Player Matchup

Cabrakan
Cabrakan
Dontask87
Cabrakan
Level 138
God Stats
7W - 1L
1,500 SR
Queue Stats
306W - 242L
1,678 Elo+
Party 2
Medusa
Medusa
MaddogCrissum
Medusa
Level 126
God Stats
10W - 8L
1,500 SR
Queue Stats
300W - 233L
1,550 Elo+
Solo
Kukulkan
Kukulkan
NoobNugget096
Kukulkan
Level 105
God Stats
70W - 56L
1,724 SR
Queue Stats
557W - 409L
1,643 Elo+
Party 2
Team Averages
Level 123
1,575 SR
1,623 Elo+

VS

Team Averages
Level 74
1,597 SR
1,486 Elo+
Mulan
Mulan
LeBlond James1
Mulan
Level 68
God Stats
19W - 16L
1,525 SR
Queue Stats
158W - 169L
1,471 Elo+
Party 1
Fenrir
Fenrir
LePtitLoupio
Fenrir
Level 28
God Stats
1W - 3L
1,510 SR
Queue Stats
31W - 34L
1,463 Elo+
Party 1
Agni
Agni
TheGingras9
Agni
Level 127
God Stats
4W - 4L
1,754 SR
Queue Stats
186W - 179L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dontask87
Cabrakan
13
9 / 3 / 8
9,471
861
8,258
8,629
5,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

14
6 / 1 / 10
9,476
861
12,330
8,163
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
NoobNugget096
Kukulkan
15
4 / 0 / 15
9,513
865
12,721
3,833
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,568
688
3,277
12,849
8,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
11
2 / 5 / 1
7,913
719
2,632
15,220
7,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 2
6,468
588
7,030
10,254
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
19
Kills
3
4
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Dontask87
Cabrakan
9
3
8
4.33
L
1
6
2
0.33
L
Fenrir
2
5
1
0.5
W
6
1
10
11
W
Kukulkan
NoobNugget096
Kukulkan
4
0
15
11.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,309
Damage
12,939
20,625
Taken
38,323
10,569
Mitigated
18,956
7,627
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Dontask87
Cabrakan
8,258
1,000
0
1,879
8,629
5,173
135
1,829
6,637
23,743
0
L
3,277
192
35
1,017
12,849
8,575
0
7,085
5,317
0
15,415
L
Fenrir
2,632
371
232
1,071
15,220
7,303
0
8,269
6,505
0
8,430
W
12,330
7,515
0
4,538
8,163
3,889
1,197
3,114
4,862
0
33,235
W
Kukulkan
NoobNugget096
Kukulkan
12,721
459
0
1,210
3,833
1,507
938
2,535
1,263
41,134
0
L
7,030
380
0
1,786
10,254
3,078
0
4,420
5,522
21,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,460
Gold Earned
21,949
136
Minions Killed
57
9
Camps Cleared
1
638,743
Distance Traveled
551,525
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,471
861
28
3
2
189,356
3
L
Mulan
7,568
688
20
2
1
193,382
3
L
Fenrir
7,913
719
13
1
0
204,243
0
W
Medusa
9,476
861
35
3
3
233,275
3
W
Kukulkan
9,513
865
73
7
4
216,112
2
L
Agni
6,468
588
24
2
0
153,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role