Player Matchup

Shiva
Shiva
Absolut__CapTain
Shiva
Level 79
God Stats
5W - 4L
1,733 SR
Queue Stats
188W - 216L
1,459 Elo+
Party 3
Loki
Loki
Absolut__NeSti
Loki
Level 88
God Stats
3W - 10L
1,276 SR
Queue Stats
158W - 203L
1,328 Elo+
Party 3
Medusa
Medusa
Absolut__Shadow
Medusa
Level 28
God Stats
1W - 1L
1,732 SR
Queue Stats
79W - 114L
1,353 Elo+
Party 3
Athena
Athena
CAllMeBlume
Athena
Level 47
God Stats
10W - 15L
1,554 SR
Queue Stats
219W - 252L
1,373 Elo+
Party 1
Hera
Hera
ElegantRaptor47
Hera
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
229W - 246L
1,391 Elo+
Party 1
Team Averages
Level 72
1,559 SR
1,381 Elo+

VS

Team Averages
Level 67
1,527 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
Brinopro59
Tsukuyomi
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 208L
1,370 Elo+
Party 2
Vamana
Vamana
Caleter56
Vamana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 69L
1,546 Elo+
Party 2
Medusa
Medusa
CarlosCatedra
Medusa
Level 105
God Stats
16W - 16L
1,479 SR
Queue Stats
252W - 272L
1,435 Elo+
Party 2
Janus
Janus
Nachetron
Janus
Level 61
God Stats
15W - 17L
1,656 SR
Queue Stats
170W - 193L
1,491 Elo+
Party 2
Nike
Nike
giannisnipon
Nike
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,628
603
6,927
6,667
4,566
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 2 / 1
5,993
545
1,372
7,173
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 7 / 1
6,118
556
5,925
7,463
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
8
0 / 6 / 3
5,218
474
1,405
10,449
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 2
6,719
611
3,811
5,721
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Brinopro59
Tsukuyomi
13
5 / 1 / 1
7,126
648
2,589
7,050
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Caleter56
Vamana
10
1 / 3 / 12
6,176
561
5,010
7,390
3,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
12 / 1 / 3
7,739
704
10,958
6,810
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Nachetron
Janus
12
1 / 0 / 1
6,702
609
2,824
3,519
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 1
5,669
515
2,499
8,621
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
19
19
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
1
2
1
0.75
L
2
7
1
0.36
W
Tsukuyomi
Brinopro59
Tsukuyomi
5
1
1
5.5
L
Athena
0
6
3
0.25
W
Vamana
Caleter56
Vamana
1
3
12
2.33
W
12
1
3
13.5
L
1
3
2
0.67
W
Janus
Nachetron
Janus
1
0
1
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,440
Damage
23,880
37,473
Taken
33,390
17,326
Mitigated
12,730
6,518
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,927
1,578
0
1,538
6,667
4,566
386
0
6,323
0
32,397
L
1,372
66
0
2,940
7,173
1,786
0
383
6,666
0
29,610
L
5,925
2,684
0
245
7,463
2,241
0
383
6,922
0
28,188
W
Tsukuyomi
Brinopro59
Tsukuyomi
2,589
704
0
2,423
7,050
2,219
0
141
6,899
0
38,545
L
Athena
1,405
311
64
1,231
10,449
7,108
0
1,089
9,002
6,362
0
W
Vamana
Caleter56
Vamana
5,010
1,884
309
2,114
7,390
3,717
242
1,805
5,507
0
20,147
W
10,958
5,012
0
1,271
6,810
2,159
1,912
1,968
4,800
0
42,774
L
3,811
1,918
0
500
5,721
1,625
0
743
4,898
43,980
0
W
Janus
Nachetron
Janus
2,824
66
0
370
3,519
924
632
1,160
2,347
43,398
0
W
2,499
220
0
2,992
8,621
3,711
106
0
8,621
0
22,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,676
Gold Earned
33,412
283
Minions Killed
306
0
Camps Cleared
0
1,063,515
Distance Traveled
1,240,671
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,628
603
57
5
0
209,115
0
L
Loki
5,993
545
73
7
0
236,520
0
L
Medusa
6,118
556
51
5
0
206,813
3
W
Tsukuyomi
7,126
648
67
6
0
287,579
2
L
Athena
5,218
474
9
1
0
209,597
0
W
Vamana
6,176
561
28
3
0
244,148
2
W
Medusa
7,739
704
67
6
0
224,330
2
L
Hera
6,719
611
93
8
0
201,470
3
W
Janus
6,702
609
98
9
0
260,749
2
W
Nike
5,669
515
46
4
0
223,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role