Player Matchup

Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CreepyKillua
Sol
Level 159
God Stats
1W - 0L
1,654 SR
Queue Stats
20W - 16L
1,517 Elo+
Party 2
Izanami
Izanami
ROGUIZZ
Izanami
Level 154
God Stats
1W - 0L
1,480 SR
Queue Stats
1W - 3L
1,187 Elo+
Party 2
Awilix
Awilix
z APELAO z
Awilix
Level 81
God Stats
3W - 5L
1,537 SR
Queue Stats
184W - 217L
1,458 Elo+
Party 2
King Arthur
King Arthur
zocolebeBR
King Arthur
Level 127
God Stats
5W - 1L
1,673 SR
Queue Stats
65W - 66L
1,506 Elo+
Party 2
Team Averages
Level 136
1,569 SR
1,434 Elo+

VS

Team Averages
Level 98
1,491 SR
1,510 Elo+
Loki
Loki
Dead_PHGS
Loki
Level 106
God Stats
4W - 12L
1,267 SR
Queue Stats
68W - 61L
1,506 Elo+
Party 3
Achilles
Achilles
Eric7800
Achilles
Level 62
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
Nano90
Cupid
Level 155
God Stats
0W - 2L
1,634 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ra
Ra
TheReal_Vas
Ra
Level 97
God Stats
13W - 14L
1,491 SR
Queue Stats
143W - 150L
1,542 Elo+
Party 3
Ares
Ares
xPedro92
Ares
Level 69
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
1 / 0 / 6
5,996
600
2,840
7,082
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 1 / 4
6,394
639
4,132
5,643
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ROGUIZZ
Izanami
10
4 / 0 / 2
5,941
594
2,892
3,016
1,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
z APELAO z
Awilix
11
3 / 0 / 3
6,212
621
1,844
5,611
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
zocolebeBR
King Arthur
13
5 / 0 / 0
7,442
744
4,925
5,847
4,708
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 2 / 1
5,112
511
1,697
5,578
1,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
Eric7800
Achilles
7
0 / 4 / 0
4,202
420
2,243
5,065
3,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Nano90
Cupid
7
0 / 4 / 0
4,481
448
3,489
4,884
1,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 3 / 0
5,264
526
2,201
4,950
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
7
0 / 2 / 0
4,581
458
1,361
4,772
2,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
15
Kills
1
1
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
6
4
W
2
1
4
4
L
Loki
0
2
1
0.25
L
Achilles
Eric7800
Achilles
0
4
0
0
L
Cupid
Nano90
Cupid
0
4
0
0
W
Izanami
ROGUIZZ
Izanami
4
0
2
5
L
1
3
0
0.33
L
Ares
0
2
0
0
W
Awilix
z APELAO z
Awilix
3
0
3
4.5
W
King Arthur
zocolebeBR
King Arthur
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,633
Damage
10,991
27,199
Taken
25,249
14,771
Mitigated
10,549
11,769
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,840
52
0
2,339
7,082
5,465
0
1,052
6,005
9,795
0
W
4,132
951
265
3,338
5,643
1,854
1,748
706
4,739
40,943
0
L
Loki
1,697
391
0
2,312
5,578
1,379
0
797
4,781
0
24,776
L
Achilles
Eric7800
Achilles
2,243
1,156
0
756
5,065
3,430
0
479
4,586
0
11,728
L
Cupid
Nano90
Cupid
3,489
1,950
97
803
4,884
1,431
0
3,045
1,839
0
22,327
W
Izanami
ROGUIZZ
Izanami
2,892
1,931
0
1,080
3,016
1,098
612
436
2,580
0
36,019
L
2,201
245
0
1,232
4,950
1,655
0
2,032
2,918
27,256
0
L
Ares
1,361
70
0
803
4,772
2,654
0
1,283
3,489
12,443
0
W
Awilix
z APELAO z
Awilix
1,844
390
0
3,097
5,611
1,646
0
637
4,904
0
28,648
W
King Arthur
zocolebeBR
King Arthur
4,925
1,095
0
1,650
5,847
4,708
0
420
5,409
6,114
40,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
23,640
332
Minions Killed
207
0
Camps Cleared
0
977,247
Distance Traveled
955,747
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,996
600
9
1
0
178,306
5
W
Sol
6,394
639
81
8
0
178,859
1
L
Loki
5,112
511
70
7
0
216,989
2
L
Achilles
4,202
420
20
2
0
176,073
0
L
Cupid
4,481
448
45
5
0
169,006
1
W
Izanami
5,941
594
82
8
0
149,680
0
L
Ra
5,264
526
49
5
0
197,930
4
L
Ares
4,581
458
23
2
0
195,749
0
W
Awilix
6,212
621
56
6
0
260,724
1
W
King Arthur
7,442
744
104
10
0
209,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role