Player Matchup

Aphrodite
Aphrodite
ArbiterGrunt
Aphrodite
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,483 Elo+
Party 2
Sol
Sol
DREC9898
Sol
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 83L
1,512 Elo+
Party 3
Charybdis
Charybdis
TheronSentinal3
Charybdis
Level 103
God Stats
5W - 3L
1,500 SR
Queue Stats
123W - 148L
1,390 Elo+
Party 2
Shiva
Shiva
Thighlander64
Shiva
Level 79
God Stats
1W - 1L
1,105 SR
Queue Stats
76W - 99L
1,374 Elo+
Party 2
Gilgamesh
Gilgamesh
TmDr_Emy-2-3-4
Gilgamesh
Level 62
God Stats
11W - 15L
1,292 SR
Queue Stats
62W - 52L
1,264 Elo+
Party 3
Team Averages
Level 87
1,379 SR
1,405 Elo+

VS

Team Averages
Level 101
1,438 SR
1,439 Elo+
Cerberus
Cerberus
Oashtray
Cerberus
Level 66
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Ozokazam
Cernunnos
Level 109
God Stats
1W - 14L
1,563 SR
Queue Stats
225W - 367L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
blueguitarr
Kukulkan
Level 83
God Stats
68W - 107L
1,440 SR
Queue Stats
120W - 201L
1,466 Elo+
Party 1
Fenrir
Fenrir
lykan1701
Fenrir
Level 118
God Stats
8W - 14L
1,358 SR
Queue Stats
138W - 212L
1,373 Elo+
Party 1
Anubis
Anubis
samstar010
Anubis
Level 128
God Stats
264W - 250L
1,534 SR
Queue Stats
265W - 253L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArbiterGrunt
Aphrodite
20
8 / 5 / 6
14,568
540
19,468
22,094
15,539
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 2 / 8
15,389
570
31,779
26,484
8,930
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TheronSentinal3
Charybdis
20
8 / 4 / 9
12,722
471
37,235
26,034
9,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 2 / 10
12,736
472
8,081
21,461
19,218
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
TmDr_Emy-2-3-4
Gilgamesh
20
7 / 9 / 10
13,000
481
17,989
28,899
10,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Oashtray
Cerberus
16
0 / 7 / 11
9,796
363
9,253
38,711
24,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Ozokazam
Cernunnos
20
5 / 8 / 5
12,585
466
16,636
30,840
10,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
blueguitarr
Kukulkan
18
5 / 5 / 6
12,440
461
21,978
14,533
5,466
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
lykan1701
Fenrir
18
2 / 7 / 7
11,701
433
7,850
26,215
10,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
samstar010
Anubis
20
10 / 7 / 6
14,456
535
35,644
30,415
16,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
57
34
Kills
22
22
Deaths
34
43
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ArbiterGrunt
Aphrodite
8
5
6
2.2
W
9
2
8
6.5
L
Cerberus
Oashtray
Cerberus
0
7
11
0.79
L
Cernunnos
Ozokazam
Cernunnos
5
8
5
0.94
W
Charybdis
TheronSentinal3
Charybdis
8
4
9
3.13
W
2
2
10
3.5
W
Gilgamesh
TmDr_Emy-2-3-4
Gilgamesh
7
9
10
1.33
L
Kukulkan
blueguitarr
Kukulkan
5
5
6
1.6
L
Fenrir
lykan1701
Fenrir
2
7
7
0.79
L
Anubis
samstar010
Anubis
10
7
6
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,552
Damage
91,361
124,972
Taken
140,714
64,053
Mitigated
67,885
49,781
Healing
53,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ArbiterGrunt
Aphrodite
19,468
2,533
12,834
12,121
22,094
15,539
759
11,393
10,701
79,959
0
W
31,779
13,102
0
11,891
26,484
8,930
2,093
15,667
10,817
137,446
0
L
Cerberus
Oashtray
Cerberus
9,253
565
555
14,598
38,711
24,839
86
16,505
22,206
24,330
0
L
Cernunnos
Ozokazam
Cernunnos
16,636
9,112
0
12,032
30,840
10,234
650
9,637
21,203
0
108,949
W
Charybdis
TheronSentinal3
Charybdis
37,235
20,960
396
5,899
26,034
9,394
2,538
12,212
13,822
0
91,019
W
8,081
1,366
624
4,610
21,461
19,218
1,184
12,709
7,762
0
67,825
W
Gilgamesh
TmDr_Emy-2-3-4
Gilgamesh
17,989
5,787
0
1,406
28,899
10,972
0
14,894
14,005
630
88,764
L
Kukulkan
blueguitarr
Kukulkan
21,978
262
337
259
14,533
5,466
0
6,932
7,601
90,772
0
L
Fenrir
lykan1701
Fenrir
7,850
1,564
0
9,422
26,215
10,987
0
4,579
21,636
0
72,197
L
Anubis
samstar010
Anubis
35,644
2,239
0
16,242
30,415
16,359
151
14,224
16,191
108,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,415
Gold Earned
60,978
615
Minions Killed
616
0
Camps Cleared
0
2,607,142
Distance Traveled
2,471,087
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,568
540
112
4
0
504,392
2
W
Sol
15,389
570
186
7
0
533,580
0
L
Cerberus
9,796
363
34
1
0
524,201
3
L
Cernunnos
12,585
466
152
6
0
434,711
0
W
Charybdis
12,722
471
98
4
0
470,234
2
W
Shiva
12,736
472
113
4
0
566,352
7
W
Gilgamesh
13,000
481
106
4
0
532,584
0
L
Kukulkan
12,440
461
154
6
0
559,242
2
L
Fenrir
11,701
433
96
4
0
557,685
0
L
Anubis
14,456
535
180
7
0
395,248
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role