Player Matchup

Hel
Hel
A_Hasse
Hel
Level 76
God Stats
2W - 2L
1,422 SR
Queue Stats
54W - 54L
1,420 Elo+
Party 1
Nike
Nike
Awkwardproduct
Nike
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
BJIypNdoJI
Cabrakan
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
328W - 350L
1,388 Elo+
Solo
Vulcan
Vulcan
DizNuttSack
Vulcan
Level 49
God Stats
1W - 0L
1,763 SR
Queue Stats
40W - 44L
1,333 Elo+
Party 1
Ymir
Ymir
Meatsnacks7
Ymir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Team Averages
Level 69
1,537 SR
1,428 Elo+

VS

Team Averages
Level 62
1,538 SR
1,421 Elo+
Fafnir
Fafnir
FeelMeDavyJ369
Fafnir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 146L
1,481 Elo+
Party 3
Yemoja
Yemoja
PRIMO80
Yemoja
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 112L
1,437 Elo+
Solo
Achilles
Achilles
TheFilipinoFreak
Achilles
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,269 Elo+
Party 3
Arachne
Arachne
Tubbybutt420
Arachne
Level 96
God Stats
0W - 1L
1,691 SR
Queue Stats
83W - 97L
1,420 Elo+
Solo
Da Ji
Da Ji
javier3312
Da Ji
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
6 / 3 / 14
12,071
710
20,548
20,900
12,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 2 / 13
12,710
748
26,194
20,479
23,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
BJIypNdoJI
Cabrakan
20
4 / 1 / 18
11,697
688
15,041
26,497
25,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
19
5 / 4 / 12
11,942
702
23,262
15,644
8,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 17
11,329
666
4,443
15,476
17,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 3
9,931
584
19,834
20,470
16,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
PRIMO80
Yemoja
20
1 / 4 / 8
11,179
658
16,685
21,578
21,212
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
3 / 2 / 6
10,634
626
13,600
23,458
26,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Tubbybutt420
Arachne
20
5 / 3 / 4
11,769
692
17,731
15,876
8,732
Da Ji
14
1 / 8 / 3
9,185
540
9,529
19,229
10,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
26
Kills
12
12
Deaths
26
74
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hel
6
3
14
4.33
W
10
2
13
8.25
W
Cabrakan
BJIypNdoJI
Cabrakan
4
1
18
13
W
Vulcan
5
4
12
2.75
L
2
9
3
0.39
W
1
2
17
4.75
L
Yemoja
PRIMO80
Yemoja
1
4
8
1.25
L
3
2
6
3
L
Arachne
Tubbybutt420
Arachne
5
3
4
2.33
L
Da Ji
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,488
Damage
77,379
98,996
Taken
100,611
86,640
Mitigated
83,354
50,705
Healing
25,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
20,548
3,500
16,467
10,263
20,900
12,341
1,510
6,644
14,256
53,776
0
W
26,194
4,727
1,687
4,635
20,479
23,070
1,193
4,890
15,589
3,333
47,693
W
Cabrakan
BJIypNdoJI
Cabrakan
15,041
1,537
3,744
10,367
26,497
25,176
262
10,315
16,182
31,216
0
W
Vulcan
23,262
7,707
1,302
758
15,644
8,776
2,479
7,010
8,634
54,467
0
L
19,834
7,197
798
3,528
20,470
16,196
0
13,010
7,116
30,104
0
W
4,443
833
473
1,009
15,476
17,277
1,059
7,660
7,816
11,644
0
L
Yemoja
PRIMO80
Yemoja
16,685
2,260
5,377
2,708
21,578
21,212
0
13,153
8,190
48,433
0
L
13,600
2,855
1,083
3,111
23,458
26,839
0
17,365
5,541
0
31,545
L
Arachne
Tubbybutt420
Arachne
17,731
14,137
2,323
3,602
15,876
8,732
140
9,214
6,439
0
28,918
L
Da Ji
9,529
2,089
1,129
1,961
19,229
10,375
0
11,352
7,585
0
17,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,749
Gold Earned
52,698
235
Minions Killed
139
0
Camps Cleared
0
1,399,379
Distance Traveled
1,474,748
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,071
710
90
5
0
303,779
1
W
Nike
12,710
748
36
2
0
322,398
1
W
Cabrakan
11,697
688
19
1
0
297,680
2
W
Vulcan
11,942
702
70
4
0
287,403
0
L
Fafnir
9,931
584
18
1
0
246,419
0
W
Ymir
11,329
666
20
1
0
188,119
0
L
Yemoja
11,179
658
47
3
0
246,671
2
L
Achilles
10,634
626
24
1
0
335,426
1
L
Arachne
11,769
692
30
2
0
355,074
0
L
Da Ji
9,185
540
20
1
0
291,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role