0
20,346
L
Izanami
Shadow1118
Izanami
10,213
4,564
724
471
9,577
3,066
0
7,289
2,288
0
17,825
W
Chang'e
Tragul
Chang'e
5,563
784
7,905
5,375
13,000
5,889
1,740
5,215
7,628
14,121
0
W
Anubis
vicente29
Anubis
21,551
1,181
1,237
4,857
13,453
7,927
1,310
4,092
9,220
38,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,496
Gold Earned
36,632
106
Minions Killed
69
0
Camps Cleared
0
870,083
Distance Traveled
828,051
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,897
690
7
1
0
185,389
0
W
Cthulhu
9,014
901
15
2
0
154,768
0
W
Gilgamesh
8,288
829
3
0
0
193,148
0
L
Ratatoskr
6,881
688
4
0
0
172,423
0
W
King Arthur
8,695
870
16
2
0
157,078
2
L
Persephone
7,718
772
26
3
0
151,896
0
L
Xbalanque
7,078
708
14
1
0
167,066
1
L
Izanami
8,058
806
18
2
0
151,277
2
W
Chang'e
8,719
872
22
2
0
203,083
0
W
Anubis
10,780
1,078
50
5
0
162,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role