Player Matchup

Sylvanus
Sylvanus
FallGryphon8433
Sylvanus
Level 49
God Stats
34W - 25L
1,519 SR
Queue Stats
107W - 95L
1,456 Elo+
Solo
Apollo
Apollo
GrandLotusIroh21
Apollo
Level 87
God Stats
5W - 1L
1,696 SR
Queue Stats
324W - 254L
1,554 Elo+
Solo
King Arthur
King Arthur
LittleDanielSAN
King Arthur
Level 42
God Stats
1W - 0L
1,503 SR
Queue Stats
27W - 44L
1,427 Elo+
Solo
Ymir
Ymir
Sparty174
Ymir
Level 46
God Stats
1W - 2L
1,315 SR
Queue Stats
45W - 62L
1,424 Elo+
Solo
Kukulkan
Kukulkan
dovahkiin-wolf
Kukulkan
Level 34
God Stats
2W - 1L
1,281 SR
Queue Stats
5W - 6L
1,364 Elo+
Solo
Team Averages
Level 52
1,463 SR
1,445 Elo+

VS

Team Averages
Level 39
1,349 SR
1,378 Elo+
Persephone
Persephone
 
Persephone
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
BluffWriter7832
Khepri
Level 7
God Stats
6W - 13L
1,384 SR
Queue Stats
38W - 56L
1,328 Elo+
Party 1
Chaac
Chaac
NosyBoyYT
Chaac
Level 14
God Stats
0W - 2L
1,310 SR
Queue Stats
7W - 6L
1,319 Elo+
Party 2
Jing Wei
Jing Wei
Teriy4ki
Jing Wei
Level 23
God Stats
0W - 2L
1,303 SR
Queue Stats
7W - 10L
1,304 Elo+
Party 2
Fenrir
Fenrir
drayman31
Fenrir
Level 66
God Stats
29W - 30L
1,250 SR
Queue Stats
119W - 106L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
7 / 0 / 2
4,943
824
3,546
3,071
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
3 / 0 / 3
4,382
730
2,398
2,918
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
LittleDanielSAN
King Arthur
7
0 / 1 / 0
3,601
600
446
4,171
1,274
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
6
0 / 2 / 4
4,036
673
1,319
4,152
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
6
2 / 2 / 0
4,006
668
1,574
2,873
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
6
2 / 3 / 1
4,246
708
3,426
2,923
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 3 / 0
3,374
562
289
3,932
1,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
NosyBoyYT
Chaac
8
1 / 0 / 0
4,519
753
2,549
2,404
886
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Teriy4ki
Jing Wei
1
0 / 0 / 0
1,137
190
0
0
0
Fenrir
drayman31
Fenrir
6
2 / 6 / 1
3,864
644
2,248
5,299
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
12
Kills
5
5
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
3
1
0.83
L
0
3
0
0
W
Sylvanus
7
0
2
8
W
3
0
3
4.5
W
King Arthur
LittleDanielSAN
King Arthur
0
1
0
0
L
Chaac
NosyBoyYT
Chaac
1
0
0
1
W
Ymir
0
2
4
1
L
Jing Wei
Teriy4ki
Jing Wei
0
0
0
0
W
Kukulkan
2
2
0
1
L
Fenrir
drayman31
Fenrir
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,283
Damage
8,512
17,185
Taken
14,558
5,488
Mitigated
4,836
5,138
Healing
1,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,426
544
0
558
2,923
886
0
2,176
744
16,887
0
L
289
0
0
74
3,932
1,470
0
564
3,368
6,802
0
W
Sylvanus
3,546
1,472
441
1,399
3,071
1,383
489
464
2,587
16,904
4,430
W
2,398
2,008
0
1,584
2,918
718
445
184
2,734
0
18,684
W
King Arthur
LittleDanielSAN
King Arthur
446
0
0
912
4,171
1,274
0
0
4,171
0
12,410
L
Chaac
NosyBoyYT
Chaac
2,549
34
0
849
2,404
886
28
572
1,832
0
22,758
W
Ymir
1,319
553
0
420
4,152
1,279
0
1,834
2,239
14,304
0
L
Jing Wei
Teriy4ki
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
1,574
323
0
382
2,873
834
158
1,080
1,739
12,987
0
L
Fenrir
drayman31
Fenrir
2,248
746
0
414
5,299
1,594
0
2,591
2,708
0
8,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,968
Gold Earned
17,140
161
Minions Killed
126
0
Camps Cleared
0
523,744
Distance Traveled
461,768
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,246
708
34
6
0
118,968
1
L
Khepri
3,374
562
14
2
0
107,201
0
W
Sylvanus
4,943
824
42
7
0
89,623
3
W
Apollo
4,382
730
36
6
0
86,484
3
W
King Arthur
3,601
600
31
5
0
120,468
1
L
Chaac
4,519
753
58
10
0
129,166
0
W
Ymir
4,036
673
27
5
0
110,350
0
L
Jing Wei
1,137
190
0
0
0
0
0
W
Kukulkan
4,006
668
25
4
0
116,819
0
L
Fenrir
3,864
644
20
3
0
106,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role