Player Matchup

Kukulkan
Kukulkan
LeBlond James1
Kukulkan
Level 68
God Stats
8W - 3L
1,544 SR
Queue Stats
158W - 169L
1,453 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LePtitLoupio
Kumbhakarna
Level 28
God Stats
1W - 0L
1,764 SR
Queue Stats
31W - 34L
1,440 Elo+
Party 1
Neith
Neith
TheGingras9
Neith
Level 127
God Stats
7W - 8L
1,475 SR
Queue Stats
186W - 179L
1,503 Elo+
Party 1
Team Averages
Level 74
1,594 SR
1,465 Elo+

VS

Team Averages
Level 67
1,354 SR
1,381 Elo+
Zeus
Zeus
COWBOYJOE4960
Zeus
Level 65
God Stats
10W - 11L
1,326 SR
Queue Stats
17W - 36L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
Dival18
Cthulhu
Level 47
God Stats
0W - 1L
1,236 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Arachne
Arachne
Strix7131
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
5 / 2 / 7
8,526
775
8,103
6,695
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
LePtitLoupio
Kumbhakarna
12
3 / 1 / 9
8,643
786
2,787
9,793
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 0 / 8
9,098
827
13,275
5,351
1,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,081
644
4,737
9,100
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Dival18
Cthulhu
11
0 / 3 / 2
7,087
644
6,398
10,180
5,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Strix7131
Arachne
10
2 / 5 / 0
7,353
668
6,643
9,948
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
3
3
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Cthulhu
Dival18
Cthulhu
0
3
2
0.33
W
Kukulkan
5
2
7
4.25
W
Kumbhakarna
LePtitLoupio
Kumbhakarna
3
1
9
7.5
L
Arachne
Strix7131
Arachne
2
5
0
0.4
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,165
Damage
17,778
21,839
Taken
29,228
13,116
Mitigated
11,049
4,731
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,737
618
0
433
9,100
2,433
52
3,560
5,356
20,844
0
L
Cthulhu
Dival18
Cthulhu
6,398
190
18
3,210
10,180
5,155
0
2,103
7,939
22,207
0
W
Kukulkan
8,103
379
42
942
6,695
2,582
0
4,279
2,182
25,628
0
W
Kumbhakarna
LePtitLoupio
Kumbhakarna
2,787
315
245
1,835
9,793
8,679
0
4,100
5,360
8,906
0
L
Arachne
Strix7131
Arachne
6,643
4,010
0
1,999
9,948
3,461
0
4,945
4,749
0
16,781
W
13,275
4,390
0
1,667
5,351
1,855
0
2,712
2,480
0
39,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,267
Gold Earned
21,521
150
Minions Killed
106
5
Camps Cleared
6
586,571
Distance Traveled
556,887
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,081
644
43
4
1
180,037
0
L
Cthulhu
7,087
644
35
3
0
175,202
0
W
Kukulkan
8,526
775
58
5
2
192,051
2
W
Kumbhakarna
8,643
786
17
2
0
197,972
0
L
Arachne
7,353
668
28
3
5
201,648
0
W
Neith
9,098
827
75
7
3
196,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role