Player Matchup

Baron Samedi
Baron Samedi
ELPAYOLOKO
Baron Samedi
Level 67
God Stats
15W - 21L
1,299 SR
Queue Stats
271W - 379L
1,463 Elo+
Solo
Ymir
Ymir
RaGnArOrK6
Ymir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ℓεıтσ
Tsukuyomi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 89L
1,440 Elo+
Party 2
Team Averages
Level 95
1,433 SR
1,467 Elo+

VS

Team Averages
Level 70
1,552 SR
1,531 Elo+
Vamana
Vamana
 
Vamana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MarcheIIo_
Ares
Level 77
God Stats
49W - 32L
1,656 SR
Queue Stats
55W - 49L
1,557 Elo+
Party 1
Chronos
Chronos
aragon488
Chronos
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 19L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ELPAYOLOKO
Baron Samedi
12
0 / 2 / 2
7,950
612
12,121
7,180
3,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 4 / 1
7,734
595
4,367
11,745
11,224
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
ℓεıтσ
Tsukuyomi
12
1 / 6 / 1
8,428
648
8,818
12,678
5,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
4 / 1 / 5
9,398
723
9,184
11,136
10,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
2 / 1 / 9
9,775
752
6,491
12,711
12,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
aragon488
Chronos
15
6 / 0 / 6
9,973
767
9,646
8,131
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
1
5
6.5
L
Baron Samedi
ELPAYOLOKO
Baron Samedi
0
2
2
0.5
W
2
1
9
6.5
L
1
4
1
0.38
W
Chronos
aragon488
Chronos
6
0
6
9
L
Tsukuyomi
ℓεıтσ
Tsukuyomi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,306
Damage
25,321
31,603
Taken
31,978
20,312
Mitigated
27,176
6,147
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,184
4,848
0
2,866
11,136
10,236
27
5,473
5,663
405
34,371
L
Baron Samedi
ELPAYOLOKO
Baron Samedi
12,121
612
1,257
2,339
7,180
3,775
0
3,181
3,999
32,398
0
W
6,491
172
0
3,873
12,711
12,718
157
7,078
5,633
15,117
0
L
4,367
463
0
0
11,745
11,224
0
6,383
5,362
9,962
0
W
Chronos
aragon488
Chronos
9,646
4,352
0
2,350
8,131
4,222
801
4,292
3,839
35,728
2,960
L
Tsukuyomi
ℓεıтσ
Tsukuyomi
8,818
2,865
516
2,035
12,678
5,313
0
6,336
6,342
0
34,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,112
Gold Earned
29,146
110
Minions Killed
143
3
Camps Cleared
10
728,788
Distance Traveled
780,647
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,398
723
54
4
6
259,128
4
L
Baron Samedi
7,950
612
57
4
1
255,285
2
W
Ares
9,775
752
12
1
2
260,373
1
L
Ymir
7,734
595
10
1
0
213,674
2
W
Chronos
9,973
767
77
6
2
261,146
0
L
Tsukuyomi
8,428
648
43
3
2
259,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role