Player Matchup

Ne Zha
Ne Zha
Aleyaco_04
Ne Zha
Level 101
God Stats
0W - 2L
1,638 SR
Queue Stats
3W - 7L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
Arya217
Danzaburou
Level 131
God Stats
23W - 20L
1,573 SR
Queue Stats
390W - 396L
1,496 Elo+
Solo
Kuzenbo
Kuzenbo
By__JoKeR
Kuzenbo
Level 123
God Stats
0W - 1L
1,269 SR
Queue Stats
4W - 17L
1,300 Elo+
Party 1
Chronos
Chronos
SeBa7ZaMoRa
Chronos
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,301 Elo+
Party 1
Hera
Hera
snowNsunshine
Hera
Level 144
God Stats
16W - 19L
1,432 SR
Queue Stats
254W - 276L
1,480 Elo+
Solo
Team Averages
Level 128
1,482 SR
1,382 Elo+

VS

Team Averages
Level 130
1,531 SR
1,485 Elo+
Kali
Kali
IR MooN81
Kali
Level 119
God Stats
3W - 0L
1,721 SR
Queue Stats
166W - 161L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
NathanW995
Sylvanus
Level 155
God Stats
16W - 17L
1,518 SR
Queue Stats
263W - 224L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
TheMojMan
Hou Yi
Level 126
God Stats
31W - 23L
1,581 SR
Queue Stats
289W - 287L
1,473 Elo+
Solo
Shiva
Shiva
hugoxmen-gamer
Shiva
Level 89
God Stats
11W - 8L
1,491 SR
Queue Stats
343W - 364L
1,510 Elo+
Solo
Merlin
Merlin
playervx118
Merlin
Level 160
God Stats
4W - 6L
1,344 SR
Queue Stats
207W - 203L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aleyaco_04
Ne Zha
18
10 / 8 / 4
11,542
525
16,284
20,684
7,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Arya217
Danzaburou
15
0 / 6 / 1
9,488
431
5,543
15,195
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
By__JoKeR
Kuzenbo
14
1 / 2 / 6
9,214
419
10,369
19,457
23,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
SeBa7ZaMoRa
Chronos
18
7 / 6 / 4
11,729
533
20,089
21,310
9,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 5 / 4
9,079
413
9,173
10,154
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
1 / 4 / 13
10,678
485
8,125
20,125
7,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
NathanW995
Sylvanus
18
7 / 6 / 4
12,260
557
14,631
20,663
13,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
TheMojMan
Hou Yi
20
7 / 2 / 0
12,901
586
8,273
13,414
4,944
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 3 / 16
11,950
543
17,046
23,831
16,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
20
10 / 4 / 5
12,925
588
17,773
13,041
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
19
Kills
27
27
Deaths
19
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Aleyaco_04
Ne Zha
10
8
4
1.5
L
Danzaburou
Arya217
Danzaburou
0
6
1
0.08
L
Kuzenbo
By__JoKeR
Kuzenbo
1
2
6
2
W
Kali
1
4
13
1.88
W
Sylvanus
NathanW995
Sylvanus
7
6
4
1.5
L
Chronos
SeBa7ZaMoRa
Chronos
7
6
4
1.5
W
Hou Yi
TheMojMan
Hou Yi
7
2
0
3.5
W
2
3
16
3.33
W
Merlin
10
4
5
3.13
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,458
Damage
65,848
86,800
Taken
91,074
48,515
Mitigated
47,256
16,673
Healing
32,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Aleyaco_04
Ne Zha
16,284
7,381
0
2,403
20,684
7,793
120
7,226
13,158
0
82,279
L
Danzaburou
Arya217
Danzaburou
5,543
2,384
0
5,884
15,195
4,411
728
850
14,303
0
69,382
L
Kuzenbo
By__JoKeR
Kuzenbo
10,369
3,450
0
1,607
19,457
23,460
67
6,901
12,260
35,782
0
W
Kali
8,125
2,990
0
8,446
20,125
7,568
403
6,050
13,935
0
61,212
W
Sylvanus
NathanW995
Sylvanus
14,631
3,843
1,125
7,160
20,663
13,481
264
12,386
8,253
61,367
11,776
L
Chronos
SeBa7ZaMoRa
Chronos
20,089
4,944
0
5,029
21,310
9,598
2,103
12,874
8,240
76,273
3,678
W
Hou Yi
TheMojMan
Hou Yi
8,273
2,596
0
4,847
13,414
4,944
2,897
2,543
10,307
0
110,562
W
17,046
2,322
1,096
6,086
23,831
16,481
382
11,394
12,158
7,541
52,995
W
Merlin
17,773
1,103
0
4,086
13,041
4,782
1,393
5,226
7,549
89,501
0
L
9,173
1,431
73
1,677
10,154
3,253
0
4,478
5,427
53,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,052
Gold Earned
60,714
520
Minions Killed
636
0
Camps Cleared
0
1,895,933
Distance Traveled
2,062,631
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,542
525
113
5
0
415,053
0
L
Danzaburou
9,488
431
119
5
0
328,890
9
L
Kuzenbo
9,214
419
41
2
0
436,982
2
W
Kali
10,678
485
86
4
0
442,726
0
W
Sylvanus
12,260
557
119
5
0
334,098
2
L
Chronos
11,729
533
146
7
0
392,152
2
W
Hou Yi
12,901
586
195
9
0
420,945
3
W
Shiva
11,950
543
85
4
0
448,452
0
W
Merlin
12,925
588
151
7
0
416,410
2
L
Hera
9,079
413
101
5
0
322,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role