Player Matchup

Jing Wei
Jing Wei
Bronze IV
Brotherdeath3000
Jing Wei
Bronze IV
Level 63
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 6L
1,183 MMR
Party 2
Cthulhu
Cthulhu
Bronze IV
Dreadful-Cthulhu
Cthulhu
Bronze IV
Level 67
God Stats
0W - 2L
1,641 SR
Queue Stats
0W - 6L
1,227 MMR
Party 2
Olorun
Olorun
Silver I
KitanoXD
Olorun
Silver I
Level 68
God Stats
1W - 2L
1,785 SR
Queue Stats
192W - 236L
1,232 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,647 SR
1,214 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,498 SR
1,108 MMR
Mulan
Mulan
Gold V
FNxQ3w
Mulan
Gold V
Level 126
God Stats
11W - 4L
1,666 SR
Queue Stats
293W - 322L
1,182 MMR
Party 1
Vulcan
Vulcan
Silver III
creoledagoat
Vulcan
Silver III
Level 85
God Stats
5W - 3L
1,548 SR
Queue Stats
33W - 46L
913 MMR
Solo
Loki
Loki
Silver II
slikrambo
Loki
Silver II
Level 147
God Stats
6W - 4L
1,280 SR
Queue Stats
180W - 179L
1,230 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
11,401
543
10,742
18,516
8,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 5 / 1
11,969
570
13,281
30,839
37,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
KitanoXD
Olorun
18
0 / 4 / 0
11,462
546
12,557
21,239
9,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
OdinAtlasHeraAthena

VS

Bans
AresGilgameshChaacArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FNxQ3w
Mulan
19
5 / 1 / 9
13,905
662
20,508
25,654
30,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
20
5 / 0 / 9
14,172
675
30,002
9,858
6,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
20
5 / 0 / 10
15,134
721
13,811
18,581
20,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
15
15
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
5
1
0.1
W
Mulan
FNxQ3w
Mulan
5
1
9
9.5
L
Olorun
KitanoXD
Olorun
0
4
0
0
W
Vulcan
5
0
9
9.5
W
Loki
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,580
Damage
64,321
70,594
Taken
54,093
55,362
Mitigated
58,074
23,506
Healing
17,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,742
7,828
876
925
18,516
8,383
0
8,141
10,150
0
37,628
L
13,281
1,167
480
6,382
30,839
37,773
0
12,463
17,429
45,814
0
W
Mulan
FNxQ3w
Mulan
20,508
2,709
518
7,713
25,654
30,347
870
12,493
13,161
0
52,189
L
Olorun
KitanoXD
Olorun
12,557
4,825
3,123
11,720
21,239
9,206
0
10,359
10,621
61,781
0
W
Vulcan
30,002
12,717
0
2,811
9,858
6,825
1,153
4,819
5,039
106,060
0
W
Loki
13,811
1,333
0
6,691
18,581
20,902
392
9,410
9,007
962
45,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
43,211
232
Minions Killed
230
2
Camps Cleared
14
1,102,936
Distance Traveled
1,262,809
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,401
543
81
4
0
370,502
3
L
Cthulhu
11,969
570
59
3
0
375,040
2
W
Mulan
13,905
662
58
3
6
405,100
2
L
Olorun
11,462
546
92
4
2
357,394
4
W
Vulcan
14,172
675
116
6
4
451,067
2
W
Loki
15,134
721
56
3
4
406,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role