Player Matchup

Zeus
Zeus
LunarSicario
Zeus
Level 92
God Stats
4W - 7L
1,537 SR
Queue Stats
62W - 90L
1,378 Elo+
Party 2
Bellona
Bellona
Roscoe9711
Bellona
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,241 Elo+
Solo
Hachiman
Hachiman
Viridian01
Hachiman
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,351 Elo+
Party 2
Team Averages
Level 77
1,512 SR
1,323 Elo+

VS

Team Averages
Level 54
1,500 SR
1,383 Elo+
Raijin
Raijin
AlertData911686
Raijin
Level 45
God Stats
5W - 1L
1,294 SR
Queue Stats
367W - 386L
1,361 Elo+
Party 1
Shiva
Shiva
JokerJohn007
Shiva
Level 69
God Stats
24W - 23L
1,466 SR
Queue Stats
147W - 181L
1,430 Elo+
Solo
Izanami
Izanami
Lord of Chaos70
Izanami
Level 49
God Stats
4W - 6L
1,738 SR
Queue Stats
361W - 384L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
8,034
803
8,957
7,148
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Roscoe9711
Bellona
10
1 / 5 / 4
6,462
646
2,027
8,430
7,237
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
Viridian01
Hachiman
11
2 / 5 / 5
7,312
731
6,245
8,932
2,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
7,823
782
4,122
4,735
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 3 / 7
8,765
877
7,037
9,956
4,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 4 / 8
8,512
851
7,675
8,405
2,835
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
14
14
Deaths
7
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
6
3
7
3.17
W
5
4
8
2.25
L
4
4
3
1.38
L
Bellona
Roscoe9711
Bellona
1
5
4
0.6
L
Hachiman
Viridian01
Hachiman
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,229
Damage
18,834
24,510
Taken
23,096
11,427
Mitigated
8,908
2,407
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,122
163
0
492
4,735
1,529
398
2,556
2,179
20,659
0
W
7,037
1,174
421
1,871
9,956
4,544
1,090
2,756
7,200
0
20,284
W
7,675
3,181
77
340
8,405
2,835
933
4,280
4,125
0
27,935
L
8,957
1,419
150
204
7,148
1,959
322
1,527
5,465
34,691
0
L
Bellona
Roscoe9711
Bellona
2,027
311
155
656
8,430
7,237
47
1,244
6,945
0
7,826
L
Hachiman
Viridian01
Hachiman
6,245
1,176
134
1,108
8,932
2,231
30
1,287
7,523
0
22,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,808
Gold Earned
25,100
101
Minions Killed
126
3
Camps Cleared
6
454,816
Distance Traveled
579,011
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,823
782
38
4
2
202,416
3
W
Shiva
8,765
877
31
3
3
203,744
3
W
Izanami
8,512
851
57
6
1
172,851
0
L
Zeus
8,034
803
54
5
0
155,984
1
L
Bellona
6,462
646
9
1
1
144,289
0
L
Hachiman
7,312
731
38
4
2
154,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role