Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Dr_asbestos
Odin
Level 159
God Stats
13W - 10L
1,715 SR
Queue Stats
114W - 103L
1,604 Elo+
Party 2
Chang'e
Chang'e
Fido-dido40
Chang'e
Level 128
God Stats
12W - 17L
1,842 SR
Queue Stats
993W - 994L
1,620 Elo+
Solo
Ganesha
Ganesha
ProKrAstAnAtion
Ganesha
Level 99
God Stats
2W - 4L
1,048 SR
Queue Stats
103W - 94L
1,470 Elo+
Party 2
Artemis
Artemis
TeddyMunster
Artemis
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 55L
1,648 Elo+
Party 1
Team Averages
Level 126
1,521 SR
1,568 Elo+

VS

Team Averages
Level 133
1,532 SR
1,577 Elo+
He Bo
He Bo
NameNotFound004
He Bo
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 30L
1,543 Elo+
Solo
Chiron
Chiron
UnCulichiMuySexy
Chiron
Level 160
God Stats
8W - 4L
1,500 SR
Queue Stats
349W - 305L
1,564 Elo+
Solo
Hun Batz
Hun Batz
Yng Snoozy
Hun Batz
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Khepri
Khepri
ºCalliopeº
Khepri
Level 160
God Stats
19W - 16L
1,617 SR
Queue Stats
94W - 112L
1,616 Elo+
Solo
Chaac
Chaac
别打kk啊
Chaac
Level 68
God Stats
13W - 8L
1,544 SR
Queue Stats
25W - 12L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 0 / 9
9,507
1,188
10,270
3,598
1,502
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 3 / 5
9,342
1,168
7,578
9,015
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Fido-dido40
Chang'e
14
1 / 0 / 7
8,966
1,121
5,260
9,298
3,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 1 / 10
9,563
1,195
4,073
8,324
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
TeddyMunster
Artemis
15
4 / 1 / 5
9,327
1,166
13,791
6,438
2,191
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

322

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,047
1,006
2,233
3,513
1,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 3
8,891
1,111
11,655
11,651
5,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Yng Snoozy
Hun Batz
13
0 / 3 / 4
8,169
1,021
6,032
9,252
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
14
0 / 1 / 4
9,059
1,132
2,862
7,935
10,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 2 / 3
9,032
1,129
9,766
11,897
14,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
11
Kills
5
5
Deaths
11
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
0
9
6.5
W
4
3
5
2.17
W
Chang'e
Fido-dido40
Chang'e
1
0
7
4.5
L
1
2
3
1.25
W
0
1
10
5
W
Artemis
TeddyMunster
Artemis
4
1
5
6.5
L
2
3
3
1.17
L
Hun Batz
Yng Snoozy
Hun Batz
0
3
4
0.67
L
Khepri
0
1
4
2
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,972
Damage
32,548
36,673
Taken
44,248
24,141
Mitigated
36,502
8,848
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
10,270
811
0
843
3,598
1,502
0
238
3,255
30,839
0
W
7,578
1,060
0
421
9,015
7,801
0
1,365
7,316
695
13,569
W
Chang'e
Fido-dido40
Chang'e
5,260
596
2,788
3,035
9,298
3,776
0
1,652
7,522
23,428
0
L
2,233
85
0
21
3,513
1,270
0
1,830
1,654
8,766
0
W
4,073
264
0
1,761
8,324
8,871
0
1,056
6,941
12,160
0
W
Artemis
TeddyMunster
Artemis
13,791
9,082
0
0
6,438
2,191
0
784
5,584
0
25,359
L
11,655
3,770
759
1,987
11,651
5,357
0
5,210
6,362
0
29,593
L
Hun Batz
Yng Snoozy
Hun Batz
6,032
860
0
742
9,252
4,891
0
2,682
6,274
0
19,705
L
Khepri
2,862
61
0
692
7,935
10,815
0
4,054
3,840
13,268
0
L
9,766
696
0
2,246
11,897
14,169
0
5,904
5,907
0
21,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,705
Gold Earned
43,198
158
Minions Killed
142
6
Camps Cleared
6
814,054
Distance Traveled
695,890
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,507
1,188
65
8
0
163,666
3
W
Odin
9,342
1,168
26
3
3
169,385
1
W
Chang'e
8,966
1,121
34
4
1
162,538
1
L
He Bo
8,047
1,006
12
2
0
80,116
0
W
Ganesha
9,563
1,195
0
0
0
159,460
1
W
Artemis
9,327
1,166
33
4
2
159,005
1
L
Chiron
8,891
1,111
55
7
2
128,170
3
L
Hun Batz
8,169
1,021
24
3
3
150,696
1
L
Khepri
9,059
1,132
19
2
0
158,637
0
L
Chaac
9,032
1,129
32
4
1
178,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role