Player Matchup

Ganesha
Ganesha
FlikkaX
Ganesha
Level 127
God Stats
4W - 2L
1,372 SR
Queue Stats
13W - 19L
1,489 Elo+
Party 2
Sol
Sol
Nexil
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 68L
1,493 Elo+
Party 2
Neith
Neith
SvendOle
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Taltiana
Mulan
Level 67
God Stats
4W - 0L
1,699 SR
Queue Stats
13W - 12L
1,508 Elo+
Party 2
Kali
Kali
Zorteildbob
Kali
Level 46
God Stats
20W - 17L
1,249 SR
Queue Stats
45W - 58L
1,469 Elo+
Party 2
Team Averages
Level 61
1,464 SR
1,492 Elo+

VS

Team Averages
Level 49
1,495 SR
1,547 Elo+
Heimdallr
Heimdallr
HonkTheTonk
Heimdallr
Level 14
God Stats
45W - 46L
1,760 SR
Queue Stats
181W - 214L
1,745 Elo+
Party 1
Kuzenbo
Kuzenbo
XIkiranoVI
Kuzenbo
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 85L
1,481 Elo+
Party 1
Agni
Agni
Zoalqill
Agni
Level 86
God Stats
12W - 14L
1,423 SR
Queue Stats
90W - 93L
1,430 Elo+
Solo
Geb
Geb
darksoulsdingus
Geb
Level 23
God Stats
8W - 7L
1,682 SR
Queue Stats
229W - 227L
1,520 Elo+
Party 1
Ullr
Ullr
jormentheking
Ullr
Level 108
God Stats
22W - 12L
1,110 SR
Queue Stats
191W - 200L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FlikkaX
Ganesha
17
0 / 0 / 16
12,600
504
6,414
19,442
24,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
Nexil
Sol
20
18 / 0 / 3
15,917
637
22,784
17,201
7,439
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
SvendOle
Neith
17
1 / 7 / 4
11,485
459
3,925
10,863
5,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
Taltiana
Mulan
20
7 / 0 / 8
15,453
618
14,945
23,715
18,331
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 3 / 12
13,065
523
8,403
19,738
8,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HonkTheTonk
Heimdallr
15
0 / 9 / 0
9,926
397
12,942
15,287
5,133
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
XIkiranoVI
Kuzenbo
13
0 / 6 / 4
9,167
367
6,145
23,481
22,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
5
1 / 1 / 0
6,803
272
708
1,952
484
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 10 / 2
10,159
406
11,044
23,939
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
7 / 3 / 1
11,731
469
18,402
16,377
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
29
Kills
10
10
Deaths
29
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FlikkaX
Ganesha
0
0
16
8
L
Heimdallr
HonkTheTonk
Heimdallr
0
9
0
0
W
Sol
Nexil
Sol
18
0
3
19.5
W
Neith
SvendOle
Neith
1
7
4
0.43
W
Mulan
Taltiana
Mulan
7
0
8
11
L
Kuzenbo
XIkiranoVI
Kuzenbo
0
6
4
0.33
L
Agni
1
1
0
1
W
3
3
12
3
L
2
10
2
0.3
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,471
Damage
49,241
90,959
Taken
81,036
64,392
Mitigated
40,547
34,543
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FlikkaX
Ganesha
6,414
140
0
4,541
19,442
24,562
168
5,220
14,222
41,653
0
L
Heimdallr
HonkTheTonk
Heimdallr
12,942
8,760
0
2,945
15,287
5,133
1,337
3,099
12,188
0
64,844
W
Sol
Nexil
Sol
22,784
7,580
0
10,220
17,201
7,439
4,755
4,600
12,601
177,954
0
W
Neith
SvendOle
Neith
3,925
1,660
0
1,049
10,863
5,456
2,917
2,252
8,611
0
53,157
W
Mulan
Taltiana
Mulan
14,945
1,843
0
9,708
23,715
18,331
4,448
5,388
18,327
9,359
97,415
L
Kuzenbo
XIkiranoVI
Kuzenbo
6,145
1,797
0
869
23,481
22,193
80
10,638
12,478
40,054
0
L
Agni
708
41
0
701
1,952
484
78
921
1,031
4,031
0
W
8,403
4,635
0
9,025
19,738
8,604
1,695
4,842
14,896
0
73,642
L
11,044
826
0
4,634
23,939
7,343
0
10,204
13,735
70,426
0
L
18,402
7,157
0
4,523
16,377
5,394
522
5,619
10,758
0
102,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,520
Gold Earned
47,786
652
Minions Killed
449
0
Camps Cleared
0
2,444,278
Distance Traveled
1,706,690
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,600
504
19
1
0
455,159
6
L
Heimdallr
9,926
397
120
5
0
362,944
2
W
Sol
15,917
637
219
9
0
493,529
2
W
Neith
11,485
459
110
4
0
419,897
0
W
Mulan
15,453
618
199
8
0
510,359
4
L
Kuzenbo
9,167
367
60
2
0
388,733
0
L
Agni
6,803
272
12
0
0
61,943
0
W
Kali
13,065
523
105
4
0
565,334
3
L
Geb
10,159
406
99
4
0
404,768
0
L
Ullr
11,731
469
158
6
0
488,302
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role