Player Matchup

Baron Samedi
Baron Samedi
HecRub
Baron Samedi
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 197L
1,528 Elo+
Party 2
Mercury
Mercury
Not-Eldrik
Mercury
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 20L
1,073 Elo+
Party 3
Hera
Hera
Not-Ryptorr
Hera
Level 22
God Stats
2W - 2L
1,145 SR
Queue Stats
5W - 18L
1,073 Elo+
Party 3
Ares
Ares
chabeguela
Ares
Level 40
God Stats
1W - 5L
1,543 SR
Queue Stats
36W - 45L
1,348 Elo+
Party 2
Cernunnos
Cernunnos
xXDinVichXx
Cernunnos
Level 99
God Stats
12W - 24L
1,533 SR
Queue Stats
251W - 229L
1,544 Elo+
Party 2
Team Averages
Level 61
1,444 SR
1,313 Elo+

VS

Team Averages
Level 37
1,603 SR
1,457 Elo+
Thor
Thor
JPC2209
Thor
Level 71
God Stats
6W - 2L
1,500 SR
Queue Stats
439W - 425L
1,411 Elo+
Party 1
Anubis
Anubis
KOESCHI2008
Anubis
Level 29
God Stats
3W - 2L
1,734 SR
Queue Stats
42W - 44L
1,471 Elo+
Party 4
Kuzenbo
Kuzenbo
LovecoreT
Kuzenbo
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 36L
1,471 Elo+
Party 4
Bellona
Bellona
Warrior Warrick
Bellona
Level 19
God Stats
5W - 4L
1,500 SR
Queue Stats
337W - 300L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
WerRolf
Danzaburou
Level 46
God Stats
5W - 3L
1,779 SR
Queue Stats
30W - 34L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HecRub
Baron Samedi
16
1 / 9 / 5
9,840
447
8,891
14,665
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Not-Eldrik
Mercury
16
3 / 5 / 6
10,511
478
8,484
16,431
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 4 / 2
11,376
517
13,730
14,938
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 8 / 3
9,174
417
6,582
21,174
21,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cernunnos
xXDinVichXx
Cernunnos
19
5 / 3 / 2
12,382
563
15,094
17,783
5,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JPC2209
Thor
20
10 / 1 / 6
12,506
568
14,290
13,491
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
18
9 / 4 / 8
11,813
537
17,169
15,765
7,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
LovecoreT
Kuzenbo
17
3 / 1 / 16
11,822
537
9,887
15,971
24,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 4 / 6
10,933
497
8,101
17,788
16,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
WerRolf
Danzaburou
19
5 / 5 / 7
12,346
561
11,606
14,559
5,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
15
Kills
29
29
Deaths
15
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HecRub
Baron Samedi
1
9
5
0.39
W
Thor
JPC2209
Thor
10
1
6
13
W
Anubis
9
4
8
3.25
W
Kuzenbo
LovecoreT
Kuzenbo
3
1
16
11
L
Mercury
Not-Eldrik
Mercury
3
5
6
1.2
L
5
4
2
1.5
W
2
4
6
1.25
W
Danzaburou
WerRolf
Danzaburou
5
5
7
1.7
L
1
8
3
0.31
L
Cernunnos
xXDinVichXx
Cernunnos
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,781
Damage
61,053
84,991
Taken
77,574
43,870
Mitigated
61,284
19,737
Healing
24,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HecRub
Baron Samedi
8,891
503
830
1,752
14,665
5,952
0
7,577
7,088
76,698
0
W
Thor
JPC2209
Thor
14,290
4,785
0
4,545
13,491
6,925
773
2,228
11,263
0
86,477
W
Anubis
17,169
1,814
0
7,915
15,765
7,778
1,151
7,510
8,255
71,828
0
W
Kuzenbo
LovecoreT
Kuzenbo
9,887
4,267
0
3,032
15,971
24,940
400
6,637
9,334
35,039
0
L
Mercury
Not-Eldrik
Mercury
8,484
4,969
0
2,295
16,431
5,224
0
4,395
12,036
0
67,147
L
13,730
3,900
152
3,390
14,938
5,703
900
3,029
11,909
82,628
0
W
8,101
2,119
0
4,387
17,788
16,139
1,309
10,546
7,242
2,202
54,002
W
Danzaburou
WerRolf
Danzaburou
11,606
6,647
0
4,996
14,559
5,502
4,859
2,282
12,277
0
85,774
L
6,582
673
0
739
21,174
21,081
352
8,112
13,062
17,639
0
L
Cernunnos
xXDinVichXx
Cernunnos
15,094
7,319
0
10,579
17,783
5,910
201
4,343
13,440
0
102,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,283
Gold Earned
59,420
579
Minions Killed
527
0
Camps Cleared
0
1,933,264
Distance Traveled
2,115,461
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,840
447
137
6
0
374,938
3
W
Thor
12,506
568
127
6
0
491,299
2
W
Anubis
11,813
537
110
5
0
376,691
2
W
Kuzenbo
11,822
537
37
2
0
429,940
6
L
Mercury
10,511
478
101
5
0
483,042
2
L
Hera
11,376
517
150
7
0
324,355
0
W
Bellona
10,933
497
118
5
0
431,841
0
W
Danzaburou
12,346
561
135
6
0
385,690
2
L
Ares
9,174
417
17
1
0
343,040
0
L
Cernunnos
12,382
563
174
8
0
407,889
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role