Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CHIEFSHAKATOOL
Chang'e
Level 146
God Stats
8W - 9L
1,296 SR
Queue Stats
850W - 821L
1,498 Elo+
Solo
Geb
Geb
CzarGeedorah
Geb
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
169W - 188L
1,538 Elo+
Solo
Bellona
Bellona
传说丶幽蓝
Bellona
Level 127
God Stats
3W - 0L
1,734 SR
Queue Stats
295W - 289L
1,598 Elo+
Solo
Team Averages
Level 134
1,549 SR
1,527 Elo+

VS

Team Averages
Level 147
1,613 SR
1,559 Elo+
Guan Yu
Guan Yu
Kįng
Guan Yu
Level 149
God Stats
2W - 2L
1,733 SR
Queue Stats
141W - 147L
1,583 Elo+
Solo
Mulan
Mulan
MrDaStuff
Mulan
Level 125
God Stats
8W - 6L
1,589 SR
Queue Stats
411W - 404L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
Tesimc
Ao Kuang
Level 159
God Stats
1W - 1L
1,743 SR
Queue Stats
77W - 69L
1,590 Elo+
Solo
Thoth
Thoth
thesirbenit
Thoth
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 245L
1,543 Elo+
Solo
Neith
Neith
timeforwowXD
Neith
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
9 / 4 / 18
12,039
926
15,350
19,479
34,532
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
 
Serqet
17
6 / 5 / 17
10,540
811
16,011
19,112
14,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 5 / 21
10,144
780
12,624
17,381
14,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 16
10,454
804
11,792
16,688
14,379
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
11 / 4 / 14
11,756
904
14,952
18,892
20,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kįng
Guan Yu
15
0 / 7 / 15
9,015
693
12,034
20,772
24,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
MrDaStuff
Mulan
13
2 / 9 / 8
8,757
674
12,570
16,326
10,765
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Tesimc
Ao Kuang
17
6 / 6 / 11
10,636
818
9,482
18,691
11,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 6 / 14
10,937
841
19,687
12,054
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 11
11,134
856
19,044
16,473
7,855
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
80
31
Kills
21
21
Deaths
31
86
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
9
4
18
4.5
W
Serqet
 
Serqet
6
5
17
2.9
W
2
5
21
2.5
W
3
3
16
3.67
L
Guan Yu
Kįng
Guan Yu
0
7
15
1.07
L
Mulan
MrDaStuff
Mulan
2
9
8
0.67
L
Ao Kuang
Tesimc
Ao Kuang
6
6
11
1.92
L
6
6
14
2.17
L
7
3
11
4.17
W
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,729
Damage
72,817
91,552
Taken
84,316
98,579
Mitigated
59,651
41,937
Healing
25,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
15,350
4,237
1,896
2,613
19,479
34,532
838
5,341
13,888
26,045
0
W
Serqet
 
Serqet
16,011
6,518
3,592
2,382
19,112
14,448
1,857
6,624
12,385
0
19,779
W
12,624
1,185
13,516
5,784
17,381
14,315
1,287
7,126
10,015
33,544
0
W
11,792
1,396
3,668
5,305
16,688
14,379
707
4,552
12,032
21,205
0
L
Guan Yu
Kįng
Guan Yu
12,034
1,536
4,112
4,442
20,772
24,269
255
8,760
11,001
0
19,956
L
Mulan
MrDaStuff
Mulan
12,570
2,163
1,071
1,542
16,326
10,765
0
8,123
7,655
0
20,259
L
Ao Kuang
Tesimc
Ao Kuang
9,482
1,341
1,226
6,121
18,691
11,008
796
7,035
10,429
19,142
0
L
19,687
712
845
1,585
12,054
5,754
1,246
6,323
5,255
44,542
0
L
19,044
5,392
174
4,640
16,473
7,855
1,209
9,525
6,855
0
40,274
W
14,952
4,463
1,164
2,017
18,892
20,905
1,868
5,526
13,152
0
32,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,933
Gold Earned
50,479
132
Minions Killed
142
0
Camps Cleared
0
1,144,725
Distance Traveled
1,116,467
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,039
926
23
2
0
211,993
0
W
Serqet
10,540
811
17
1
0
235,322
1
W
Chang'e
10,144
780
35
3
0
227,775
0
W
Geb
10,454
804
19
1
0
236,862
0
L
Guan Yu
9,015
693
17
1
0
218,531
4
L
Mulan
8,757
674
24
2
0
210,887
0
L
Ao Kuang
10,636
818
13
1
0
218,300
3
L
Thoth
10,937
841
32
2
0
226,892
9
L
Neith
11,134
856
56
4
0
241,857
3
W
Bellona
11,756
904
38
3
0
232,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role