Player Matchup

Neith
Neith
God_Knucks
Neith
Level 48
God Stats
3W - 2L
1,426 SR
Queue Stats
74W - 102L
1,308 Elo+
Party 2
Baron Samedi
Baron Samedi
NoseeToes
Baron Samedi
Level 17
God Stats
1W - 1L
1,213 SR
Queue Stats
31W - 38L
1,369 Elo+
Party 2
Bellona
Bellona
Queenabbie
Bellona
Level 29
God Stats
63W - 88L
1,401 SR
Queue Stats
125W - 188L
1,293 Elo+
Party 2
Team Averages
Level 31
1,347 SR
1,323 Elo+

VS

Team Averages
Level 86
1,508 SR
1,367 Elo+
Sol
Sol
DroppinDimes151
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,298 Elo+
Party 1
Chaac
Chaac
GRMsy6396
Chaac
Level 108
God Stats
7W - 5L
1,498 SR
Queue Stats
150W - 114L
1,494 Elo+
Party 1
Hachiman
Hachiman
shotty2yourbody
Hachiman
Level 137
God Stats
39W - 46L
1,526 SR
Queue Stats
137W - 187L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
7 / 0 / 10
8,889
808
9,531
6,895
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NoseeToes
Baron Samedi
13
5 / 1 / 11
8,365
760
6,922
7,461
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Queenabbie
Bellona
13
5 / 1 / 12
8,407
764
4,927
8,896
6,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,045
640
2,442
7,003
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
GRMsy6396
Chaac
11
1 / 6 / 1
6,972
634
7,778
9,960
8,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
9
0 / 6 / 0
6,309
574
5,222
8,324
2,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
17
Kills
2
2
Deaths
17
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Chaac
GRMsy6396
Chaac
1
6
1
0.25
W
Neith
7
0
10
12
W
Baron Samedi
NoseeToes
Baron Samedi
5
1
11
10.5
W
Bellona
Queenabbie
Bellona
5
1
12
11
L
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,380
Damage
15,442
23,252
Taken
25,287
12,824
Mitigated
11,939
10,254
Healing
2,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,442
618
0
87
7,003
1,763
72
1,338
5,374
17,722
0
L
Chaac
GRMsy6396
Chaac
7,778
823
186
2,128
9,960
8,058
529
2,433
7,051
0
21,947
W
Neith
9,531
2,702
0
3,193
6,895
3,204
1,072
873
6,022
0
34,754
W
Baron Samedi
NoseeToes
Baron Samedi
6,922
819
1,534
2,326
7,461
3,519
438
559
6,902
30,171
0
W
Bellona
Queenabbie
Bellona
4,927
950
0
3,201
8,896
6,101
388
1,362
7,534
0
11,390
L
Hachiman
5,222
2,089
157
436
8,324
2,118
600
3,167
4,816
0
14,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,661
Gold Earned
20,326
113
Minions Killed
88
6
Camps Cleared
3
609,455
Distance Traveled
467,826
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,045
640
34
3
1
159,733
0
L
Chaac
6,972
634
40
4
2
167,292
1
W
Neith
8,889
808
41
4
2
199,398
2
W
Baron Samedi
8,365
760
52
5
3
189,550
1
W
Bellona
8,407
764
20
2
1
220,507
2
L
Hachiman
6,309
574
14
1
0
140,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role