Player Matchup

Neith
Neith
Silver II
NiplusRektus
Neith
Silver II
Level 128
God Stats
17W - 24L
1,363 SR
Queue Stats
75W - 97L
1,134 MMR
Party 1
Nu Wa
Nu Wa
Silver III
creoledagoat
Nu Wa
Silver III
Level 85
God Stats
6W - 8L
1,485 SR
Queue Stats
33W - 46L
1,013 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
danteeet
Gilgamesh
Silver II
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,466 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,449 SR
1,205 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,464 SR
959 MMR
Achilles
Achilles
Bronze IV
EnergeticBlaze
Achilles
Bronze IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 42L
896 MMR
Party 2
Susano
Susano
Bronze IV
EnergeticFlow
Susano
Bronze IV
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
848 MMR
Party 2
Sol
Sol
Silver I
KitanoXD
Sol
Silver I
Level 68
God Stats
5W - 4L
1,392 SR
Queue Stats
192W - 236L
1,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 10
9,516
680
7,050
7,544
2,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 4 / 6
10,412
744
13,057
8,999
5,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
danteeet
Gilgamesh
13
4 / 5 / 8
9,518
680
11,944
20,094
11,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
ZeusOdinBacchusAresHera

VS

Bans
PoseidonGebChaacKumbhakarnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 3 / 7
9,913
708
8,740
20,989
14,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 11 / 4
9,873
705
9,604
13,735
4,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 5
11,131
795
12,130
10,042
2,750
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
15
Kills
12
12
Deaths
15
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
3
7
1.83
W
4
11
4
0.55
W
6
1
5
8.5
L
4
3
10
3
L
7
4
6
2.5
L
Gilgamesh
danteeet
Gilgamesh
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,051
Damage
30,474
36,637
Taken
44,766
18,997
Mitigated
21,704
8,467
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,740
2,714
0
7,225
20,989
14,695
0
6,983
13,614
0
27,869
W
9,604
3,070
161
645
13,735
4,259
504
3,871
9,587
0
32,914
W
12,130
3,683
0
6,745
10,042
2,750
2,755
4,426
5,451
66,000
0
L
7,050
1,061
0
1,478
7,544
2,373
67
3,953
3,567
0
19,133
L
13,057
6,436
0
475
8,999
5,141
30
2,540
6,228
38,167
0
L
Gilgamesh
danteeet
Gilgamesh
11,944
2,201
0
6,514
20,094
11,483
10
5,862
13,692
4,853
21,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,446
Gold Earned
30,917
104
Minions Killed
191
5
Camps Cleared
6
627,596
Distance Traveled
717,006
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,913
708
34
2
2
269,155
4
W
Susano
9,873
705
46
3
0
212,300
3
W
Sol
11,131
795
111
8
4
235,551
1
L
Neith
9,516
680
28
2
2
154,289
2
L
Nu Wa
10,412
744
52
4
1
240,514
1
L
Gilgamesh
9,518
680
24
2
2
232,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role