Player Matchup

Mulan
Mulan
 
Mulan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Bills123
Izanami
Level 79
God Stats
15W - 9L
1,194 SR
Queue Stats
144W - 153L
1,480 Elo+
Party 2
Ares
Ares
StepQuietly
Ares
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
iipompomii
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,452 Elo+
Solo
Thor
Thor
x ARC Fives x
Thor
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,473 Elo+
Party 1
Team Averages
Level 99
1,439 SR
1,481 Elo+

VS

Team Averages
Level 87
1,392 SR
1,474 Elo+
Hercules
Hercules
 
Hercules
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HammerFoolz
Medusa
Level 21
God Stats
0W - 2L
1,254 SR
Queue Stats
29W - 41L
1,484 Elo+
Solo
Thor
Thor
PoloGangCrazy
Thor
Level 103
God Stats
2W - 4L
1,532 SR
Queue Stats
132W - 199L
1,403 Elo+
Solo
Geb
Geb
SaltLoves
Geb
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 196L
1,426 Elo+
Solo
Merlin
Merlin
kakashiatake
Merlin
Level 122
God Stats
2W - 8L
1,173 SR
Queue Stats
271W - 293L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 0 / 2
4,342
868
1,936
4,079
1,558
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Bills123
Izanami
10
2 / 0 / 3
4,876
975
2,393
2,414
910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 2
4,194
839
1,320
1,905
909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
iipompomii
Chang'e
10
2 / 1 / 1
4,540
908
3,249
2,769
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 2
4,095
819
2,322
2,574
810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 0
4,658
932
1,031
2,206
1,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
5
0 / 0 / 0
2,128
426
0
0
0
8
0 / 3 / 0
3,808
762
1,327
4,038
1,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 1 / 0
4,205
841
1,671
4,102
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
9
0 / 2 / 0
4,004
801
3,234
2,965
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
6
Kills
1
1
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
2
2
L
Hercules
 
Hercules
1
0
0
1
W
Izanami
Bills123
Izanami
2
0
3
3.5
L
Medusa
0
0
0
0
L
0
3
0
0
L
0
1
0
0
W
1
0
2
2
W
Chang'e
iipompomii
Chang'e
2
1
1
2.5
L
Merlin
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,220
Damage
7,263
13,741
Taken
13,311
5,140
Mitigated
5,956
5,145
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,936
239
117
1,002
4,079
1,558
0
1,001
3,046
0
9,334
L
Hercules
 
Hercules
1,031
192
0
624
2,206
1,021
0
642
1,532
0
11,733
W
Izanami
Bills123
Izanami
2,393
1,435
0
1,142
2,414
910
0
1,591
823
0
17,140
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
1,327
158
0
430
4,038
1,768
0
830
3,151
0
4,232
L
1,671
172
0
516
4,102
2,212
0
1,812
2,290
6,226
0
W
1,320
0
0
566
1,905
909
0
787
1,058
2,180
0
W
Chang'e
iipompomii
Chang'e
3,249
260
743
1,165
2,769
953
0
1,379
1,366
12,300
0
L
Merlin
3,234
0
0
660
2,965
955
0
1,133
1,769
12,459
0
W
2,322
0
0
410
2,574
810
0
147
2,427
0
8,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,047
Gold Earned
18,803
89
Minions Killed
71
0
Camps Cleared
0
557,971
Distance Traveled
384,108
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,342
868
12
2
0
124,914
2
L
Hercules
4,658
932
33
7
0
108,247
0
W
Izanami
4,876
975
37
7
0
104,960
1
L
Medusa
2,128
426
0
0
0
0
0
L
Thor
3,808
762
6
1
0
86,098
0
L
Geb
4,205
841
8
2
0
98,389
1
W
Ares
4,194
839
4
1
0
106,604
0
W
Chang'e
4,540
908
24
5
0
115,059
2
L
Merlin
4,004
801
24
5
0
91,374
1
W
Thor
4,095
819
12
2
0
106,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role