Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 110
1,500 SR
1,500 Elo+

VS

Team Averages
Level 60
1,429 SR
1,539 Elo+
Bacchus
Bacchus
ArTIkBaNAnA
Bacchus
Level 108
God Stats
69W - 27L
1,673 SR
Queue Stats
80W - 42L
1,549 Elo+
Party 2
Thor
Thor
LaZzYWolverine
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,524 Elo+
Party 2
Thoth
Thoth
Undead
Thoth
Level 60
God Stats
0W - 4L
1,113 SR
Queue Stats
97W - 61L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
5 / 0 / 12
10,097
918
5,705
8,404
8,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
 
Bastet
14
9 / 2 / 9
9,424
857
15,640
11,057
4,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
 
The Morrigan
15
5 / 1 / 12
9,138
831
12,123
5,133
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArTIkBaNAnA
Bacchus
9
0 / 3 / 2
6,760
615
4,825
10,478
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 7 / 0
7,632
694
4,236
15,309
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Undead
Thoth
9
1 / 9 / 1
6,660
605
3,679
10,382
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
19
Kills
3
3
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
12
11
W
Bastet
 
Bastet
9
2
9
6.75
W
The Morrigan
 
The Morrigan
5
1
12
11
L
Bacchus
ArTIkBaNAnA
Bacchus
0
3
2
0.33
L
2
7
0
0.29
L
Thoth
Undead
Thoth
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,468
Damage
12,740
24,594
Taken
36,169
14,514
Mitigated
18,043
8,290
Healing
1,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,705
306
0
3,311
8,404
8,510
120
3,175
5,076
16,088
0
W
Bastet
 
Bastet
15,640
4,225
0
3,812
11,057
4,119
169
3,473
6,966
0
42,531
W
The Morrigan
 
The Morrigan
12,123
1,307
0
1,167
5,133
1,885
134
2,226
2,813
34,331
3,141
L
Bacchus
ArTIkBaNAnA
Bacchus
4,825
562
0
520
10,478
9,938
0
3,303
6,994
10,583
0
L
4,236
651
0
598
15,309
5,363
0
7,001
7,937
0
14,295
L
Thoth
Undead
Thoth
3,679
341
0
464
10,382
2,742
0
4,517
5,648
19,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,659
Gold Earned
21,052
148
Minions Killed
69
10
Camps Cleared
0
702,867
Distance Traveled
590,700
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,097
918
38
3
4
236,684
7
W
Bastet
9,424
857
63
6
4
239,692
2
W
The Morrigan
9,138
831
47
4
2
226,491
2
L
Bacchus
6,760
615
11
1
0
231,337
5
L
Thor
7,632
694
27
2
0
175,104
0
L
Thoth
6,660
605
31
3
0
184,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role