Player Matchup

Vamana
Vamana
CadishCharms
Vamana
Level 153
God Stats
3W - 3L
1,667 SR
Queue Stats
129W - 127L
1,499 Elo+
Party 1
Cerberus
Cerberus
Mr Grateness
Cerberus
Level 111
God Stats
6W - 5L
1,619 SR
Queue Stats
73W - 79L
1,461 Elo+
Party 1
Merlin
Merlin
StorableFir7201
Merlin
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,481 Elo+
Solo
Medusa
Medusa
babyj3nkz22
Medusa
Level 103
God Stats
46W - 31L
1,764 SR
Queue Stats
72W - 63L
1,565 Elo+
Solo
Ra
Ra
iiZonks
Ra
Level 89
God Stats
1W - 1L
1,739 SR
Queue Stats
35W - 39L
1,484 Elo+
Party 1
Team Averages
Level 114
1,658 SR
1,498 Elo+

VS

Team Averages
Level 113
1,594 SR
1,596 Elo+
Bastet
Bastet
 
Bastet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Digital Dragonz
Skadi
Level 138
God Stats
2W - 2L
1,489 SR
Queue Stats
81W - 104L
1,429 Elo+
Party 2
Hercules
Hercules
G1ganotosaurus
Hercules
Level 43
God Stats
71W - 43L
1,849 SR
Queue Stats
688W - 465L
1,728 Elo+
Party 3
Medusa
Medusa
MettlePhobia
Medusa
Level 148
God Stats
5W - 2L
1,318 SR
Queue Stats
214W - 249L
1,511 Elo+
Party 2
Thoth
Thoth
TheTerr1bleT
Thoth
Level 149
God Stats
111W - 41L
1,814 SR
Queue Stats
459W - 308L
1,813 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
1 / 2 / 3
7,438
744
6,548
14,615
10,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Mr Grateness
Cerberus
14
3 / 5 / 1
8,035
804
4,191
14,881
8,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 10 / 0
7,231
723
6,520
11,141
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
14
1 / 6 / 4
7,656
766
6,204
11,895
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 1
7,252
725
6,830
8,168
2,601
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 2 / 9
8,699
870
8,832
11,689
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

15
2 / 2 / 11
8,278
828
7,205
7,744
2,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
16
12 / 1 / 9
9,134
913
12,184
13,046
8,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
15
4 / 3 / 4
8,479
848
5,215
7,864
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 0 / 13
9,287
929
20,271
5,047
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
8
Kills
29
29
Deaths
8
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
9
4.75
L
Vamana
1
2
3
1.25
W
2
2
11
3.75
W
Hercules
12
1
9
16.5
W
Medusa
4
3
4
2
L
Cerberus
Mr Grateness
Cerberus
3
5
1
0.7
L
2
10
0
0.2
W
6
0
13
12.5
L
Medusa
1
6
4
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,293
Damage
53,707
60,700
Taken
45,390
27,903
Mitigated
19,491
14,288
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,832
2,615
305
2,249
11,689
3,970
299
5,607
5,900
0
26,942
L
Vamana
6,548
1,991
0
4,557
14,615
10,193
280
5,476
8,883
0
19,308
W
7,205
3,776
187
323
7,744
2,512
2,367
2,948
4,764
0
27,592
W
Hercules
12,184
3,787
0
3,785
13,046
8,512
472
5,882
6,992
0
15,631
W
Medusa
5,215
1,919
0
1,326
7,864
2,807
718
1,790
6,074
0
33,147
L
Cerberus
Mr Grateness
Cerberus
4,191
69
202
5,718
14,881
8,348
137
4,903
9,688
19,701
0
L
6,520
71
140
407
11,141
2,959
0
4,400
6,455
20,132
0
W
20,271
752
0
450
5,047
1,690
788
928
4,119
51,094
0
L
Medusa
6,204
2,055
365
1,106
11,895
3,802
945
1,550
10,267
0
22,478
L
6,830
400
1,482
311
8,168
2,601
0
2,884
5,136
16,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
43,877
167
Minions Killed
219
0
Camps Cleared
0
1,010,459
Distance Traveled
1,147,000
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,699
870
37
4
0
267,858
4
L
Vamana
7,438
744
26
3
0
209,889
0
W
Skadi
8,278
828
37
4
0
207,716
1
W
Hercules
9,134
913
9
1
0
239,494
1
W
Medusa
8,479
848
57
6
0
202,000
2
L
Cerberus
8,035
804
50
5
0
219,225
2
L
Merlin
7,231
723
27
3
0
178,733
1
W
Thoth
9,287
929
79
8
0
229,932
3
L
Medusa
7,656
766
38
4
0
202,137
2
L
Ra
7,252
725
26
3
0
200,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role