Player Matchup

Hercules
Hercules
BigCaseDawg
Hercules
Level 126
God Stats
17W - 51L
1,288 SR
Queue Stats
245W - 389L
1,293 Elo+
Solo
Neith
Neith
JustMundre
Neith
Level 119
God Stats
54W - 51L
1,493 SR
Queue Stats
226W - 228L
1,533 Elo+
Party 2
Janus
Janus
Zaneatopia
Janus
Level 108
God Stats
3W - 6L
1,853 SR
Queue Stats
164W - 145L
1,602 Elo+
Party 2
Team Averages
Level 118
1,545 SR
1,476 Elo+

VS

Team Averages
Level 56
1,516 SR
1,335 Elo+
Hou Yi
Hou Yi
Franquiny
Hou Yi
Level 46
God Stats
17W - 10L
1,545 SR
Queue Stats
41W - 48L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
SirDalvinRD
Baron Samedi
Level 7
God Stats
1W - 0L
1,502 SR
Queue Stats
2W - 4L
1,231 Elo+
Party 1
Vamana
Vamana
dafrost
Vamana
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
235W - 270L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigCaseDawg
Hercules
13
1 / 5 / 5
9,439
629
4,470
18,697
18,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
14
4 / 3 / 4
9,998
667
11,680
10,215
4,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
15
3 / 6 / 5
10,682
712
12,805
11,795
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Franquiny
Hou Yi
16
7 / 2 / 4
10,918
728
16,003
12,067
4,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SirDalvinRD
Baron Samedi
14
2 / 4 / 8
10,241
683
4,511
8,475
2,968
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
dafrost
Vamana
17
5 / 2 / 9
11,247
750
15,003
17,385
10,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
14
14
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigCaseDawg
Hercules
1
5
5
0.7
W
Hou Yi
Franquiny
Hou Yi
7
2
4
4.5
L
Neith
4
3
4
2
W
Baron Samedi
SirDalvinRD
Baron Samedi
2
4
8
1.5
L
Janus
3
6
5
0.92
W
Vamana
dafrost
Vamana
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
35,517
40,707
Taken
37,927
25,646
Mitigated
17,395
7,844
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigCaseDawg
Hercules
4,470
1,192
445
3,905
18,697
18,042
0
3,234
15,463
0
10,614
W
Hou Yi
Franquiny
Hou Yi
16,003
9,851
0
2,473
12,067
4,304
1,439
3,996
7,860
0
40,979
L
Neith
11,680
5,789
0
2,994
10,215
4,002
165
270
9,945
0
34,034
W
Baron Samedi
SirDalvinRD
Baron Samedi
4,511
719
433
170
8,475
2,968
265
3,538
4,870
19,151
0
L
Janus
12,805
184
0
500
11,795
3,602
90
1,377
10,418
53,983
0
W
Vamana
dafrost
Vamana
15,003
7,570
0
7,745
17,385
10,123
492
5,745
11,316
0
41,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,119
Gold Earned
32,406
151
Minions Killed
152
6
Camps Cleared
5
753,607
Distance Traveled
816,183
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,439
629
11
1
0
277,117
0
W
Hou Yi
10,918
728
70
5
1
259,963
3
L
Neith
9,998
667
51
3
4
220,369
1
W
Baron Samedi
10,241
683
26
2
0
229,692
0
L
Janus
10,682
712
89
6
2
256,121
4
W
Vamana
11,247
750
56
4
4
326,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role