Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Cliqz
Agni
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
140W - 163L
1,517 Elo+
Solo
Chaac
Chaac
D7XR
Chaac
Level 125
God Stats
3W - 1L
1,811 SR
Queue Stats
48W - 32L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
StratosTheGamer
Danzaburou
Level 108
God Stats
0W - 1L
1,376 SR
Queue Stats
56W - 33L
1,663 Elo+
Party 1
Mercury
Mercury
nMonkeh
Mercury
Level 107
God Stats
0W - 1L
1,473 SR
Queue Stats
37W - 23L
1,675 Elo+
Party 1
Team Averages
Level 130
1,532 SR
1,591 Elo+

VS

Team Averages
Level 126
1,555 SR
1,549 Elo+
Raijin
Raijin
Godkar55
Raijin
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
169W - 169L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
Maradohmen
Baba Yaga
Level 157
God Stats
4W - 2L
1,775 SR
Queue Stats
220W - 209L
1,568 Elo+
Party 2
Hun Batz
Hun Batz
Zrujno
Hun Batz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 84L
1,569 Elo+
Solo
Cthulhu
Cthulhu
alkhnfriksa
Cthulhu
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 125L
1,514 Elo+
Solo
Yemoja
Yemoja
bLsZrD
Yemoja
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 72L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 6 / 11
10,307
644
2,613
15,282
7,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Agni
Cliqz
Agni
19
6 / 3 / 8
11,700
731
13,301
10,000
2,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
D7XR
Chaac
19
3 / 6 / 9
11,938
746
17,237
24,309
16,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
StratosTheGamer
Danzaburou
20
3 / 5 / 14
12,303
769
13,845
16,904
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
nMonkeh
Mercury
17
3 / 7 / 10
10,446
653
8,827
12,954
3,546
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Godkar55
Raijin
18
4 / 5 / 15
11,506
719
11,440
12,433
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
Maradohmen
Baba Yaga
20
3 / 2 / 18
12,725
795
16,720
8,836
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
Zrujno
Hun Batz
20
16 / 4 / 6
13,453
841
20,529
13,940
6,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
alkhnfriksa
Cthulhu
18
3 / 4 / 16
11,573
723
15,979
14,021
9,310
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Yemoja
bLsZrD
Yemoja
18
1 / 2 / 18
11,845
740
5,720
14,334
15,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
100
17
Kills
27
27
Deaths
17
52
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
6
11
1.25
L
Agni
Cliqz
Agni
6
3
8
3.33
L
Chaac
D7XR
Chaac
3
6
9
1.25
W
Raijin
Godkar55
Raijin
4
5
15
2.3
W
Baba Yaga
Maradohmen
Baba Yaga
3
2
18
6
L
Danzaburou
StratosTheGamer
Danzaburou
3
5
14
2
W
Hun Batz
Zrujno
Hun Batz
16
4
6
4.75
W
Cthulhu
alkhnfriksa
Cthulhu
3
4
16
2.75
W
Yemoja
bLsZrD
Yemoja
1
2
18
5
L
Mercury
nMonkeh
Mercury
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,823
Damage
70,388
79,449
Taken
63,564
35,650
Mitigated
40,022
34,432
Healing
23,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,613
439
12,812
6,321
15,282
7,144
453
9,480
5,692
5,592
0
L
Agni
Cliqz
Agni
13,301
469
643
1,037
10,000
2,927
330
6,116
3,778
30,394
0
L
Chaac
D7XR
Chaac
17,237
2,089
816
7,220
24,309
16,226
962
13,351
10,654
0
33,499
W
Raijin
Godkar55
Raijin
11,440
486
630
2,005
12,433
4,075
1,338
1,801
10,386
26,846
0
W
Baba Yaga
Maradohmen
Baba Yaga
16,720
240
319
2,197
8,836
4,583
2,322
2,052
6,644
56,698
0
L
Danzaburou
StratosTheGamer
Danzaburou
13,845
5,390
264
3,764
16,904
5,807
2,205
10,926
5,810
0
42,203
W
Hun Batz
Zrujno
Hun Batz
20,529
4,288
1,641
1,657
13,940
6,945
0
3,106
10,676
0
31,056
W
Cthulhu
alkhnfriksa
Cthulhu
15,979
308
3,554
1,142
14,021
9,310
0
4,486
9,466
30,786
0
W
Yemoja
bLsZrD
Yemoja
5,720
867
6,162
4,612
14,334
15,109
780
4,469
9,655
9,105
0
L
Mercury
nMonkeh
Mercury
8,827
3,463
727
828
12,954
3,546
0
9,136
3,656
0
16,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,694
Gold Earned
61,102
157
Minions Killed
182
0
Camps Cleared
0
1,445,649
Distance Traveled
1,491,721
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,307
644
10
1
0
294,307
1
L
Agni
11,700
731
40
3
0
309,003
0
L
Chaac
11,938
746
37
2
0
278,731
1
W
Raijin
11,506
719
40
3
0
305,973
1
W
Baba Yaga
12,725
795
76
5
0
310,677
1
L
Danzaburou
12,303
769
48
3
0
286,726
0
W
Hun Batz
13,453
841
24
2
0
289,296
0
W
Cthulhu
11,573
723
27
2
0
307,734
4
W
Yemoja
11,845
740
15
1
0
278,041
1
L
Mercury
10,446
653
22
1
0
276,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role