Player Matchup

Thor
Thor
ManRay26
Thor
Level 160
God Stats
6W - 7L
1,495 SR
Queue Stats
136W - 116L
1,689 Elo+
Party 3
Odin
Odin
TotalMinerOdin
Odin
Level 106
God Stats
43W - 40L
1,577 SR
Queue Stats
76W - 60L
1,646 Elo+
Party 3
Artemis
Artemis
Vangara
Artemis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 75L
1,589 Elo+
Party 2
Jormungandr
Jormungandr
Zathull
Jormungandr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 80L
1,598 Elo+
Party 2
Sol
Sol
charliehtc
Sol
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 60L
1,645 Elo+
Solo
Team Averages
Level 126
1,514 SR
1,633 Elo+

VS

Team Averages
Level 124
1,665 SR
1,619 Elo+
Ne Zha
Ne Zha
BLOODmonkey6969
Ne Zha
Level 150
God Stats
12W - 11L
1,828 SR
Queue Stats
421W - 449L
1,523 Elo+
Party 1
Hou Yi
Hou Yi
FrankGoots
Hou Yi
Level 86
God Stats
11W - 4L
1,667 SR
Queue Stats
45W - 29L
1,708 Elo+
Solo
Mulan
Mulan
Gorithion
Mulan
Level 96
God Stats
18W - 16L
1,763 SR
Queue Stats
35W - 37L
1,671 Elo+
Party 4
Shiva
Shiva
Kontruhband
Shiva
Level 146
God Stats
9W - 12L
1,566 SR
Queue Stats
47W - 55L
1,523 Elo+
Party 1
Scylla
Scylla
Lavamaness
Scylla
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 74L
1,671 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
16 / 3 / 3
12,312
879
16,213
12,407
5,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 19
10,516
751
9,019
12,052
14,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Vangara
Artemis
18
7 / 7 / 10
10,936
781
13,776
13,539
5,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Zathull
Jormungandr
18
4 / 2 / 12
10,701
764
15,861
15,256
17,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 1 / 10
10,628
759
5,947
9,146
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 9
9,449
675
7,678
16,979
6,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
FrankGoots
Hou Yi
17
8 / 8 / 3
10,834
774
10,729
15,501
5,865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Gorithion
Mulan
18
1 / 4 / 8
10,117
723
7,945
16,307
19,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 2 / 3
9,055
647
3,905
10,370
4,018
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Scylla
Lavamaness
Scylla
18
3 / 6 / 7
10,629
759
8,595
12,393
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
45
29
Kills
15
16
Deaths
29
54
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
9
9
0.61
L
Hou Yi
FrankGoots
Hou Yi
8
8
3
1.19
L
Mulan
Gorithion
Mulan
1
4
8
1.25
L
2
2
3
1.75
L
Scylla
Lavamaness
Scylla
3
6
7
1.08
W
Thor
16
3
3
5.83
W
2
3
19
3.83
W
Artemis
Vangara
Artemis
7
7
10
1.71
W
Jormungandr
Zathull
Jormungandr
4
2
12
5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,816
Damage
38,852
62,400
Taken
71,550
50,906
Mitigated
39,456
6,531
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,678
301
0
1,384
16,979
6,386
445
4,615
11,998
0
30,210
L
Hou Yi
FrankGoots
Hou Yi
10,729
5,279
0
2,447
15,501
5,865
0
5,501
9,690
0
31,318
L
Mulan
Gorithion
Mulan
7,945
807
0
2,611
16,307
19,415
108
5,161
10,648
0
33,590
L
3,905
608
0
538
10,370
4,018
0
3,566
6,329
0
17,557
L
Scylla
Lavamaness
Scylla
8,595
865
0
1,524
12,393
3,772
210
3,433
8,586
45,236
0
W
Thor
16,213
2,254
0
858
12,407
5,831
782
1,398
10,841
0
32,542
W
9,019
812
311
1,709
12,052
14,651
272
2,191
9,603
6,092
16,148
W
Artemis
Vangara
Artemis
13,776
6,853
0
864
13,539
5,870
4,491
1,620
11,656
0
34,513
W
Jormungandr
Zathull
Jormungandr
15,861
2,331
0
0
15,256
17,528
1,020
1,510
13,484
43,732
0
W
5,947
1,025
0
2,789
9,146
7,026
918
1,392
7,461
50,857
5,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,093
Gold Earned
50,084
255
Minions Killed
266
0
Camps Cleared
0
1,526,826
Distance Traveled
1,243,584
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,449
675
58
4
0
248,550
4
L
Hou Yi
10,834
774
36
3
0
236,591
0
L
Mulan
10,117
723
46
3
0
290,999
4
L
Shiva
9,055
647
39
3
0
209,095
1
L
Scylla
10,629
759
87
6
0
258,349
4
W
Thor
12,312
879
42
3
0
311,764
4
W
Odin
10,516
751
29
2
0
316,721
0
W
Artemis
10,936
781
50
4
0
294,313
0
W
Jormungandr
10,701
764
47
3
0
342,730
0
W
Sol
10,628
759
87
6
0
261,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role