Player Matchup

Medusa
Medusa
BLlGHT3D
Medusa
Level 84
God Stats
41W - 56L
1,483 SR
Queue Stats
406W - 602L
1,331 Elo+
Solo
Ra
Ra
NoseeToes
Ra
Level 17
God Stats
3W - 4L
1,385 SR
Queue Stats
31W - 38L
1,376 Elo+
Party 1
Ratatoskr
Ratatoskr
ZxTDopey
Ratatoskr
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,332 Elo+
Party 1
Team Averages
Level 53
1,456 SR
1,346 Elo+

VS

Team Averages
Level 64
1,500 SR
1,586 Elo+
Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
WalMartMnstr
Susano
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
83W - 52L
1,601 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
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Ah Muzen Cab
Level 84
God Stats
14W - 10L
1,500 SR
Queue Stats
205W - 282L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BLlGHT3D
Medusa
15
4 / 12 / 4
11,259
751
10,006
19,540
9,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 5 / 4
10,960
731
9,321
11,421
6,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
ZxTDopey
Ratatoskr
14
7 / 8 / 4
11,084
739
8,674
15,893
5,893
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
4 / 5 / 16
11,913
794
10,808
16,974
21,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Susano
15
8 / 5 / 10
11,717
781
13,951
14,486
5,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
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Ah Muzen Cab
18
13 / 4 / 10
13,670
911
16,558
14,984
6,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
14
Kills
25
25
Deaths
14
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
5
16
2.4
L
Medusa
BLlGHT3D
Medusa
4
12
4
0.5
L
3
5
4
1
W
Susano
8
5
10
2.6
L
Ratatoskr
ZxTDopey
Ratatoskr
7
8
4
1.13
W
Ah Muzen Cab
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Ah Muzen Cab
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,001
Damage
41,317
46,854
Taken
46,444
21,505
Mitigated
32,441
5,265
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,808
3,487
567
4,061
16,974
21,044
346
3,573
12,877
28,813
0
L
Medusa
BLlGHT3D
Medusa
10,006
3,789
0
681
19,540
9,218
574
2,945
16,595
0
33,699
L
9,321
803
1,105
2,289
11,421
6,394
0
4,359
7,062
40,682
0
W
Susano
13,951
1,601
0
1,666
14,486
5,213
1,229
1,338
12,926
0
36,889
L
Ratatoskr
ZxTDopey
Ratatoskr
8,674
2,620
468
722
15,893
5,893
0
4,067
11,826
0
20,419
W
Ah Muzen Cab
blacksnow0020
Ah Muzen Cab
16,558
7,570
421
7,269
14,984
6,184
840
3,790
10,848
0
52,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,303
Gold Earned
37,300
160
Minions Killed
147
7
Camps Cleared
5
752,844
Distance Traveled
787,559
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,913
794
21
1
0
267,081
1
L
Medusa
11,259
751
57
4
1
216,545
5
L
Ra
10,960
731
78
5
6
267,782
0
W
Susano
11,717
781
54
4
2
264,843
1
L
Ratatoskr
11,084
739
25
2
0
268,517
0
W
Ah Muzen Cab
13,670
911
72
5
3
255,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role