Player Matchup

Neith
Neith
IVsinsIV
Neith
Level 29
God Stats
5W - 6L
1,535 SR
Queue Stats
15W - 15L
1,433 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sxthix
Ah Muzen Cab
Level 29
God Stats
7W - 11L
1,533 SR
Queue Stats
109W - 139L
1,410 Elo+
Party 1
Ullr
Ullr
TuteiFighter001
Ullr
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 56L
1,410 Elo+
Party 1
Team Averages
Level 30
1,523 SR
1,418 Elo+

VS

Team Averages
Level 158
1,308 SR
1,272 Elo+
Ares
Ares
Climbatize
Ares
Level 157
God Stats
8W - 9L
1,349 SR
Queue Stats
49W - 106L
1,191 Elo+
Party 2
Hachiman
Hachiman
Majdalamus
Hachiman
Level 158
God Stats
2W - 4L
1,409 SR
Queue Stats
70W - 113L
1,378 Elo+
Party 2
Hades
Hades
Nattoushkaya
Hades
Level 160
God Stats
3W - 3L
1,166 SR
Queue Stats
63W - 139L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IVsinsIV
Neith
13
3 / 4 / 0
8,307
692
10,343
8,289
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Sxthix
Ah Muzen Cab
13
1 / 5 / 3
8,217
685
9,757
9,528
3,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 1
7,373
614
3,851
7,150
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
9,642
804
3,039
9,811
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Majdalamus
Hachiman
14
4 / 2 / 8
9,042
754
7,688
7,349
2,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 1 / 5
9,573
798
10,760
13,976
10,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
12
12
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Neith
IVsinsIV
Neith
3
4
0
0.75
W
Hachiman
Majdalamus
Hachiman
4
2
8
4
W
6
1
5
8.5
L
Ah Muzen Cab
Sxthix
Ah Muzen Cab
1
5
3
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,951
Damage
21,487
24,967
Taken
31,136
8,694
Mitigated
26,812
4,376
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,039
37
0
1,298
9,811
13,919
340
238
9,573
9,814
0
L
Neith
IVsinsIV
Neith
10,343
4,203
0
1,191
8,289
3,258
0
4,620
3,669
0
34,262
W
Hachiman
Majdalamus
Hachiman
7,688
2,957
0
0
7,349
2,857
1,368
0
7,349
0
30,021
W
10,760
164
386
6,123
13,976
10,036
281
182
13,794
37,320
0
L
Ah Muzen Cab
Sxthix
Ah Muzen Cab
9,757
2,289
132
1,602
9,528
3,122
64
6,166
3,362
0
32,801
L
3,851
297
0
1,451
7,150
2,314
0
3,320
3,830
0
17,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,897
Gold Earned
28,257
150
Minions Killed
137
6
Camps Cleared
6
599,049
Distance Traveled
673,158
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,642
804
14
1
2
233,381
1
L
Neith
8,307
692
55
5
4
197,751
6
W
Hachiman
9,042
754
62
5
0
204,930
1
W
Hades
9,573
798
61
5
4
234,847
3
L
Ah Muzen Cab
8,217
685
55
5
1
207,706
2
L
Ullr
7,373
614
40
3
1
193,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role