Player Matchup

Kukulkan
Kukulkan
ENTERIT
Kukulkan
Level 146
God Stats
5W - 2L
1,537 SR
Queue Stats
49W - 48L
1,407 Elo+
Party 1
Skadi
Skadi
TheKingBoof
Skadi
Level 65
God Stats
17W - 11L
1,363 SR
Queue Stats
77W - 81L
1,414 Elo+
Solo
Cthulhu
Cthulhu
ltsWhlteCali
Cthulhu
Level 27
God Stats
2W - 3L
1,311 SR
Queue Stats
20W - 21L
1,455 Elo+
Party 1
Team Averages
Level 79
1,404 SR
1,425 Elo+

VS

Team Averages
Level 47
1,593 SR
1,579 Elo+
Baron Samedi
Baron Samedi
NoseeToes
Baron Samedi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,391 Elo+
Party 2
Sylvanus
Sylvanus
XGN Wisdom
Sylvanus
Level 67
God Stats
2W - 3L
1,778 SR
Queue Stats
7W - 10L
1,746 Elo+
Solo
Chaac
Chaac
ZxTDopey
Chaac
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ENTERIT
Kukulkan
19
6 / 2 / 7
13,863
693
31,470
8,221
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
8 / 4 / 4
13,845
692
25,386
16,321
6,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ltsWhlteCali
Cthulhu
19
2 / 1 / 14
13,531
677
13,885
15,050
16,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NoseeToes
Baron Samedi
18
3 / 6 / 2
13,344
667
15,412
23,549
11,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
XGN Wisdom
Sylvanus
15
0 / 5 / 2
11,602
580
4,799
34,041
32,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
ZxTDopey
Chaac
17
4 / 5 / 1
12,299
615
11,058
25,739
12,902
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
7
7
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ENTERIT
Kukulkan
6
2
7
4.75
L
Baron Samedi
NoseeToes
Baron Samedi
3
6
2
0.67
W
8
4
4
2.5
L
Sylvanus
XGN Wisdom
Sylvanus
0
5
2
0.2
L
Chaac
ZxTDopey
Chaac
4
5
1
0.9
W
Cthulhu
ltsWhlteCali
Cthulhu
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,741
Damage
31,269
39,592
Taken
83,329
26,808
Mitigated
57,051
9,978
Healing
37,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ENTERIT
Kukulkan
31,470
1,961
0
1,185
8,221
3,821
870
4,239
3,982
77,721
0
L
Baron Samedi
NoseeToes
Baron Samedi
15,412
410
3,099
7,354
23,549
11,292
0
14,107
8,706
62,253
0
W
25,386
14,655
0
1,935
16,321
6,110
1,834
8,906
7,415
0
69,469
L
Sylvanus
XGN Wisdom
Sylvanus
4,799
923
6,478
14,312
34,041
32,857
0
16,622
15,784
13,870
0
L
Chaac
ZxTDopey
Chaac
11,058
1,523
471
6,194
25,739
12,902
0
12,635
12,243
0
67,232
W
Cthulhu
ltsWhlteCali
Cthulhu
13,885
233
986
5,872
15,050
16,877
165
7,540
7,510
35,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,239
Gold Earned
37,245
235
Minions Killed
203
8
Camps Cleared
9
1,069,017
Distance Traveled
994,013
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,863
693
112
6
0
334,317
0
L
Baron Samedi
13,344
667
82
4
5
307,415
2
W
Skadi
13,845
692
64
3
8
351,401
1
L
Sylvanus
11,602
580
22
1
0
311,857
0
L
Chaac
12,299
615
99
5
4
374,741
0
W
Cthulhu
13,531
677
59
3
0
383,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role