Player Matchup

Bacchus
Bacchus
LegendxBear
Bacchus
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
55W - 15L
1,773 Elo+
Party 1
Ymir
Ymir
natedog120
Ymir
Level 68
God Stats
2W - 0L
1,249 SR
Queue Stats
82W - 41L
1,684 Elo+
Party 1
Hun Batz
Hun Batz
xkaoseffectx
Hun Batz
Level 124
God Stats
1W - 0L
1,875 SR
Queue Stats
42W - 35L
1,567 Elo+
Party 1
Team Averages
Level 74
1,541 SR
1,675 Elo+

VS

Team Averages
Level 60
1,498 SR
1,353 Elo+
Anubis
Anubis
ButtRacialMcgee
Anubis
Level 105
God Stats
2W - 7L
1,474 SR
Queue Stats
112W - 110L
1,505 Elo+
Party 2
Ymir
Ymir
FSO LIZARD
Ymir
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 9L
1,231 Elo+
Party 2
Medusa
Medusa
arantes 10
Medusa
Level 58
God Stats
21W - 29L
1,520 SR
Queue Stats
51W - 86L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LegendxBear
Bacchus
12
1 / 1 / 15
8,907
742
5,260
11,750
14,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 3 / 9
10,465
872
12,842
13,123
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
xkaoseffectx
Hun Batz
15
11 / 2 / 7
10,576
881
18,656
6,899
2,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,856
738
8,226
11,959
4,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 8 / 4
7,977
665
3,285
16,463
11,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
arantes 10
Medusa
10
1 / 6 / 3
7,775
648
5,010
11,657
2,833
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
19
Kills
4
6
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
0
8
4
0.25
W
Bacchus
LegendxBear
Bacchus
1
1
15
8.5
L
Medusa
arantes 10
Medusa
1
6
3
0.42
W
7
3
9
3.83
W
Hun Batz
xkaoseffectx
Hun Batz
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,758
Damage
16,521
31,772
Taken
40,079
24,173
Mitigated
18,776
4,104
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,226
765
303
3,786
11,959
4,343
0
6,112
5,847
34,174
0
L
3,285
1,121
499
1,438
16,463
11,600
0
7,518
8,945
9,260
0
W
Bacchus
LegendxBear
Bacchus
5,260
697
360
368
11,750
14,945
212
4,664
7,086
11,566
0
L
Medusa
arantes 10
Medusa
5,010
2,380
0
263
11,657
2,833
0
4,634
7,023
0
15,517
W
12,842
1,365
0
3,236
13,123
6,497
104
5,037
6,886
39,822
0
W
Hun Batz
xkaoseffectx
Hun Batz
18,656
3,698
0
140
6,899
2,731
1,808
2,365
4,534
0
47,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,948
Gold Earned
24,608
126
Minions Killed
88
9
Camps Cleared
1
669,853
Distance Traveled
537,200
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,856
738
54
5
0
185,780
2
L
Ymir
7,977
665
17
1
1
161,219
0
W
Bacchus
8,907
742
10
1
1
217,274
1
L
Medusa
7,775
648
17
1
0
190,201
2
W
Ymir
10,465
872
50
4
5
200,893
2
W
Hun Batz
10,576
881
66
6
3
251,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role