Player Matchup

Hou Yi
Hou Yi
CLE XShadowX
Hou Yi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 170L
1,480 Elo+
Solo
Yemoja
Yemoja
Fidomaniac
Yemoja
Level 112
God Stats
5W - 6L
1,333 SR
Queue Stats
459W - 475L
1,475 Elo+
Solo
Medusa
Medusa
GrizzleMN
Medusa
Level 136
God Stats
1W - 1L
1,122 SR
Queue Stats
59W - 57L
1,468 Elo+
Solo
Bastet
Bastet
SpecialScoopy
Bastet
Level 42
God Stats
9W - 11L
1,191 SR
Queue Stats
284W - 290L
1,453 Elo+
Party 2
Sobek
Sobek
TheHungryTree18
Sobek
Level 43
God Stats
4W - 5L
1,696 SR
Queue Stats
254W - 263L
1,437 Elo+
Party 2
Team Averages
Level 92
1,369 SR
1,462 Elo+

VS

Team Averages
Level 85
1,469 SR
1,440 Elo+
Geb
Geb
 
Geb
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DrDankerson
Fenrir
Level 24
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Hera
Hera
DrHalfpint
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Yemoja
Yemoja
Kane is Able883
Yemoja
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,619 Elo+
Party 1
Rama
Rama
Trollrah
Rama
Level 144
God Stats
6W - 11L
1,296 SR
Queue Stats
436W - 474L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
13 / 2 / 20
12,515
894
21,304
14,862
8,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Fidomaniac
Yemoja
17
3 / 2 / 26
10,708
765
9,494
14,733
21,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
GrizzleMN
Medusa
18
15 / 4 / 16
12,206
872
28,303
16,698
9,804
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 3 / 21
11,508
822
16,175
12,828
6,814
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 3 / 27
10,330
738
6,305
18,566
21,396
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
4 / 5 / 7
10,316
737
16,818
17,626
25,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
2 / 7 / 9
9,811
701
8,534
21,443
18,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 10 / 5
9,123
652
14,257
13,421
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 5 / 8
9,960
711
5,045
19,450
19,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
16
3 / 11 / 6
9,970
712
8,721
18,427
5,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
48
38
Kills
13
14
Deaths
38
110
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
4
5
7
1.5
W
Hou Yi
13
2
20
11.5
L
Fenrir
2
7
9
0.93
L
2
10
5
0.45
W
Yemoja
Fidomaniac
Yemoja
3
2
26
8
W
Medusa
GrizzleMN
Medusa
15
4
16
5.75
L
2
5
8
1.2
W
6
3
21
5.5
W
1
3
27
4.83
L
Rama
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,581
Damage
53,375
77,687
Taken
90,367
67,506
Mitigated
72,484
33,915
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
16,818
881
1,104
2,234
17,626
25,017
0
2,940
14,383
33,307
0
W
Hou Yi
21,304
12,082
1,445
4,467
14,862
8,041
1,223
6,853
7,442
0
38,328
L
Fenrir
8,534
2,165
367
3,478
21,443
18,018
0
4,258
16,775
671
14,200
L
14,257
4,044
2,137
226
13,421
4,251
0
2,841
10,428
22,400
0
W
Yemoja
Fidomaniac
Yemoja
9,494
2,465
9,760
3,199
14,733
21,451
1,252
6,496
7,709
19,961
0
W
Medusa
GrizzleMN
Medusa
28,303
12,309
279
4,555
16,698
9,804
2,827
6,535
9,807
0
59,730
L
5,045
1,687
6,500
4,306
19,450
19,634
0
2,259
16,974
12,784
0
W
16,175
5,265
2,417
2,881
12,828
6,814
1,935
5,789
6,673
0
33,667
W
6,305
580
1,185
3,727
18,566
21,396
470
8,320
9,540
13,137
0
L
Rama
8,721
6,400
244
2,910
18,427
5,564
0
2,181
16,008
0
22,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,267
Gold Earned
49,180
145
Minions Killed
112
0
Camps Cleared
0
1,263,961
Distance Traveled
1,152,661
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,316
737
17
1
0
271,020
0
W
Hou Yi
12,515
894
31
2
0
229,495
0
L
Fenrir
9,811
701
10
1
0
278,317
0
L
Hera
9,123
652
29
2
0
202,016
0
W
Yemoja
10,708
765
15
1
0
230,672
3
W
Medusa
12,206
872
56
4
0
243,372
1
L
Yemoja
9,960
711
26
2
0
214,237
0
W
Bastet
11,508
822
32
2
0
288,585
0
W
Sobek
10,330
738
11
1
0
271,837
0
L
Rama
9,970
712
30
2
0
187,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role