Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CorruptedJaspe
Atlas
Level 157
God Stats
14W - 11L
1,592 SR
Queue Stats
38W - 41L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
Diamondkawaii
Nu Wa
Level 65
God Stats
4W - 0L
1,434 SR
Queue Stats
5W - 5L
1,447 Elo+
Party 2
Team Averages
Level 127
1,509 SR
1,513 Elo+

VS

Team Averages
Level 127
1,406 SR
1,510 Elo+
Charybdis
Charybdis
DeathKnock
Charybdis
Level 139
God Stats
0W - 1L
1,218 SR
Queue Stats
103W - 107L
1,439 Elo+
Party 1
Set
Set
Edít
Set
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,578 Elo+
Party 1
Vulcan
Vulcan
Leafsomniac
Vulcan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
7 / 0 / 4
8,333
833
8,558
6,217
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 8
7,975
798
4,605
7,004
5,629
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 0 / 9
6,759
676
2,713
2,229
609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeathKnock
Charybdis
10
1 / 3 / 0
6,263
626
3,927
5,121
1,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Set
Edít
Set
8
0 / 6 / 1
5,650
565
4,455
7,760
3,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
11
0 / 2 / 1
6,149
615
3,914
5,529
1,852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
0
4
9
W
3
1
8
7
L
Charybdis
DeathKnock
Charybdis
1
3
0
0.33
W
1
0
9
5.5
L
Set
Edít
Set
0
6
1
0.08
L
Vulcan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,876
Damage
12,296
15,450
Taken
18,410
8,792
Mitigated
6,689
1,547
Healing
3,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,558
6,909
0
115
6,217
2,554
660
1,342
4,577
0
36,532
W
4,605
1,126
0
1,337
7,004
5,629
112
1,904
4,882
17,024
0
L
Charybdis
DeathKnock
Charybdis
3,927
1,750
0
1,075
5,121
1,496
0
1,777
3,344
0
12,848
W
2,713
1,017
0
95
2,229
609
469
577
1,530
8,460
0
L
Set
Edít
Set
4,455
987
0
1,192
7,760
3,341
0
3,347
4,413
0
12,590
L
Vulcan
3,914
2,317
0
762
5,529
1,852
0
2,690
2,839
21,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,067
Gold Earned
18,062
112
Minions Killed
83
6
Camps Cleared
3
507,484
Distance Traveled
469,952
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,333
833
76
8
2
156,706
0
W
Atlas
7,975
798
25
3
2
194,611
5
L
Charybdis
6,263
626
26
3
1
145,498
0
W
Nu Wa
6,759
676
11
1
2
156,167
0
L
Set
5,650
565
16
2
2
136,634
0
L
Vulcan
6,149
615
41
4
0
187,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role