Player Matchup

Baron Samedi
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
Level 121
God Stats
11W - 10L
1,563 SR
Queue Stats
69W - 86L
1,291 Elo+
Party 1
Bakasura
Bakasura
MellowDaPro
Bakasura
Level 142
God Stats
15W - 9L
1,249 SR
Queue Stats
274W - 314L
1,381 Elo+
Party 1
Freya
Freya
YellaBoiDaBest21
Freya
Level 110
God Stats
2W - 1L
1,405 SR
Queue Stats
555W - 626L
1,431 Elo+
Solo
Horus
Horus
pimplizard38
Horus
Level 121
God Stats
19W - 23L
1,603 SR
Queue Stats
83W - 103L
1,443 Elo+
Party 1
Neith
Neith
rahdiggitydawg
Neith
Level 148
God Stats
8W - 8L
1,383 SR
Queue Stats
35W - 34L
1,510 Elo+
Party 1
Team Averages
Level 128
1,441 SR
1,411 Elo+

VS

Team Averages
Level 61
1,467 SR
1,325 Elo+
Shiva
Shiva
ChamacoΩ
Shiva
Level 43
God Stats
8W - 10L
1,553 SR
Queue Stats
65W - 76L
1,326 Elo+
Party 2
Cerberus
Cerberus
FoxyGirl2073
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 2
Sol
Sol
FrozenCheese113
Sol
Level 115
God Stats
2W - 3L
1,333 SR
Queue Stats
17W - 28L
1,367 Elo+
Party 2
Xing Tian
Xing Tian
NoodleFather106
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 2
Heimdallr
Heimdallr
roaringTIIGER
Heimdallr
Level 138
God Stats
33W - 39L
1,449 SR
Queue Stats
466W - 514L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
12
4 / 1 / 7
6,991
538
6,845
6,841
2,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
MellowDaPro
Bakasura
12
5 / 4 / 2
7,622
586
5,045
11,332
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 6
6,600
508
4,779
10,360
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
11 / 2 / 5
8,517
655
10,177
11,801
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 1 / 5
7,541
580
11,399
9,744
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ChamacoΩ
Shiva
12
8 / 5 / 0
7,796
600
10,393
10,428
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
FoxyGirl2073
Cerberus
8
0 / 6 / 0
5,082
391
1,661
13,515
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 6 / 4
6,593
507
7,171
10,168
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
NoodleFather106
Xing Tian
9
0 / 4 / 0
5,583
429
130
6,098
2,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
roaringTIIGER
Heimdallr
9
2 / 6 / 1
5,978
460
6,615
9,910
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
27
Kills
11
11
Deaths
27
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
ChamacoΩ
Shiva
8
5
0
1.6
W
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
4
1
7
7.5
L
Cerberus
FoxyGirl2073
Cerberus
0
6
0
0
L
1
6
4
0.5
W
Bakasura
MellowDaPro
Bakasura
5
4
2
1.5
L
Xing Tian
NoodleFather106
Xing Tian
0
4
0
0
W
0
3
6
1
W
11
2
5
6.75
W
7
1
5
9.5
L
Heimdallr
roaringTIIGER
Heimdallr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,245
Damage
25,970
50,078
Taken
50,119
20,574
Mitigated
21,728
23,347
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
ChamacoΩ
Shiva
10,393
3,987
0
423
10,428
6,555
0
1,014
9,058
0
35,254
W
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
6,845
889
1,731
2,967
6,841
2,237
985
467
6,374
29,439
0
L
Cerberus
FoxyGirl2073
Cerberus
1,661
97
0
1,816
13,515
6,828
0
3,428
9,997
9,812
0
L
7,171
1,683
0
3,947
10,168
3,047
50
4,295
5,617
31,006
2,380
W
Bakasura
MellowDaPro
Bakasura
5,045
3,173
0
2,752
11,332
4,787
810
1,815
9,517
0
26,657
L
Xing Tian
NoodleFather106
Xing Tian
130
27
0
60
6,098
2,450
386
0
6,048
15,595
0
W
4,779
1,594
0
4,304
10,360
3,616
120
4,252
6,108
29,826
0
W
10,177
5,241
706
4,666
11,801
6,239
583
1,283
9,942
0
32,710
W
11,399
5,859
618
5,603
9,744
3,695
2,648
595
9,149
0
38,569
L
Heimdallr
roaringTIIGER
Heimdallr
6,615
2,228
0
1,778
9,910
2,848
0
2,887
6,968
0
31,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
31,032
276
Minions Killed
219
0
Camps Cleared
0
1,273,105
Distance Traveled
1,094,328
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,796
600
53
4
0
245,773
0
W
Baron Samedi
6,991
538
48
4
0
236,513
4
L
Cerberus
5,082
391
26
2
0
225,515
2
L
Sol
6,593
507
62
5
0
225,360
2
W
Bakasura
7,622
586
72
6
0
288,899
0
L
Xing Tian
5,583
429
35
3
0
184,112
0
W
Freya
6,600
508
47
4
0
235,200
0
W
Horus
8,517
655
48
4
0
283,847
5
W
Neith
7,541
580
61
5
0
228,646
3
L
Heimdallr
5,978
460
43
3
0
213,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role