Player Matchup

Horus
Horus
Aesqie
Horus
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 80L
1,499 Elo+
Party 1
Ymir
Ymir
Bomgyu
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,436 Elo+
Party 1
Zhong Kui
Zhong Kui
HulbZz
Zhong Kui
Level 60
God Stats
2W - 3L
1,917 SR
Queue Stats
16W - 18L
1,435 Elo+
Party 1
Neith
Neith
Nuke_Tenebris_YT
Neith
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 144L
1,351 Elo+
Party 3
Cabrakan
Cabrakan
cromix92
Cabrakan
Level 42
God Stats
15W - 16L
1,485 SR
Queue Stats
108W - 165L
1,416 Elo+
Party 3
Team Averages
Level 59
1,580 SR
1,427 Elo+

VS

Team Averages
Level 43
1,495 SR
1,385 Elo+
Amaterasu
Amaterasu
Flechasp14
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,291 Elo+
Party 4
Kali
Kali
Imortal007Ban
Kali
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,291 Elo+
Party 4
Neith
Neith
Ulquiorra290_
Neith
Level 82
God Stats
9W - 3L
1,474 SR
Queue Stats
149W - 142L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
Venezvocal
Heimdallr
Level 41
God Stats
5W - 2L
1,436 SR
Queue Stats
152W - 139L
1,466 Elo+
Party 2
Ymir
Ymir
lelobo0515
Ymir
Level 17
God Stats
17W - 13L
1,567 SR
Queue Stats
129W - 144L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aesqie
Horus
17
3 / 6 / 7
11,944
459
9,522
24,893
23,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Bomgyu
Ymir
19
3 / 8 / 4
12,608
485
12,971
28,987
12,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
HulbZz
Zhong Kui
18
3 / 10 / 3
12,209
470
10,053
28,666
13,316
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 12 / 4
11,303
435
9,645
26,855
14,573
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cabrakan
cromix92
Cabrakan
17
6 / 14 / 3
11,589
446
17,614
26,733
13,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Flechasp14
Amaterasu
19
3 / 5 / 6
12,986
499
9,860
21,429
18,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 5 / 9
13,807
531
16,239
25,513
14,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 3 / 18
14,673
564
23,182
14,433
6,397
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Venezvocal
Heimdallr
20
29 / 3 / 4
18,119
697
48,140
23,594
10,746
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

18
6 / 1 / 16
13,121
505
9,184
18,731
24,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
103
17
Kills
50
50
Deaths
17
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Horus
Aesqie
Horus
3
6
7
1.08
L
Ymir
Bomgyu
Ymir
3
8
4
0.63
W
Amaterasu
Flechasp14
Amaterasu
3
5
6
1.2
L
Zhong Kui
HulbZz
Zhong Kui
3
10
3
0.45
W
6
5
9
2.1
L
2
12
4
0.33
W
6
3
18
5
W
Heimdallr
Venezvocal
Heimdallr
29
3
4
10.33
L
Cabrakan
cromix92
Cabrakan
6
14
3
0.54
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,805
Damage
106,605
136,134
Taken
103,700
77,265
Mitigated
75,240
28,892
Healing
40,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aesqie
Horus
9,522
4,236
2,643
6,531
24,893
23,030
192
2,393
22,500
0
41,592
L
Ymir
Bomgyu
Ymir
12,971
2,452
370
5,157
28,987
12,970
295
2,208
26,779
100,655
0
W
Amaterasu
Flechasp14
Amaterasu
9,860
4,512
0
8,190
21,429
18,999
4,625
8,513
12,770
0
65,517
L
Zhong Kui
HulbZz
Zhong Kui
10,053
344
174
5,935
28,666
13,316
2,431
772
27,894
64,983
0
W
16,239
8,525
0
11,025
25,513
14,409
4,941
7,781
17,694
0
91,633
L
9,645
2,092
0
4,060
26,855
14,573
468
1,684
25,169
0
62,344
W
23,182
8,917
0
5,143
14,433
6,397
1,601
8,013
5,467
0
112,195
W
Heimdallr
Venezvocal
Heimdallr
48,140
30,200
0
12,956
23,594
10,746
2,602
9,230
13,900
0
182,733
L
Cabrakan
cromix92
Cabrakan
17,614
2,828
31
3,991
26,733
13,376
756
2,469
24,264
40,154
0
W
9,184
1,604
165
3,330
18,731
24,689
718
6,463
10,811
32,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,653
Gold Earned
72,706
499
Minions Killed
656
0
Camps Cleared
0
2,190,698
Distance Traveled
2,335,829
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,944
459
79
3
0
415,021
3
L
Ymir
12,608
485
140
5
0
421,390
3
W
Amaterasu
12,986
499
119
5
0
460,553
3
L
Zhong Kui
12,209
470
129
5
0
448,295
0
W
Kali
13,807
531
133
5
0
478,663
3
L
Neith
11,303
435
105
4
0
522,207
0
W
Neith
14,673
564
165
6
0
418,265
1
W
Heimdallr
18,119
697
200
8
0
485,932
3
L
Cabrakan
11,589
446
46
2
0
383,785
1
W
Ymir
13,121
505
39
2
0
492,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role