Player Matchup

Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Girronki
Horus
Level 41
God Stats
30W - 20L
1,551 SR
Queue Stats
90W - 86L
1,460 Elo+
Solo
Anhur
Anhur
Hyexos
Anhur
Level 43
God Stats
16W - 18L
1,417 SR
Queue Stats
97W - 96L
1,472 Elo+
Solo
Ares
Ares
PeeWeeGorgon
Ares
Level 158
God Stats
1W - 3L
1,213 SR
Queue Stats
196W - 154L
1,564 Elo+
Party 2
Hun Batz
Hun Batz
ThePadanFain
Hun Batz
Level 128
God Stats
2W - 2L
1,292 SR
Queue Stats
235W - 193L
1,551 Elo+
Party 2
Team Averages
Level 95
1,394 SR
1,509 Elo+

VS

Team Averages
Level 82
1,458 SR
1,490 Elo+
King Arthur
King Arthur
Breadmaster66
King Arthur
Level 96
God Stats
11W - 9L
1,467 SR
Queue Stats
275W - 277L
1,479 Elo+
Party 3
Hou Yi
Hou Yi
Lokomofeilov
Hou Yi
Level 105
God Stats
8W - 13L
1,369 SR
Queue Stats
333W - 332L
1,523 Elo+
Party 1
Set
Set
OrangeVenom
Set
Level 58
God Stats
5W - 11L
1,266 SR
Queue Stats
112W - 119L
1,442 Elo+
Party 3
Ah Puch
Ah Puch
cristalmephis
Ah Puch
Level 100
God Stats
35W - 20L
1,688 SR
Queue Stats
318W - 319L
1,504 Elo+
Party 1
Geb
Geb
xOsKiz
Geb
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 1 / 3
7,786
556
6,380
8,280
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Girronki
Horus
15
6 / 1 / 2
8,846
632
11,260
9,597
9,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
Hyexos
Anhur
14
8 / 0 / 3
8,665
619
11,335
8,180
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 4 / 9
7,761
554
5,691
12,251
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
ThePadanFain
Hun Batz
13
4 / 2 / 5
7,836
560
5,523
10,073
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Breadmaster66
King Arthur
11
0 / 6 / 2
6,941
496
5,555
14,717
6,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
12
3 / 5 / 1
7,087
506
8,230
9,459
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 4 / 0
7,109
508
4,820
8,154
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
13
1 / 2 / 2
7,757
554
9,887
9,499
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
xOsKiz
Geb
10
1 / 4 / 3
6,506
465
5,133
12,869
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
7
8
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
3
1.5
L
King Arthur
Breadmaster66
King Arthur
0
6
2
0.17
W
Horus
Girronki
Horus
6
1
2
7
W
Anhur
Hyexos
Anhur
8
0
3
9.5
L
Hou Yi
3
5
1
0.7
L
2
4
0
0.5
W
3
4
9
1.88
W
Hun Batz
ThePadanFain
Hun Batz
4
2
5
3.25
L
Ah Puch
1
2
2
1
L
Geb
xOsKiz
Geb
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,189
Damage
33,625
48,381
Taken
54,698
26,566
Mitigated
21,150
21,995
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,380
160
1,226
5,441
8,280
2,595
0
5,309
2,635
56,949
0
L
King Arthur
Breadmaster66
King Arthur
5,555
824
0
1,510
14,717
6,198
264
2,119
12,598
0
39,940
W
Horus
Girronki
Horus
11,260
5,132
1,624
4,402
9,597
9,712
22
900
8,635
0
52,034
W
Anhur
Hyexos
Anhur
11,335
5,756
0
3,605
8,180
2,128
242
2,208
5,728
0
54,221
L
Hou Yi
8,230
4,765
0
2,307
9,459
2,078
0
2,225
7,234
0
52,445
L
4,820
1,266
0
538
8,154
2,645
0
954
7,200
0
31,653
W
5,691
880
0
1,982
12,251
9,043
0
2,828
9,399
19,111
955
W
Hun Batz
ThePadanFain
Hun Batz
5,523
1,288
0
3,715
10,073
3,088
0
3,175
6,720
0
51,775
L
Ah Puch
9,887
295
0
4,399
9,499
3,149
0
4,403
5,096
54,716
0
L
Geb
xOsKiz
Geb
5,133
1,532
356
2,413
12,869
7,080
0
2,169
10,700
13,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,894
Gold Earned
35,400
425
Minions Killed
364
0
Camps Cleared
0
1,482,672
Distance Traveled
1,333,591
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,786
556
111
8
0
315,850
2
L
King Arthur
6,941
496
82
6
0
240,325
2
W
Horus
8,846
632
94
7
0
294,647
4
W
Anhur
8,665
619
107
8
0
257,855
4
L
Hou Yi
7,087
506
88
6
0
261,156
1
L
Set
7,109
508
54
4
0
297,264
3
W
Ares
7,761
554
21
2
0
287,857
3
W
Hun Batz
7,836
560
92
7
0
326,463
2
L
Ah Puch
7,757
554
121
9
0
259,414
4
L
Geb
6,506
465
19
1
0
275,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role